Player Matchup

Amaterasu
Amaterasu
AII_Money_N
Amaterasu
Level 159
God Stats
2W - 3L
1,491 SR
Queue Stats
21W - 24L
1,622 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
CJ THE TAURUS
Morgan Le Fay
Level 147
God Stats
24W - 9L
1,662 SR
Queue Stats
82W - 69L
1,569 Elo+
Party 4
Arachne
Arachne
Cresent_tate
Arachne
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 25L
1,547 Elo+
Party 1
Kuzenbo
Kuzenbo
Dazunagi
Kuzenbo
Level 125
God Stats
4W - 3L
1,526 SR
Queue Stats
160W - 142L
1,612 Elo+
Party 4
Bakasura
Bakasura
ParadigmANOMALY
Bakasura
Level 160
God Stats
0W - 3L
1,573 SR
Queue Stats
138W - 123L
1,594 Elo+
Party 4
Team Averages
Level 132
1,550 SR
1,589 Elo+

VS

Team Averages
Level 91
1,674 SR
1,556 Elo+
Bellona
Bellona
Bel-Air-Capalot
Bellona
Level 56
God Stats
28W - 18L
1,644 SR
Queue Stats
32W - 23L
1,583 Elo+
Party 3
Nu Wa
Nu Wa
Lost Empath
Nu Wa
Level 54
God Stats
30W - 19L
1,612 SR
Queue Stats
69W - 61L
1,529 Elo+
Party 2
Medusa
Medusa
MrKaslab
Medusa
Level 152
God Stats
5W - 2L
1,540 SR
Queue Stats
61W - 67L
1,494 Elo+
Party 2
Zeus
Zeus
vHerp x 23
Zeus
Level 62
God Stats
2W - 1L
1,729 SR
Queue Stats
33W - 24L
1,601 Elo+
Party 2
Chang'e
Chang'e
xII_GoldenPro_II
Chang'e
Level 133
God Stats
8W - 1L
1,847 SR
Queue Stats
80W - 75L
1,571 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
AII_Money_N
Amaterasu
15
1 / 2 / 7
9,227
923
4,016
8,098
5,557
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Morgan Le Fay
CJ THE TAURUS
Morgan Le Fay
16
2 / 6 / 8
10,478
1,048
11,303
16,649
10,419
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
Cresent_tate
Arachne
16
3 / 8 / 6
10,315
1,032
7,454
16,164
6,281
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kuzenbo
Dazunagi
Kuzenbo
16
2 / 8 / 7
10,167
1,017
9,066
15,819
22,013
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bakasura
15
4 / 3 / 4
10,292
1,029
7,045
14,346
5,975
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

128

VS

Team 2 Tickets

268

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 3 / 9
9,881
988
6,672
9,159
5,006
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
6 / 1 / 13
10,522
1,052
9,181
3,925
1,416
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Medusa
MrKaslab
Medusa
18
5 / 2 / 15
11,398
1,140
16,129
10,288
4,332
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

18
9 / 3 / 15
11,669
1,167
19,597
7,160
2,860
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

17
4 / 3 / 18
11,073
1,107
14,634
11,104
4,323
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
97
12
Kills
27
27
Deaths
12
32
Assists
70
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
AII_Money_N
Amaterasu
1
2
7
2.25
W
3
3
9
2.5
L
Morgan Le Fay
CJ THE TAURUS
Morgan Le Fay
2
6
8
1
L
Arachne
Cresent_tate
Arachne
3
8
6
0.75
L
Kuzenbo
Dazunagi
Kuzenbo
2
8
7
0.69
W
6
1
13
12.5
W
Medusa
MrKaslab
Medusa
5
2
15
6.25
L
Bakasura
4
3
4
2
W
9
3
15
5.5
W
4
3
18
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,884
Damage
66,213
71,076
Taken
41,636
50,245
Mitigated
17,937
6,137
Healing
9,256
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
AII_Money_N
Amaterasu
4,016
956
366
1,571
8,098
5,557
0
4,924
3,174
0
10,219
W
6,672
2,770
0
321
9,159
5,006
0
4,295
4,684
0
15,259
L
Morgan Le Fay
CJ THE TAURUS
Morgan Le Fay
11,303
261
103
1,104
16,649
10,419
0
11,081
5,568
38,718
0
L
Arachne
Cresent_tate
Arachne
7,454
5,414
0
1,247
16,164
6,281
0
8,855
7,309
0
27,082
L
Kuzenbo
Dazunagi
Kuzenbo
9,066
2,982
0
433
15,819
22,013
0
10,849
4,970
19,713
0
W
9,181
2,308
120
851
3,925
1,416
0
1,212
2,713
19,539
0
W
Medusa
MrKaslab
Medusa
16,129
9,242
0
79
10,288
4,332
0
6,462
3,381
0
50,020
L
Bakasura
7,045
4,359
0
1,313
14,346
5,975
0
7,703
6,643
0
19,829
W
19,597
1,831
59
573
7,160
2,860
0
3,375
3,663
42,890
0
W
14,634
1,197
2,962
4,291
11,104
4,323
0
5,025
5,935
46,401
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,479
Gold Earned
54,543
170
Minions Killed
249
7
Camps Cleared
9
956,234
Distance Traveled
928,149
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
9,227
923
16
2
1
174,068
1
W
Bellona
9,881
988
14
1
3
188,224
0
L
Morgan Le Fay
10,478
1,048
54
5
2
196,701
0
L
Arachne
10,315
1,032
38
4
0
207,416
0
L
Kuzenbo
10,167
1,017
16
2
0
157,837
0
W
Nu Wa
10,522
1,052
36
4
1
178,539
0
W
Medusa
11,398
1,140
86
9
3
207,728
3
L
Bakasura
10,292
1,029
46
5
4
220,212
3
W
Zeus
11,669
1,167
49
5
1
164,062
1
W
Chang'e
11,073
1,107
64
6
1
189,596
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role