Player Matchup

Tyr
Tyr
 
Tyr
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
HiemisDO
Sol
Level 27
God Stats
23W - 22L
1,543 SR
Queue Stats
95W - 85L
1,474 Elo+
Solo
Gilgamesh
Gilgamesh
MangartTv
Gilgamesh
Level 104
God Stats
14W - 7L
1,670 SR
Queue Stats
845W - 795L
1,608 Elo+
Party 1
Neith
Neith
shrimp20
Neith
Level 8
God Stats
2W - 0L
1,774 SR
Queue Stats
43W - 46L
1,423 Elo+
Party 1
Nemesis
Nemesis
tomlecrafteur
Nemesis
Level 29
God Stats
2W - 2L
1,595 SR
Queue Stats
51W - 50L
1,468 Elo+
Party 1
Team Averages
Level 39
1,616 SR
1,495 Elo+

VS

Team Averages
Level 37
1,522 SR
1,454 Elo+
Baron Samedi
Baron Samedi
Arkuvan
Baron Samedi
Level 15
God Stats
4W - 4L
1,520 SR
Queue Stats
13W - 15L
1,412 Elo+
Party 2
Jing Wei
Jing Wei
DarkConash
Jing Wei
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 18L
1,474 Elo+
Party 2
Pele
Pele
EnchainedS
Pele
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 19L
1,550 Elo+
Party 2
Scylla
Scylla
Icydreaded
Scylla
Level 18
God Stats
4W - 2L
1,574 SR
Queue Stats
11W - 13L
1,396 Elo+
Party 2
Da Ji
Da Ji
joseluStalker
Da Ji
Level 25
God Stats
9W - 12L
1,518 SR
Queue Stats
62W - 67L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
13
0 / 4 / 0
7,846
523
1,699
10,409
5,157
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
1 / 7 / 4
8,275
552
5,544
12,551
4,125
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Gilgamesh
MangartTv
Gilgamesh
16
10 / 0 / 7
10,787
719
13,196
13,315
10,262
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Neith
shrimp20
Neith
15
9 / 4 / 3
9,708
647
11,086
9,101
3,285
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
13
3 / 3 / 4
8,010
534
5,496
9,563
3,867
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Arkuvan
Baron Samedi
13
4 / 5 / 0
7,681
512
5,449
8,726
3,532
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jing Wei
DarkConash
Jing Wei
11
0 / 8 / 2
6,272
418
3,256
11,191
3,990
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

16
8 / 1 / 1
9,503
634
12,702
10,885
5,474
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Scylla
Icydreaded
Scylla
12
2 / 6 / 3
7,256
484
4,820
10,227
3,287
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

13
4 / 3 / 4
8,008
534
8,600
12,625
4,834
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
28
23
Kills
18
18
Deaths
23
18
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
0
4
0
0
L
Baron Samedi
Arkuvan
Baron Samedi
4
5
0
0.8
L
Jing Wei
DarkConash
Jing Wei
0
8
2
0.13
L
8
1
1
8.5
W
1
7
4
0.43
L
Scylla
Icydreaded
Scylla
2
6
3
0.58
W
Gilgamesh
MangartTv
Gilgamesh
10
0
7
13.5
L
4
3
4
2
W
Neith
shrimp20
Neith
9
4
3
2.63
W
Nemesis
3
3
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,021
Damage
34,827
54,939
Taken
53,654
26,696
Mitigated
21,117
13,073
Healing
16,090
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
1,699
171
0
3,339
10,409
5,157
0
431
9,978
0
42,956
L
Baron Samedi
Arkuvan
Baron Samedi
5,449
584
475
2,052
8,726
3,532
66
286
8,440
32,064
0
L
Jing Wei
DarkConash
Jing Wei
3,256
2,212
0
1,032
11,191
3,990
0
174
11,017
0
26,756
L
12,702
4,247
0
6,521
10,885
5,474
0
1,504
9,381
0
63,124
W
5,544
1,691
0
3,782
12,551
4,125
1,140
2,954
9,597
49,491
0
L
Scylla
Icydreaded
Scylla
4,820
810
0
1,969
10,227
3,287
90
2,479
7,748
30,415
0
W
Gilgamesh
MangartTv
Gilgamesh
13,196
3,693
0
2,902
13,315
10,262
51
2,730
10,585
8,269
45,693
L
8,600
2,515
0
4,041
12,625
4,834
96
2,893
9,732
0
45,710
W
Neith
shrimp20
Neith
11,086
4,575
0
1,902
9,101
3,285
2,043
3,919
5,182
0
60,804
W
Nemesis
5,496
2,802
0
1,148
9,563
3,867
0
235
9,328
0
41,947

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,626
Gold Earned
38,720
441
Minions Killed
378
0
Camps Cleared
0
1,464,187
Distance Traveled
1,331,880
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
7,846
523
107
7
0
314,013
3
L
Baron Samedi
7,681
512
57
4
0
255,148
0
L
Jing Wei
6,272
418
55
4
0
276,049
4
L
Pele
9,503
634
121
8
0
298,119
2
W
Sol
8,275
552
88
6
0
273,135
1
L
Scylla
7,256
484
61
4
0
219,107
2
W
Gilgamesh
10,787
719
77
5
0
334,796
0
L
Da Ji
8,008
534
84
6
0
283,457
1
W
Neith
9,708
647
101
7
0
242,669
1
W
Nemesis
8,010
534
68
5
0
299,574
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role