Player Matchup

Nemesis
Nemesis
AntivaxBaby
Nemesis
Level 85
God Stats
8W - 11L
1,536 SR
Queue Stats
54W - 57L
1,509 Elo+
Party 3
Cthulhu
Cthulhu
ItsKangaru
Cthulhu
Level 18
God Stats
6W - 12L
1,488 SR
Queue Stats
6W - 13L
1,220 Elo+
Party 3
Janus
Janus
SwiftJustice36
Janus
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,757 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Twistercer
Ah Muzen Cab
Level 39
God Stats
1W - 1L
1,476 SR
Queue Stats
68W - 74L
1,559 Elo+
Solo
Osiris
Osiris
grumg
Osiris
Level 47
God Stats
13W - 8L
1,400 SR
Queue Stats
119W - 140L
1,476 Elo+
Party 2
Team Averages
Level 44
1,480 SR
1,504 Elo+

VS

Team Averages
Level 46
1,507 SR
1,459 Elo+
Tyr
Tyr
 
Tyr
Level 39
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Kukulkan
Kukulkan
CCarrera99
Kukulkan
Level 29
God Stats
2W - 3L
1,543 SR
Queue Stats
81W - 80L
1,562 Elo+
Party 4
Jing Wei
Jing Wei
TMAN8626
Jing Wei
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 64L
1,337 Elo+
Party 1
Ymir
Ymir
TmD6708
Ymir
Level 16
God Stats
6W - 8L
1,574 SR
Queue Stats
37W - 50L
1,305 Elo+
Party 1
Pele
Pele
rrosadio
Pele
Level 30
God Stats
4W - 7L
1,419 SR
Queue Stats
106W - 91L
1,593 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
AntivaxBaby
Nemesis
18
8 / 0 / 4
10,610
589
10,961
12,329
6,072
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cthulhu
ItsKangaru
Cthulhu
15
4 / 2 / 9
9,031
502
7,461
14,263
9,918
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

18
6 / 0 / 6
10,848
603
12,638
5,474
1,886
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
Twistercer
Ah Muzen Cab
18
4 / 3 / 2
10,910
606
7,438
12,318
4,930
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Osiris
grumg
Osiris
16
0 / 0 / 4
9,332
518
8,577
12,617
10,174
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
15
0 / 3 / 0
8,737
485
9,746
17,674
14,631
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kukulkan
CCarrera99
Kukulkan
13
0 / 6 / 0
7,824
435
3,121
10,580
3,935
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jing Wei
TMAN8626
Jing Wei
14
1 / 5 / 1
8,184
455
3,999
10,965
3,341
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ymir
TmD6708
Ymir
11
3 / 5 / 1
7,817
434
4,914
11,800
8,941
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pele
14
1 / 3 / 0
8,385
466
4,596
14,570
4,742
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
7
22
Kills
5
5
Deaths
22
25
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
0
3
0
0
W
Nemesis
AntivaxBaby
Nemesis
8
0
4
10
L
Kukulkan
CCarrera99
Kukulkan
0
6
0
0
W
Cthulhu
ItsKangaru
Cthulhu
4
2
9
4.25
W
6
0
6
9
L
Jing Wei
TMAN8626
Jing Wei
1
5
1
0.3
L
Ymir
TmD6708
Ymir
3
5
1
0.7
W
Ah Muzen Cab
Twistercer
Ah Muzen Cab
4
3
2
1.67
W
Osiris
grumg
Osiris
0
0
4
2
L
Pele
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,075
Damage
26,376
57,001
Taken
65,589
32,980
Mitigated
35,590
19,716
Healing
21,107
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
9,746
958
0
8,605
17,674
14,631
0
3,621
13,933
0
58,311
W
Nemesis
AntivaxBaby
Nemesis
10,961
5,906
0
1,792
12,329
6,072
44
1,475
10,854
0
78,251
L
Kukulkan
CCarrera99
Kukulkan
3,121
93
0
1,140
10,580
3,935
0
6,525
3,783
45,440
0
W
Cthulhu
ItsKangaru
Cthulhu
7,461
639
533
5,484
14,263
9,918
502
3,351
10,912
30,186
0
W
12,638
429
0
874
5,474
1,886
92
716
4,758
80,474
0
L
Jing Wei
TMAN8626
Jing Wei
3,999
2,059
0
3,527
10,965
3,341
976
3,225
7,476
0
46,671
L
Ymir
TmD6708
Ymir
4,914
660
0
957
11,800
8,941
0
4,525
6,939
23,885
0
W
Ah Muzen Cab
Twistercer
Ah Muzen Cab
7,438
3,391
0
5,145
12,318
4,930
1,232
1,678
10,640
0
92,181
W
Osiris
grumg
Osiris
8,577
2,522
0
5,888
12,617
10,174
60
815
11,802
9,049
48,282
L
Pele
4,596
498
0
6,878
14,570
4,742
0
3,169
11,274
0
65,186

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,731
Gold Earned
40,947
631
Minions Killed
505
0
Camps Cleared
0
1,812,876
Distance Traveled
1,677,498
10
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
8,737
485
123
7
0
355,504
0
W
Nemesis
10,610
589
130
7
0
411,369
2
L
Kukulkan
7,824
435
97
5
0
296,179
4
W
Cthulhu
9,031
502
58
3
0
317,035
0
W
Janus
10,848
603
167
9
0
409,393
5
L
Jing Wei
8,184
455
102
6
0
320,834
3
L
Ymir
7,817
434
50
3
0
329,488
5
W
Ah Muzen Cab
10,910
606
164
9
0
331,913
3
W
Osiris
9,332
518
112
6
0
343,166
0
L
Pele
8,385
466
133
7
0
375,493
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role