Player Matchup

Neith
Neith
Bolt_Stuffer
Neith
Level 4
God Stats
7W - 4L
1,500 SR
Queue Stats
13W - 16L
1,500 Elo+
Solo
Hachiman
Hachiman
Dixon_Your_Mom01
Hachiman
Level 25
God Stats
54W - 63L
1,481 SR
Queue Stats
124W - 150L
1,430 Elo+
Solo
Odin
Odin
John_xi_na
Odin
Level 7
God Stats
197W - 181L
1,720 SR
Queue Stats
220W - 218L
1,594 Elo+
Solo
Fafnir
Fafnir
viaduc765alcalin
Fafnir
Level 17
God Stats
1W - 1L
1,336 SR
Queue Stats
4W - 1L
1,615 Elo+
Solo
Guan Yu
Guan Yu
yaco_Warrior
Guan Yu
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
74W - 92L
1,317 Elo+
Solo
Team Averages
Level 13
1,507 SR
1,491 Elo+

VS

Team Averages
Level 17
1,490 SR
1,447 Elo+
Khepri
Khepri
Red_Smoke001
Khepri
Level 24
God Stats
3W - 5L
1,470 SR
Queue Stats
109W - 93L
1,567 Elo+
Solo
Kukulkan
Kukulkan
coco_neckbeard
Kukulkan
Level 26
God Stats
0W - 2L
1,281 SR
Queue Stats
78W - 98L
1,350 Elo+
Solo
Thoth
Thoth
faze-tinchoYT
Thoth
Level 4
God Stats
1W - 2L
1,823 SR
Queue Stats
1W - 3L
1,674 Elo+
Solo
Hades
Hades
habon_verde
Hades
Level 15
God Stats
1W - 5L
1,377 SR
Queue Stats
24W - 35L
1,298 Elo+
Solo
Hachiman
Hachiman
supersayaingabe
Hachiman
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
176W - 199L
1,345 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 3 / 5
10,928
1,093
17,805
10,716
3,555
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

16
4 / 2 / 5
10,619
1,062
17,072
10,128
3,815
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

17
4 / 0 / 6
11,269
1,127
11,864
4,747
4,097
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
1 / 3 / 1
8,465
847
941
3,853
3,140
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Guan Yu
yaco_Warrior
Guan Yu
15
1 / 6 / 4
9,305
931
5,699
12,687
10,181
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Team 1 Tickets

281

VS

Team 2 Tickets

178

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
16
3 / 2 / 8
10,409
1,041
8,898
18,703
22,796
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Kukulkan
14
1 / 1 / 4
9,008
901
4,970
3,801
1,347
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

16
5 / 7 / 5
10,413
1,041
7,802
13,938
5,436
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

16
4 / 1 / 6
10,363
1,036
13,262
17,608
8,884
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hachiman
13
1 / 4 / 2
8,427
843
2,196
5,199
1,603
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
39
15
Kills
14
14
Deaths
15
21
Assists
25
Player
Kills
Deaths
Assists
KDA
W
5
3
5
2.5
W
4
2
5
3.25
W
4
0
6
7
L
Khepri
3
2
8
3.5
L
Kukulkan
1
1
4
3
L
5
7
5
1.07
L
4
1
6
7
L
Hachiman
1
4
2
0.5
W
1
3
1
0.5
W
Guan Yu
yaco_Warrior
Guan Yu
1
6
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,381
Damage
37,128
42,131
Taken
59,249
24,788
Mitigated
40,066
7,540
Healing
6,645
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,805
9,812
0
2,041
10,716
3,555
0
8,897
1,819
0
36,525
W
17,072
10,795
255
1,931
10,128
3,815
0
8,708
1,420
0
29,224
W
11,864
3,454
0
0
4,747
4,097
0
3,756
991
0
39,081
L
Khepri
8,898
1,443
0
684
18,703
22,796
0
142
18,561
17,683
0
L
Kukulkan
4,970
959
0
0
3,801
1,347
0
177
3,624
15,486
0
L
7,802
1,439
0
304
13,938
5,436
0
214
13,724
24,264
0
L
13,262
1,921
925
4,732
17,608
8,884
0
73
17,535
30,925
0
L
Hachiman
2,196
1,390
0
0
5,199
1,603
0
335
4,864
0
5,144
W
941
565
0
267
3,853
3,140
0
3,163
690
3,563
0
W
Guan Yu
yaco_Warrior
Guan Yu
5,699
699
1,321
1,725
12,687
10,181
0
10,408
2,279
0
16,248

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,586
Gold Earned
48,620
165
Minions Killed
140
6
Camps Cleared
1
731,474
Distance Traveled
672,290
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,928
1,093
43
4
2
149,486
0
W
Hachiman
10,619
1,062
23
2
0
154,935
0
W
Odin
11,269
1,127
81
8
2
183,983
0
L
Khepri
10,409
1,041
17
2
0
171,507
0
L
Kukulkan
9,008
901
29
3
1
71,326
0
L
Thoth
10,413
1,041
39
4
0
186,548
0
L
Hades
10,363
1,036
47
5
0
173,866
0
L
Hachiman
8,427
843
8
1
0
69,043
0
W
Fafnir
8,465
847
3
0
1
74,486
0
W
Guan Yu
9,305
931
15
2
1
168,584
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role