Player Matchup

Discordia
Discordia
Azelka
Discordia
Level 64
God Stats
3W - 2L
1,752 SR
Queue Stats
34W - 35L
1,578 Elo+
Party 2
Yemoja
Yemoja
EBENEZERJEYA
Yemoja
Level 27
God Stats
4W - 1L
1,752 SR
Queue Stats
10W - 10L
1,500 Elo+
Party 2
Neith
Neith
Ephelle
Neith
Level 14
God Stats
5W - 2L
1,752 SR
Queue Stats
16W - 9L
1,500 Elo+
Party 2
Kali
Kali
Gdomm
Kali
Level 104
God Stats
4W - 2L
1,785 SR
Queue Stats
10W - 6L
1,532 Elo+
Party 2
Set
Set
Shaymoose03
Set
Level 8
God Stats
5W - 2L
1,785 SR
Queue Stats
6W - 5L
1,500 Elo+
Party 2
Team Averages
Level 43
1,765 SR
1,522 Elo+

VS

Team Averages
Level 27
1,479 SR
1,430 Elo+
Danzaburou
Danzaburou
CrimsonDragon13
Danzaburou
Level 34
God Stats
37W - 25L
1,614 SR
Queue Stats
159W - 211L
1,400 Elo+
Party 1
Bakasura
Bakasura
SushiOverload
Bakasura
Level 23
God Stats
2W - 2L
1,487 SR
Queue Stats
20W - 17L
1,481 Elo+
Solo
Vulcan
Vulcan
VicoD52
Vulcan
Level 28
God Stats
2W - 6L
1,448 SR
Queue Stats
185W - 225L
1,332 Elo+
Solo
Kuzenbo
Kuzenbo
WannaSprite
Kuzenbo
Level 26
God Stats
15W - 28L
1,319 SR
Queue Stats
99W - 119L
1,427 Elo+
Party 1
Bellona
Bellona
ceeeeeeeeeeeeb
Bellona
Level 22
God Stats
12W - 13L
1,526 SR
Queue Stats
140W - 115L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Azelka
Discordia
13
9 / 0 / 2
7,585
690
7,498
5,057
1,466
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
8
2 / 1 / 4
5,410
492
3,354
5,124
2,450
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman

Talisman

+75
Health
+15
Magical Protection

Neith
Ephelle
Neith
9
1 / 2 / 3
5,531
503
4,561
4,980
1,295
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Kali
Gdomm
Kali
10
1 / 0 / 2
5,890
535
1,098
6,319
1,940
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

11
1 / 1 / 0
6,068
552
1,337
5,135
1,714
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CrimsonDragon13
Danzaburou
7
0 / 4 / 2
4,965
451
3,967
6,283
1,884
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bakasura
SushiOverload
Bakasura
8
0 / 3 / 0
4,887
444
2,319
5,589
1,658
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Vulcan
VicoD52
Vulcan
9
2 / 4 / 0
5,515
501
2,409
4,707
1,484
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Kuzenbo
WannaSprite
Kuzenbo
7
1 / 2 / 2
5,245
477
2,791
6,619
4,134
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

10
1 / 1 / 0
5,803
528
1,086
5,380
3,021
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
8
14
Kills
4
4
Deaths
14
11
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Discordia
Azelka
Discordia
9
0
2
10
L
Danzaburou
CrimsonDragon13
Danzaburou
0
4
2
0.25
W
Yemoja
2
1
4
4
W
Neith
Ephelle
Neith
1
2
3
1.25
W
Kali
Gdomm
Kali
1
0
2
2
W
1
1
0
1
L
Bakasura
SushiOverload
Bakasura
0
3
0
0
L
Vulcan
VicoD52
Vulcan
2
4
0
0.5
L
Kuzenbo
WannaSprite
Kuzenbo
1
2
2
1
L
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,848
Damage
12,572
26,615
Taken
28,578
8,865
Mitigated
12,181
7,289
Healing
7,632
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
Azelka
Discordia
7,498
1,259
0
2,153
5,057
1,466
208
1,099
3,649
44,784
0
L
Danzaburou
CrimsonDragon13
Danzaburou
3,967
1,782
0
1,890
6,283
1,884
540
2,753
3,417
0
23,471
W
Yemoja
3,354
292
351
1,254
5,124
2,450
392
2,275
2,789
14,647
0
W
Neith
Ephelle
Neith
4,561
1,421
0
1,189
4,980
1,295
666
1,657
3,318
0
27,504
W
Kali
Gdomm
Kali
1,098
630
0
1,822
6,319
1,940
0
0
6,319
0
37,895
W
1,337
407
0
520
5,135
1,714
706
0
4,927
0
25,486
L
Bakasura
SushiOverload
Bakasura
2,319
1,701
0
1,941
5,589
1,658
0
1,767
3,684
0
11,737
L
Vulcan
VicoD52
Vulcan
2,409
375
0
500
4,707
1,484
0
3,122
1,267
18,313
0
L
Kuzenbo
WannaSprite
Kuzenbo
2,791
1,119
270
2,456
6,619
4,134
12
2,240
4,338
10,756
0
L
1,086
0
0
575
5,380
3,021
336
348
5,020
0
26,743

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,484
Gold Earned
26,415
314
Minions Killed
199
0
Camps Cleared
0
926,253
Distance Traveled
959,232
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
7,585
690
106
10
0
204,705
4
L
Danzaburou
4,965
451
47
4
0
164,468
0
W
Yemoja
5,410
492
22
2
0
186,723
3
W
Neith
5,531
503
56
5
0
163,874
2
W
Kali
5,890
535
77
7
0
189,276
2
W
Set
6,068
552
53
5
0
181,675
0
L
Bakasura
4,887
444
40
4
0
205,977
1
L
Vulcan
5,515
501
37
3
0
194,765
2
L
Kuzenbo
5,245
477
15
1
0
190,138
0
L
Bellona
5,803
528
60
5
0
203,884
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role