Player Matchup

Bellona
Bellona
Syr-O_O-
Bellona
Level 69
God Stats
1W - 1L
1,503 SR
Queue Stats
22W - 25L
1,301 Elo+
Party 1
Da Ji
Da Ji
Yevq-
Da Ji
Level 29
God Stats
3W - 0L
1,632 SR
Queue Stats
19W - 17L
1,330 Elo+
Party 1
Hades
Hades
cute_Lemon1
Hades
Level 85
God Stats
1W - 0L
1,331 SR
Queue Stats
57W - 57L
1,402 Elo+
Party 1
Team Averages
Level 61
1,489 SR
1,344 Elo+

VS

Team Averages
Level 51
1,499 SR
1,479 Elo+
Chaac
Chaac
Dark_junior95
Chaac
Level 127
God Stats
8W - 5L
1,587 SR
Queue Stats
75W - 58L
1,522 Elo+
Solo
Neith
Neith
Nimuay
Neith
Level 21
God Stats
49W - 67L
1,408 SR
Queue Stats
68W - 96L
1,326 Elo+
Solo
Ra
Ra
Shaynlin
Ra
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,590 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Syr-O_O-
Bellona
15
6 / 4 / 9
11,947
853
12,204
14,289
9,530
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Da Ji
Yevq-
Da Ji
15
4 / 8 / 11
10,579
756
4,535
12,234
5,247
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

16
8 / 4 / 10
11,382
813
17,519
19,441
10,072
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 8 / 6
10,259
733
10,592
17,577
14,827
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Neith
Nimuay
Neith
15
5 / 5 / 8
10,871
777
7,977
11,975
4,563
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
5 / 6 / 5
9,935
710
8,749
11,780
4,554
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
34
18
Kills
15
16
Deaths
19
30
Assists
19
Player
Kills
Deaths
Assists
KDA
L
5
8
6
1
L
Neith
Nimuay
Neith
5
5
8
1.8
L
5
6
5
1.25
W
Bellona
Syr-O_O-
Bellona
6
4
9
2.63
W
Da Ji
Yevq-
Da Ji
4
8
11
1.19
W
8
4
10
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,258
Damage
27,318
45,964
Taken
41,332
24,849
Mitigated
23,944
14,784
Healing
9,624
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,592
2,637
0
3,149
17,577
14,827
66
5,345
12,232
0
37,693
L
Neith
Nimuay
Neith
7,977
3,174
0
3,000
11,975
4,563
582
4,887
7,088
0
27,691
L
8,749
348
1,296
2,179
11,780
4,554
463
7,287
4,493
35,019
0
W
Bellona
Syr-O_O-
Bellona
12,204
2,789
1,736
1,842
14,289
9,530
908
2,772
11,217
0
33,374
W
Da Ji
Yevq-
Da Ji
4,535
1,074
183
451
12,234
5,247
522
2,270
9,784
0
18,693
W
17,519
1,360
1,217
9,355
19,441
10,072
948
3,707
15,394
51,078
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,908
Gold Earned
31,065
123
Minions Killed
135
0
Camps Cleared
0
758,846
Distance Traveled
652,329
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
10,259
733
38
3
0
224,106
3
L
Neith
10,871
777
44
3
0
217,799
3
L
Ra
9,935
710
53
4
0
210,424
3
W
Bellona
11,947
853
38
3
0
249,984
0
W
Da Ji
10,579
756
22
2
0
266,650
0
W
Hades
11,382
813
63
5
0
242,212
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role