Player Matchup

Artemis
Artemis
 
Artemis
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
BooneMeUp
Hades
Level 44
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 29L
1,334 Elo+
Solo
Fafnir
Fafnir
KurtRambis55
Fafnir
Level 90
God Stats
155W - 171L
1,485 SR
Queue Stats
480W - 613L
1,330 Elo+
Solo
Sun Wukong
Sun Wukong
MODOC288
Sun Wukong
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,127 Elo+
Solo
Ratatoskr
Ratatoskr
jwmiv19
Ratatoskr
Level 68
God Stats
14W - 22L
1,412 SR
Queue Stats
159W - 184L
1,335 Elo+
Solo
Team Averages
Level 64
1,479 SR
1,325 Elo+

VS

Team Averages
Level 61
1,599 SR
1,369 Elo+
Horus
Horus
Ayo-FBI-OpenUp
Horus
Level 18
God Stats
4W - 1L
1,701 SR
Queue Stats
78W - 103L
1,254 Elo+
Party 1
Thoth
Thoth
ChaineEau26710
Thoth
Level 87
God Stats
2W - 1L
1,500 SR
Queue Stats
153W - 202L
1,402 Elo+
Solo
Bakasura
Bakasura
Definiteangel84
Bakasura
Level 58
God Stats
5W - 1L
1,695 SR
Queue Stats
126W - 152L
1,298 Elo+
Solo
Cthulhu
Cthulhu
EliMotivated
Cthulhu
Level 72
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 31L
1,500 Elo+
Party 1
Hades
Hades
RA1DERs1143
Hades
Level 68
God Stats
57W - 37L
1,601 SR
Queue Stats
250W - 250L
1,389 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
7
0 / 1 / 1
4,165
521
2,034
3,081
707
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hades
BooneMeUp
Hades
5
0 / 1 / 0
3,542
443
349
2,461
733
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes

Shoes

+6%
Movement Speed

Fafnir
5
0 / 3 / 2
4,124
516
761
5,783
3,062
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sun Wukong
MODOC288
Sun Wukong
8
2 / 2 / 0
4,830
604
2,502
4,847
1,914
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Ratatoskr
jwmiv19
Ratatoskr
8
3 / 2 / 0
4,760
595
1,784
4,643
1,144
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 3 / 2
4,154
519
1,514
4,247
1,177
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

7
0 / 2 / 4
4,423
553
2,284
4,281
846
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bakasura
9
1 / 0 / 0
5,036
630
1,020
3,639
1,430
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cthulhu
EliMotivated
Cthulhu
7
6 / 1 / 0
4,967
621
3,826
4,795
2,566
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
1 / 0 / 0
4,935
617
2,209
2,741
1,145
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
15
5
Kills
9
9
Deaths
6
3
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
0
1
1
0.5
W
1
3
2
0.67
L
Hades
BooneMeUp
Hades
0
1
0
0
W
0
2
4
1
W
Bakasura
1
0
0
1
W
Cthulhu
EliMotivated
Cthulhu
6
1
0
6
L
Fafnir
0
3
2
0.33
L
Sun Wukong
MODOC288
Sun Wukong
2
2
0
1
W
1
0
0
1
L
Ratatoskr
jwmiv19
Ratatoskr
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,430
Damage
10,853
20,815
Taken
19,703
7,560
Mitigated
7,164
6,219
Healing
9,189
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
2,034
825
135
761
3,081
707
0
1,611
1,410
0
13,413
W
1,514
1,037
0
1,131
4,247
1,177
0
32
4,215
0
6,182
L
Hades
BooneMeUp
Hades
349
187
81
1,000
2,461
733
0
1,210
1,251
5,442
0
W
2,284
391
221
2,420
4,281
846
505
494
3,787
12,074
0
W
Bakasura
1,020
706
0
1,849
3,639
1,430
315
0
3,639
0
22,565
W
Cthulhu
EliMotivated
Cthulhu
3,826
683
0
1,452
4,795
2,566
457
267
4,528
13,230
0
L
Fafnir
761
115
222
1,508
5,783
3,062
0
2,871
2,642
7,512
0
L
Sun Wukong
MODOC288
Sun Wukong
2,502
477
0
1,832
4,847
1,914
41
742
4,105
0
20,698
W
2,209
254
0
2,116
2,741
1,145
522
317
2,424
24,748
0
L
Ratatoskr
jwmiv19
Ratatoskr
1,784
396
0
680
4,643
1,144
0
1,483
3,088
0
22,714

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,421
Gold Earned
23,515
131
Minions Killed
185
0
Camps Cleared
0
682,875
Distance Traveled
780,931
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
4,165
521
28
4
0
125,203
0
W
Horus
4,154
519
10
1
0
177,602
0
L
Hades
3,542
443
13
2
0
81,127
1
W
Thoth
4,423
553
28
4
0
124,422
0
W
Bakasura
5,036
630
64
8
0
189,285
0
W
Cthulhu
4,967
621
19
2
0
155,641
0
L
Fafnir
4,124
516
11
1
0
140,637
2
L
Sun Wukong
4,830
604
31
4
0
169,767
3
W
Hades
4,935
617
64
8
0
133,981
1
L
Ratatoskr
4,760
595
48
6
0
166,141
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role