Player Matchup

Neith
Neith
 
Neith
Level 5
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
JDBoum
Loki
Level 13
God Stats
9W - 5L
1,529 SR
Queue Stats
25W - 18L
1,514 Elo+
Party 1
Odin
Odin
Kifferjunge1312
Odin
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 7L
1,106 Elo+
Solo
Ah Puch
Ah Puch
Titoumythic
Ah Puch
Level 24
God Stats
10W - 5L
1,397 SR
Queue Stats
63W - 32L
1,536 Elo+
Party 1
Kukulkan
Kukulkan
nonomythic_NOZOU
Kukulkan
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 7L
1,128 Elo+
Party 1
Team Averages
Level 15
1,485 SR
1,357 Elo+

VS

Team Averages
Level 66
1,585 SR
1,527 Elo+
Nu Wa
Nu Wa
Aexarz
Nu Wa
Level 152
God Stats
2W - 0L
1,674 SR
Queue Stats
11W - 12L
1,529 Elo+
Party 2
Ares
Ares
CharlieChaos
Ares
Level 156
God Stats
3W - 0L
1,425 SR
Queue Stats
103W - 106L
1,556 Elo+
Party 2
Hera
Hera
CookieeCrunch
Hera
Level 16
God Stats
4W - 0L
1,819 SR
Queue Stats
9W - 6L
1,516 Elo+
Party 2
Ratatoskr
Ratatoskr
LordWase
Ratatoskr
Level 3
God Stats
2W - 2L
1,503 SR
Queue Stats
2W - 2L
1,486 Elo+
Party 2
Agni
Agni
PapiDrako
Agni
Level 4
God Stats
2W - 2L
1,503 SR
Queue Stats
4W - 3L
1,548 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
15
0 / 8 / 3
9,150
832
3,130
13,616
2,803
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Loki
JDBoum
Loki
15
6 / 11 / 2
11,340
1,031
9,714
19,623
5,160
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

16
1 / 5 / 5
10,040
913
4,238
15,431
12,248
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Talisman

Talisman

+75
Health
+15
Magical Protection

Ah Puch
Titoumythic
Ah Puch
17
2 / 10 / 6
11,384
1,035
14,944
22,303
8,871
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

16
0 / 10 / 3
9,692
881
5,998
22,315
7,070
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Team 1 Tickets

0

VS

Team 2 Tickets

268

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Aexarz
Nu Wa
20
25 / 3 / 13
15,641
1,422
46,021
10,532
4,395
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
7 / 1 / 16
11,877
1,080
13,673
10,262
8,553
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

17
1 / 1 / 10
10,518
956
7,934
5,658
2,357
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ratatoskr
LordWase
Ratatoskr
18
2 / 0 / 21
11,292
1,027
6,148
7,240
3,356
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Agni
18
9 / 4 / 14
12,622
1,147
15,274
10,930
4,554
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
118
9
Kills
44
44
Deaths
9
19
Assists
74
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
0
8
3
0.19
W
Nu Wa
Aexarz
Nu Wa
25
3
13
10.5
W
7
1
16
15
W
1
1
10
6
L
Loki
JDBoum
Loki
6
11
2
0.64
L
1
5
5
0.7
W
Ratatoskr
LordWase
Ratatoskr
2
0
21
12.5
W
Agni
9
4
14
4
L
Ah Puch
Titoumythic
Ah Puch
2
10
6
0.5
L
0
10
3
0.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,024
Damage
89,050
93,288
Taken
44,622
36,152
Mitigated
23,215
1,490
Healing
3,098
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
3,130
519
0
586
13,616
2,803
0
13,195
202
0
12,320
W
Nu Wa
Aexarz
Nu Wa
46,021
10,377
178
2,550
10,532
4,395
0
4,545
5,987
68,477
0
W
13,673
196
0
0
10,262
8,553
0
5,220
5,042
25,002
0
W
7,934
3,009
0
370
5,658
2,357
0
3,256
2,402
25,044
0
L
Loki
JDBoum
Loki
9,714
2,350
0
398
19,623
5,160
0
17,099
2,129
0
23,896
L
4,238
959
0
0
15,431
12,248
0
12,999
2,220
0
13,553
W
Ratatoskr
LordWase
Ratatoskr
6,148
1,474
0
0
7,240
3,356
0
3,970
3,270
0
22,732
W
Agni
15,274
2,849
0
0
10,930
4,554
0
3,951
6,979
28,547
0
L
Ah Puch
Titoumythic
Ah Puch
14,944
919
0
506
22,303
8,871
0
18,954
3,103
41,647
0
L
5,998
893
0
0
22,315
7,070
0
19,360
2,732
27,994
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,606
Gold Earned
61,950
165
Minions Killed
200
3
Camps Cleared
11
774,936
Distance Traveled
1,016,287
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,150
832
15
1
1
119,145
1
W
Nu Wa
15,641
1,422
67
6
4
200,525
2
W
Ares
11,877
1,080
12
1
2
211,022
2
W
Hera
10,518
956
45
4
2
191,740
0
L
Loki
11,340
1,031
25
2
1
179,525
0
L
Odin
10,040
913
22
2
0
144,371
0
W
Ratatoskr
11,292
1,027
44
4
0
229,388
0
W
Agni
12,622
1,147
32
3
3
183,612
0
L
Ah Puch
11,384
1,035
63
6
1
178,303
0
L
Kukulkan
9,692
881
40
4
0
153,592
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role