Player Matchup

Tsukuyomi
Tsukuyomi
JovemWoody
Tsukuyomi
Level 7
God Stats
1W - 2L
1,751 SR
Queue Stats
2W - 4L
1,342 Elo+
Party 3
Ganesha
Ganesha
SubjectTuba4795
Ganesha
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Merlin
Merlin
elMagoSewinDK
Merlin
Level 12
God Stats
0W - 4L
1,482 SR
Queue Stats
1W - 4L
1,161 Elo+
Party 3
Bellona
Bellona
jedarki
Bellona
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Osiris
Osiris
uEdugamer89
Osiris
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Team Averages
Level 6
1,547 SR
1,401 Elo+

VS

Team Averages
Level 14
1,470 SR
1,253 Elo+
Nemesis
Nemesis
Bibibiel
Nemesis
Level 14
God Stats
3W - 1L
1,754 SR
Queue Stats
15W - 16L
1,296 Elo+
Solo
Skadi
Skadi
Lukazmania
Skadi
Level 29
God Stats
11W - 20L
1,315 SR
Queue Stats
145W - 175L
1,386 Elo+
Solo
Kukulkan
Kukulkan
Plicck
Kukulkan
Level 9
God Stats
2W - 1L
1,500 SR
Queue Stats
11W - 25L
1,179 Elo+
Party 2
Cerberus
Cerberus
Rafael0705
Cerberus
Level 8
God Stats
2W - 3L
1,282 SR
Queue Stats
11W - 25L
1,188 Elo+
Party 2
Ares
Ares
Zerow77
Ares
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 15L
1,216 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
JovemWoody
Tsukuyomi
11
3 / 2 / 2
6,664
555
4,992
9,102
3,311
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

7
0 / 8 / 2
5,082
424
3,390
8,753
4,805
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

11
3 / 3 / 1
6,631
553
4,228
4,661
1,461
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bellona
jedarki
Bellona
8
2 / 6 / 3
5,737
478
2,630
6,440
3,798
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Osiris
7
0 / 7 / 3
4,991
416
2,423
9,092
3,189
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Bibibiel
Nemesis
10
0 / 0 / 2
6,166
514
458
6,387
2,192
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Skadi
11
6 / 2 / 8
7,175
598
8,128
4,478
1,271
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Kukulkan
Plicck
Kukulkan
11
5 / 0 / 0
6,748
562
3,884
4,414
1,405
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cerberus
Rafael0705
Cerberus
9
6 / 2 / 8
7,278
607
2,582
5,693
3,247
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ares
Zerow77
Ares
11
8 / 5 / 4
7,127
594
5,861
8,929
5,873
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
47
8
Kills
25
26
Deaths
9
11
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Bibibiel
Nemesis
0
0
2
1
L
Tsukuyomi
JovemWoody
Tsukuyomi
3
2
2
2
W
Skadi
6
2
8
5
W
Kukulkan
Plicck
Kukulkan
5
0
0
5
W
Cerberus
Rafael0705
Cerberus
6
2
8
5
L
0
8
2
0.13
W
Ares
Zerow77
Ares
8
5
4
2
L
3
3
1
1.17
L
Bellona
jedarki
Bellona
2
6
3
0.58
L
Osiris
0
7
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,663
Damage
20,913
38,048
Taken
29,901
16,564
Mitigated
13,988
4,934
Healing
5,534
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Bibibiel
Nemesis
458
54
0
2,135
6,387
2,192
0
0
6,387
0
29,424
L
Tsukuyomi
JovemWoody
Tsukuyomi
4,992
1,784
0
1,856
9,102
3,311
0
1,837
7,265
0
35,252
W
Skadi
8,128
5,492
0
781
4,478
1,271
736
1,207
3,271
0
29,179
W
Kukulkan
Plicck
Kukulkan
3,884
541
0
109
4,414
1,405
679
1,928
2,486
26,910
0
W
Cerberus
Rafael0705
Cerberus
2,582
954
0
1,474
5,693
3,247
199
1,968
3,725
10,881
0
L
3,390
1,339
0
686
8,753
4,805
225
2,763
5,990
12,135
0
W
Ares
Zerow77
Ares
5,861
1,376
0
1,035
8,929
5,873
134
2,515
6,414
18,623
0
L
4,228
279
0
745
4,661
1,461
0
2,326
2,335
31,315
0
L
Bellona
jedarki
Bellona
2,630
893
0
143
6,440
3,798
0
2,906
3,534
0
10,151
L
Osiris
2,423
1,217
0
1,504
9,092
3,189
393
2,495
6,597
0
19,243

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,105
Gold Earned
34,494
214
Minions Killed
221
0
Camps Cleared
0
996,646
Distance Traveled
996,848
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
6,166
514
70
6
0
212,623
2
L
Tsukuyomi
6,664
555
82
7
0
212,880
2
W
Skadi
7,175
598
53
4
0
185,493
1
W
Kukulkan
6,748
562
60
5
0
207,364
3
W
Cerberus
7,278
607
8
1
0
236,229
3
L
Ganesha
5,082
424
4
0
0
197,688
1
W
Ares
7,127
594
30
3
0
155,139
2
L
Merlin
6,631
553
67
6
0
196,754
2
L
Bellona
5,737
478
18
2
0
170,999
1
L
Osiris
4,991
416
43
4
0
218,325
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role