Player Matchup

Loki
Loki
Avenged Rulez
Loki
Level 8
God Stats
13W - 9L
1,507 SR
Queue Stats
20W - 17L
1,428 Elo+
Party 2
Nu Wa
Nu Wa
CeCe95
Nu Wa
Level 67
God Stats
24W - 33L
1,389 SR
Queue Stats
43W - 59L
1,402 Elo+
Party 2
Izanami
Izanami
DBON14
Izanami
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,519 Elo+
Solo
Ares
Ares
DLR Sunnier
Ares
Level 24
God Stats
10W - 4L
1,739 SR
Queue Stats
92W - 71L
1,535 Elo+
Solo
Neith
Neith
NTFH_Goat
Neith
Level 28
God Stats
8W - 5L
1,616 SR
Queue Stats
148W - 148L
1,501 Elo+
Solo
Team Averages
Level 27
1,550 SR
1,477 Elo+

VS

Team Averages
Level 14
1,620 SR
1,484 Elo+
Nemesis
Nemesis
Arambo20
Nemesis
Level 5
God Stats
0W - 2L
1,314 SR
Queue Stats
5W - 10L
1,490 Elo+
Solo
Aphrodite
Aphrodite
Gagnon34
Aphrodite
Level 16
God Stats
3W - 1L
1,814 SR
Queue Stats
21W - 23L
1,400 Elo+
Party 1
Mulan
Mulan
KingHippo6638
Mulan
Level 18
God Stats
16W - 12L
1,535 SR
Queue Stats
134W - 131L
1,432 Elo+
Solo
Sylvanus
Sylvanus
TeXcelsior
Sylvanus
Level 26
God Stats
9W - 13L
1,560 SR
Queue Stats
58W - 67L
1,423 Elo+
Solo
Neith
Neith
l Le Suricate l
Neith
Level 3
God Stats
9W - 7L
1,878 SR
Queue Stats
12W - 10L
1,674 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 1 / 27
11,585
1,159
10,455
9,168
4,988
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Nu Wa
CeCe95
Nu Wa
18
7 / 1 / 25
12,097
1,210
17,086
5,762
2,437
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
DBON14
Izanami
16
4 / 7 / 15
9,824
982
13,739
10,983
4,473
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

19
6 / 0 / 33
12,210
1,221
11,841
14,252
15,467
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Neith
NTFH_Goat
Neith
20
22 / 1 / 19
14,190
1,419
34,508
6,557
2,972
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Team 1 Tickets

242

VS

Team 2 Tickets

11

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Arambo20
Nemesis
15
3 / 8 / 2
9,537
954
5,826
15,012
4,698
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Aphrodite
Gagnon34
Aphrodite
15
1 / 11 / 6
9,265
927
4,381
17,880
9,292
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

16
2 / 5 / 6
10,251
1,025
10,155
23,897
17,278
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Sylvanus
TeXcelsior
Sylvanus
16
2 / 11 / 7
9,718
972
11,429
22,767
9,105
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

15
2 / 10 / 5
9,562
956
10,504
17,183
5,424
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

164
Kill Participation
36
45
Kills
10
10
Deaths
45
119
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Arambo20
Nemesis
3
8
2
0.5
W
6
1
27
19.5
W
Nu Wa
CeCe95
Nu Wa
7
1
25
19.5
W
Izanami
DBON14
Izanami
4
7
15
1.64
W
6
0
33
22.5
L
Aphrodite
Gagnon34
Aphrodite
1
11
6
0.36
L
2
5
6
1
W
Neith
NTFH_Goat
Neith
22
1
19
31.5
L
Sylvanus
TeXcelsior
Sylvanus
2
11
7
0.5
L
2
10
5
0.45

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,629
Damage
42,295
46,722
Taken
96,739
30,337
Mitigated
45,797
5,653
Healing
10,767
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Arambo20
Nemesis
5,826
2,577
0
179
15,012
4,698
0
3,767
11,245
0
19,430
W
10,455
2,426
159
366
9,168
4,988
0
2,773
6,395
0
23,777
W
Nu Wa
CeCe95
Nu Wa
17,086
3,297
985
342
5,762
2,437
0
1,771
3,991
44,832
0
W
Izanami
DBON14
Izanami
13,739
9,781
0
1,397
10,983
4,473
0
4,554
6,429
0
25,977
W
11,841
1,310
0
0
14,252
15,467
0
4,579
9,673
15,476
0
L
Aphrodite
Gagnon34
Aphrodite
4,381
732
1,642
1,568
17,880
9,292
0
4,449
13,262
14,911
0
L
10,155
841
0
1,803
23,897
17,278
0
8,383
15,514
0
29,535
W
Neith
NTFH_Goat
Neith
34,508
21,513
0
2,404
6,557
2,972
0
2,133
4,424
0
50,501
L
Sylvanus
TeXcelsior
Sylvanus
11,429
4,811
1,177
3,236
22,767
9,105
0
6,297
16,470
27,780
0
L
10,504
4,142
0
1,162
17,183
5,424
0
6,031
11,134
0
41,380

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,906
Gold Earned
48,333
175
Minions Killed
179
5
Camps Cleared
6
840,213
Distance Traveled
771,877
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
9,537
954
21
2
3
171,024
1
W
Loki
11,585
1,159
26
3
0
201,093
1
W
Nu Wa
12,097
1,210
62
6
2
159,269
1
W
Izanami
9,824
982
30
3
3
106,658
1
W
Ares
12,210
1,221
13
1
0
204,374
2
L
Aphrodite
9,265
927
23
2
0
151,378
2
L
Mulan
10,251
1,025
41
4
1
181,432
0
W
Neith
14,190
1,419
44
4
0
168,819
1
L
Sylvanus
9,718
972
32
3
2
117,590
0
L
Neith
9,562
956
62
6
0
150,453
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role