Player Matchup

Medusa
Medusa
Beckyy Beck
Medusa
Level 27
God Stats
15W - 13L
1,402 SR
Queue Stats
15W - 14L
1,314 Elo+
Solo
Hou Yi
Hou Yi
DMCK21519
Hou Yi
Level 23
God Stats
7W - 8L
1,382 SR
Queue Stats
477W - 625L
1,302 Elo+
Party 1
Fenrir
Fenrir
RayBandzProlum
Fenrir
Level 35
God Stats
9W - 16L
1,500 SR
Queue Stats
233W - 358L
1,318 Elo+
Party 1
Izanami
Izanami
Sarsg08
Izanami
Level 28
God Stats
9W - 13L
1,652 SR
Queue Stats
72W - 62L
1,436 Elo+
Solo
Hel
Hel
nooga12
Hel
Level 15
God Stats
2W - 1L
1,500 SR
Queue Stats
38W - 55L
1,335 Elo+
Solo
Team Averages
Level 26
1,487 SR
1,341 Elo+

VS

Team Averages
Level 24
1,456 SR
1,355 Elo+
Tsukuyomi
Tsukuyomi
CHESTNUTBUSSY2
Tsukuyomi
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 19L
1,273 Elo+
Party 2
Kali
Kali
Lege-the-Sledge
Kali
Level 17
God Stats
3W - 7L
1,271 SR
Queue Stats
12W - 23L
1,125 Elo+
Solo
Danzaburou
Danzaburou
RuntzNBluntz03
Danzaburou
Level 43
God Stats
4W - 6L
1,507 SR
Queue Stats
69W - 67L
1,393 Elo+
Party 2
Ra
Ra
ThatCarpet0
Ra
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,663 Elo+
Solo
Terra
Terra
prashant90
Terra
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
152W - 158L
1,321 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
20
10 / 0 / 18
13,607
1,134
21,135
6,640
3,569
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Hou Yi
DMCK21519
Hou Yi
19
5 / 2 / 22
12,905
1,075
10,012
10,200
4,727
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

20
16 / 5 / 16
14,227
1,186
23,159
18,520
10,251
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Izanami
Sarsg08
Izanami
20
10 / 0 / 19
13,517
1,126
24,710
16,290
7,569
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hel
20
0 / 2 / 33
12,137
1,011
6,285
11,446
7,274
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

235

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
CHESTNUTBUSSY2
Tsukuyomi
16
1 / 10 / 2
10,391
866
8,955
21,606
18,757
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

15
1 / 7 / 3
10,372
864
1,921
12,266
5,703
Danzaburou
RuntzNBluntz03
Danzaburou
17
4 / 9 / 3
12,191
1,016
22,230
22,086
9,984
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
0 / 7 / 8
11,408
951
16,697
14,395
6,712
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Terra
17
3 / 8 / 4
11,964
997
5,266
22,163
15,647
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

149
Kill Participation
29
41
Kills
9
9
Deaths
41
108
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Medusa
10
0
18
19
L
Tsukuyomi
CHESTNUTBUSSY2
Tsukuyomi
1
10
2
0.2
W
Hou Yi
DMCK21519
Hou Yi
5
2
22
8
L
1
7
3
0.36
W
16
5
16
4.8
L
Danzaburou
RuntzNBluntz03
Danzaburou
4
9
3
0.61
W
Izanami
Sarsg08
Izanami
10
0
19
19.5
L
0
7
8
0.57
W
Hel
0
2
33
8.25
L
Terra
3
8
4
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,301
Damage
55,069
63,096
Taken
92,516
33,390
Mitigated
56,803
18,385
Healing
12,018
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
21,135
13,553
0
0
6,640
3,569
0
2,841
3,799
0
43,116
L
Tsukuyomi
CHESTNUTBUSSY2
Tsukuyomi
8,955
3,533
0
1,364
21,606
18,757
0
1,216
20,390
0
26,520
W
Hou Yi
DMCK21519
Hou Yi
10,012
4,956
0
1,307
10,200
4,727
0
4,254
5,535
0
30,568
L
1,921
780
0
1,274
12,266
5,703
0
1,211
11,055
0
6,038
W
23,159
7,734
0
2,405
18,520
10,251
0
4,988
13,532
0
37,586
L
Danzaburou
RuntzNBluntz03
Danzaburou
22,230
11,385
0
1,428
22,086
9,984
0
1,527
20,559
0
43,072
W
Izanami
Sarsg08
Izanami
24,710
19,157
0
2,836
16,290
7,569
0
5,372
10,918
0
51,472
L
16,697
2,240
1,283
1,915
14,395
6,712
0
488
13,907
50,817
0
W
Hel
6,285
1,752
6,640
5,197
11,446
7,274
0
4,508
6,938
12,731
0
L
Terra
5,266
3,791
1,528
3,226
22,163
15,647
0
1,843
20,320
18,059
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,393
Gold Earned
56,326
232
Minions Killed
189
6
Camps Cleared
3
1,115,880
Distance Traveled
830,088
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
13,607
1,134
66
6
0
194,334
0
L
Tsukuyomi
10,391
866
22
2
1
201,424
0
W
Hou Yi
12,905
1,075
40
3
2
234,035
1
L
Kali
10,372
864
7
1
1
93,566
1
W
Fenrir
14,227
1,186
27
2
4
244,842
0
L
Danzaburou
12,191
1,016
52
4
1
179,166
0
W
Izanami
13,517
1,126
78
7
0
219,028
1
L
Ra
11,408
951
91
8
0
192,735
0
W
Hel
12,137
1,011
21
2
0
223,641
0
L
Terra
11,964
997
17
1
0
163,197
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role