Player Matchup

Sylvanus
Sylvanus
Emperor sore
Sylvanus
Level 49
God Stats
3W - 0L
1,762 SR
Queue Stats
8W - 9L
1,497 Elo+
Party 3
Vamana
Vamana
MonarchSoup
Vamana
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 21L
1,605 Elo+
Party 3
Merlin
Merlin
iTzBestBih
Merlin
Level 38
God Stats
1W - 0L
1,364 SR
Queue Stats
1W - 3L
1,197 Elo+
Party 2
Achilles
Achilles
iTzFoulSpook
Achilles
Level 102
God Stats
2W - 0L
1,352 SR
Queue Stats
11W - 12L
1,449 Elo+
Party 2
Hou Yi
Hou Yi
iTzMrPoo
Hou Yi
Level 69
God Stats
1W - 0L
1,727 SR
Queue Stats
9W - 11L
1,459 Elo+
Party 2
Team Averages
Level 72
1,541 SR
1,441 Elo+

VS

Team Averages
Level 50
1,583 SR
1,525 Elo+
Morgan Le Fay
Morgan Le Fay
ElPescado7
Morgan Le Fay
Level 26
God Stats
2W - 3L
1,611 SR
Queue Stats
68W - 72L
1,390 Elo+
Solo
Gilgamesh
Gilgamesh
RainmanO33O
Gilgamesh
Level 41
God Stats
177W - 158L
1,596 SR
Queue Stats
191W - 179L
1,489 Elo+
Solo
Chaac
Chaac
SleepTrain420
Chaac
Level 17
God Stats
1W - 4L
1,707 SR
Queue Stats
2W - 5L
1,661 Elo+
Party 1
Olorun
Olorun
The Hood Pug
Olorun
Level 150
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 19L
1,423 Elo+
Solo
Da Ji
Da Ji
Waketrain420
Da Ji
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,661 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Emperor sore
Sylvanus
18
7 / 5 / 9
12,800
800
11,552
19,437
23,122
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Vamana
19
5 / 6 / 12
13,589
849
21,007
24,009
29,161
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Merlin
iTzBestBih
Merlin
19
5 / 3 / 8
12,304
769
18,273
9,894
4,929
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
iTzFoulSpook
Achilles
19
2 / 3 / 13
11,917
745
12,943
15,847
24,770
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hou Yi
iTzMrPoo
Hou Yi
20
5 / 2 / 11
13,037
815
16,178
13,423
6,821
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
ElPescado7
Morgan Le Fay
19
7 / 4 / 7
12,487
780
20,056
14,607
7,520
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Gilgamesh
RainmanO33O
Gilgamesh
17
3 / 3 / 7
10,818
676
10,695
25,282
35,664
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

16
1 / 8 / 7
9,502
594
7,470
23,282
18,602
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Olorun
19
6 / 4 / 6
12,398
775
14,836
13,907
7,084
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
2 / 5 / 10
10,798
675
8,755
13,079
5,846
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
56
24
Kills
19
19
Deaths
24
53
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
ElPescado7
Morgan Le Fay
7
4
7
2.63
W
Sylvanus
Emperor sore
Sylvanus
7
5
9
2.3
W
Vamana
5
6
12
1.83
L
Gilgamesh
RainmanO33O
Gilgamesh
3
3
7
2.17
L
1
8
7
0.56
L
Olorun
6
4
6
2.25
L
2
5
10
1.4
W
Merlin
iTzBestBih
Merlin
5
3
8
3
W
Achilles
iTzFoulSpook
Achilles
2
3
13
2.83
W
Hou Yi
iTzMrPoo
Hou Yi
5
2
11
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,953
Damage
61,812
82,610
Taken
90,157
88,803
Mitigated
74,716
25,685
Healing
18,755
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
ElPescado7
Morgan Le Fay
20,056
2,277
189
3,247
14,607
7,520
0
3,859
10,286
61,328
0
W
Sylvanus
Emperor sore
Sylvanus
11,552
3,228
5,599
6,426
19,437
23,122
530
8,161
11,276
23,696
1,718
W
Vamana
21,007
10,424
1,490
7,187
24,009
29,161
0
7,754
16,255
0
67,315
L
Gilgamesh
RainmanO33O
Gilgamesh
10,695
1,824
1,732
1,663
25,282
35,664
419
9,128
15,125
0
31,147
L
7,470
652
0
4,801
23,282
18,602
0
7,542
14,652
0
23,124
L
Olorun
14,836
6,927
1,344
4,283
13,907
7,084
69
3,199
10,345
48,718
0
L
8,755
1,327
0
1,496
13,079
5,846
0
3,759
8,934
0
19,480
W
Merlin
iTzBestBih
Merlin
18,273
1,171
0
976
9,894
4,929
789
5,387
4,507
50,333
0
W
Achilles
iTzFoulSpook
Achilles
12,943
2,265
0
1,509
15,847
24,770
23
6,918
8,929
0
35,238
W
Hou Yi
iTzMrPoo
Hou Yi
16,178
7,385
0
2,498
13,423
6,821
2,826
7,264
6,159
0
54,857

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,647
Gold Earned
56,003
369
Minions Killed
315
8
Camps Cleared
6
1,420,252
Distance Traveled
1,420,671
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
12,487
780
99
6
1
292,401
2
W
Sylvanus
12,800
800
48
3
1
263,658
0
W
Vamana
13,589
849
72
5
5
284,763
3
L
Gilgamesh
10,818
676
52
3
2
338,200
4
L
Chaac
9,502
594
26
2
0
265,215
0
L
Olorun
12,398
775
94
6
2
254,725
3
L
Da Ji
10,798
675
44
3
1
270,130
1
W
Merlin
12,304
769
109
7
1
271,966
1
W
Achilles
11,917
745
64
4
1
320,858
2
W
Hou Yi
13,037
815
76
5
0
279,007
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role