Player Matchup

Sobek
Sobek
ERICFRANCO2006
Sobek
Level 30
God Stats
4W - 11L
1,361 SR
Queue Stats
90W - 135L
1,287 Elo+
Party 2
Hades
Hades
FaZe_VardyYT
Hades
Level 15
God Stats
1W - 1L
1,699 SR
Queue Stats
22W - 23L
1,317 Elo+
Party 2
Ra
Ra
Luckyax93
Ra
Level 58
God Stats
11W - 3L
1,699 SR
Queue Stats
598W - 631L
1,364 Elo+
Party 2
Set
Set
SNP_Isaac06
Set
Level 25
God Stats
10W - 20L
1,313 SR
Queue Stats
59W - 122L
1,267 Elo+
Party 2
Skadi
Skadi
mianafamily
Skadi
Level 26
God Stats
31W - 31L
1,553 SR
Queue Stats
108W - 150L
1,331 Elo+
Party 2
Team Averages
Level 31
1,525 SR
1,313 Elo+

VS

Team Averages
Level 20
1,536 SR
1,338 Elo+
Hades
Hades
Dattebao4376
Hades
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
885 Elo+
Solo
Cu Chulainn
Cu Chulainn
Enavers
Cu Chulainn
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 10L
1,501 Elo+
Solo
Fenrir
Fenrir
FosterMusic4501
Fenrir
Level 28
God Stats
5W - 8L
1,500 SR
Queue Stats
431W - 421L
1,426 Elo+
Party 1
Cabrakan
Cabrakan
Lifes_not_good
Cabrakan
Level 15
God Stats
5W - 3L
1,887 SR
Queue Stats
29W - 19L
1,518 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
lX Enigma
Morgan Le Fay
Level 27
God Stats
4W - 6L
1,295 SR
Queue Stats
191W - 198L
1,357 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 7 / 5
7,900
465
4,025
13,963
10,438
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

13
0 / 4 / 2
7,472
440
2,576
10,727
4,971
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
8 / 4 / 2
9,999
588
14,168
10,516
4,027
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
5 / 3 / 0
8,362
492
5,166
10,315
3,967
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
7 / 5 / 1
9,306
547
7,011
9,361
2,981
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 5 / 2
7,173
422
4,957
9,227
5,133
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cu Chulainn
Enavers
Cu Chulainn
15
7 / 3 / 2
8,607
506
7,371
11,822
7,221
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

15
6 / 1 / 2
9,166
539
6,711
9,891
3,673
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cabrakan
14
7 / 5 / 9
9,215
542
10,084
14,276
9,641
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Morgan Le Fay
lX Enigma
Morgan Le Fay
13
2 / 6 / 6
7,937
467
6,502
8,215
2,859
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
44
20
Kills
23
23
Deaths
20
10
Assists
21
Player
Kills
Deaths
Assists
KDA
W
1
5
2
0.4
L
0
7
5
0.36
W
Cu Chulainn
Enavers
Cu Chulainn
7
3
2
2.67
L
0
4
2
0.25
W
6
1
2
7
W
Cabrakan
7
5
9
2.3
L
8
4
2
2.25
L
5
3
0
1.67
W
Morgan Le Fay
lX Enigma
Morgan Le Fay
2
6
6
0.83
L
7
5
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,946
Damage
35,625
54,882
Taken
53,431
26,384
Mitigated
28,527
14,070
Healing
8,525
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,957
678
84
1,732
9,227
5,133
810
4,055
4,870
26,777
0
L
4,025
293
137
2,465
13,963
10,438
727
6,541
7,352
19,045
0
W
Cu Chulainn
Enavers
Cu Chulainn
7,371
1,489
0
1,061
11,822
7,221
27
4,219
7,492
3,979
31,362
L
2,576
112
113
3,332
10,727
4,971
750
2,079
8,482
26,896
0
W
6,711
2,471
0
3,753
9,891
3,673
0
3,552
6,169
0
49,703
W
Cabrakan
10,084
1,185
0
956
14,276
9,641
527
4,015
10,154
46,860
0
L
14,168
1,460
202
2,381
10,516
4,027
126
4,198
6,182
49,707
0
L
5,166
2,730
111
3,174
10,315
3,967
0
2,736
7,379
0
35,377
W
Morgan Le Fay
lX Enigma
Morgan Le Fay
6,502
489
0
939
8,215
2,859
0
4,061
3,977
36,378
0
L
7,011
4,275
222
1,933
9,361
2,981
2,321
6,520
2,689
0
52,489

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,039
Gold Earned
42,098
333
Minions Killed
328
0
Camps Cleared
0
1,554,960
Distance Traveled
1,498,681
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
7,173
422
40
2
0
268,218
1
L
Sobek
7,900
465
25
1
0
292,204
0
W
Cu Chulainn
8,607
506
60
4
0
325,764
0
L
Hades
7,472
440
55
3
0
314,674
0
W
Fenrir
9,166
539
102
6
0
317,883
0
W
Cabrakan
9,215
542
72
4
0
292,208
0
L
Ra
9,999
588
89
5
0
348,369
0
L
Set
8,362
492
58
3
0
315,180
0
W
Morgan Le Fay
7,937
467
54
3
0
294,608
0
L
Skadi
9,306
547
106
6
0
284,533
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role