Player Matchup

Yemoja
Yemoja
LtThickyNicky
Yemoja
Level 126
God Stats
42W - 19L
1,588 SR
Queue Stats
432W - 274L
1,660 Elo+
Party 1
Baron Samedi
Baron Samedi
Renegado15
Baron Samedi
Level 144
God Stats
4W - 1L
1,594 SR
Queue Stats
84W - 80L
1,605 Elo+
Party 1
Izanami
Izanami
Rextora
Izanami
Level 29
God Stats
5W - 6L
1,426 SR
Queue Stats
200W - 250L
1,484 Elo+
Party 1
Team Averages
Level 100
1,536 SR
1,583 Elo+

VS

Team Averages
Level 56
1,495 SR
1,430 Elo+
Chang'e
Chang'e
LoisSenju
Chang'e
Level 77
God Stats
89W - 86L
1,484 SR
Queue Stats
773W - 1,016L
1,439 Elo+
Solo
Ymir
Ymir
Rykerplayssmite
Ymir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,302 Elo+
Solo
Fenrir
Fenrir
Scary_JMC
Fenrir
Level 85
God Stats
5W - 4L
1,500 SR
Queue Stats
127W - 106L
1,551 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 0 / 11
9,751
813
6,177
11,554
10,613
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Baron Samedi
Renegado15
Baron Samedi
14
6 / 0 / 9
9,108
759
12,463
8,200
3,667
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
Rextora
Izanami
12
5 / 1 / 8
9,325
777
8,547
7,755
3,267
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
LoisSenju
Chang'e
11
1 / 4 / 0
7,342
612
7,086
9,715
3,262
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

9
0 / 10 / 1
7,194
600
2,342
17,356
7,986
Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Fenrir
Scary_JMC
Fenrir
8
0 / 2 / 0
6,347
529
4,736
6,477
3,482
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
2
16
Kills
1
1
Deaths
16
28
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Chang'e
LoisSenju
Chang'e
1
4
0
0.25
W
5
0
11
10.5
W
Baron Samedi
Renegado15
Baron Samedi
6
0
9
10.5
W
Izanami
Rextora
Izanami
5
1
8
9
L
0
10
1
0.05
L
Fenrir
Scary_JMC
Fenrir
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,187
Damage
14,164
27,509
Taken
33,548
17,547
Mitigated
14,730
14,765
Healing
6,436
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
LoisSenju
Chang'e
7,086
473
969
2,309
9,715
3,262
0
4,709
5,006
31,767
0
W
6,177
1,882
3,320
3,854
11,554
10,613
665
3,552
8,002
15,339
0
W
Baron Samedi
Renegado15
Baron Samedi
12,463
1,828
1,523
3,372
8,200
3,667
657
3,064
5,136
34,766
0
W
Izanami
Rextora
Izanami
8,547
6,369
219
2,477
7,755
3,267
1,364
2,812
4,943
0
43,954
L
2,342
248
0
912
17,356
7,986
0
10,324
7,032
11,519
0
L
Fenrir
Scary_JMC
Fenrir
4,736
903
0
2,246
6,477
3,482
0
3,607
2,870
0
10,298

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,184
Gold Earned
20,883
141
Minions Killed
86
0
Camps Cleared
0
564,873
Distance Traveled
450,884
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
7,342
612
51
4
0
174,498
0
W
Yemoja
9,751
813
16
1
0
191,338
1
W
Baron Samedi
9,108
759
49
4
0
196,601
0
W
Izanami
9,325
777
76
6
0
176,934
1
L
Ymir
7,194
600
17
1
0
128,876
0
L
Fenrir
6,347
529
18
2
0
147,510
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role