Player Matchup

Ymir
Ymir
BlackR0
Ymir
Level 16
God Stats
15W - 7L
1,735 SR
Queue Stats
41W - 28L
1,590 Elo+
Solo
Ah Puch
Ah Puch
Bonnina
Ah Puch
Level 26
God Stats
10W - 7L
1,518 SR
Queue Stats
29W - 48L
1,511 Elo+
Solo
Apollo
Apollo
Gg_albernaz
Apollo
Level 13
God Stats
1W - 3L
1,408 SR
Queue Stats
16W - 21L
1,470 Elo+
Solo
Poseidon
Poseidon
TchatchKopf
Poseidon
Level 29
God Stats
1W - 1L
1,754 SR
Queue Stats
46W - 49L
1,487 Elo+
Solo
Erlang Shen
Erlang Shen
etherrael
Erlang Shen
Level 16
God Stats
2W - 2L
1,277 SR
Queue Stats
79W - 95L
1,504 Elo+
Solo
Team Averages
Level 20
1,538 SR
1,512 Elo+

VS

Team Averages
Level 17
1,567 SR
1,543 Elo+
Sol
Sol
 
Sol
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
Fnatic_aura
Arachne
Level 26
God Stats
14W - 6L
1,590 SR
Queue Stats
70W - 71L
1,397 Elo+
Party 1
Thanatos
Thanatos
Skater_Ace66_Ttv
Thanatos
Level 4
God Stats
2W - 2L
1,477 SR
Queue Stats
2W - 3L
1,471 Elo+
Party 1
Olorun
Olorun
n01re3
Olorun
Level 13
God Stats
9W - 3L
1,767 SR
Queue Stats
35W - 22L
1,584 Elo+
Solo
Skadi
Skadi
tokoyumi
Skadi
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 8L
1,762 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
BlackR0
Ymir
14
5 / 9 / 5
9,953
474
11,110
20,212
19,987
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ah Puch
Bonnina
Ah Puch
15
3 / 4 / 3
9,276
442
8,055
9,488
3,399
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Apollo
13
3 / 8 / 5
9,011
429
3,972
17,761
6,138
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Poseidon
TchatchKopf
Poseidon
15
1 / 6 / 1
9,672
461
7,876
11,876
5,036
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Erlang Shen
etherrael
Erlang Shen
18
6 / 4 / 2
11,165
532
8,591
20,027
11,352
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
20
18 / 3 / 5
14,493
690
36,555
20,521
7,801
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Arachne
Fnatic_aura
Arachne
15
6 / 4 / 2
10,573
503
7,048
13,489
4,985
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

12
1 / 6 / 2
9,214
439
476
7,471
2,457
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Olorun
n01re3
Olorun
20
5 / 1 / 3
14,412
686
12,579
13,201
6,052
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Skadi
tokoyumi
Skadi
16
1 / 6 / 5
10,752
512
8,275
12,141
4,090
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
48
18
Kills
31
31
Deaths
20
16
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
18
3
5
6.83
L
Ymir
BlackR0
Ymir
5
9
5
0.83
L
Ah Puch
Bonnina
Ah Puch
3
4
3
1.13
W
Arachne
Fnatic_aura
Arachne
6
4
2
1.75
L
Apollo
3
8
5
0.69
W
1
6
2
0.33
L
Poseidon
TchatchKopf
Poseidon
1
6
1
0.25
L
Erlang Shen
etherrael
Erlang Shen
6
4
2
1.75
W
Olorun
n01re3
Olorun
5
1
3
6.5
W
Skadi
tokoyumi
Skadi
1
6
5
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,604
Damage
64,933
79,364
Taken
66,823
45,912
Mitigated
25,385
8,612
Healing
31,646
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
36,555
14,764
0
14,916
20,521
7,801
5,432
8,263
12,258
125,914
0
L
Ymir
BlackR0
Ymir
11,110
1,306
0
1,128
20,212
19,987
111
11,824
8,388
44,086
0
L
Ah Puch
Bonnina
Ah Puch
8,055
509
0
1,214
9,488
3,399
493
5,022
4,466
46,342
0
W
Arachne
Fnatic_aura
Arachne
7,048
5,047
0
3,441
13,489
4,985
196
4,478
9,011
0
44,346
L
Apollo
3,972
1,467
0
3,201
17,761
6,138
0
11,828
5,933
0
39,732
W
476
48
0
2,718
7,471
2,457
2,895
708
6,763
0
25,272
L
Poseidon
TchatchKopf
Poseidon
7,876
914
243
708
11,876
5,036
0
9,235
2,641
65,689
0
L
Erlang Shen
etherrael
Erlang Shen
8,591
5,249
0
2,118
20,027
11,352
952
11,225
8,802
0
84,256
W
Olorun
n01re3
Olorun
12,579
8,204
243
8,805
13,201
6,052
5,189
5,745
7,456
110,486
0
W
Skadi
tokoyumi
Skadi
8,275
3,892
0
1,523
12,141
4,090
1,685
7,847
4,294
0
55,951

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,077
Gold Earned
59,444
530
Minions Killed
624
0
Camps Cleared
0
1,659,075
Distance Traveled
1,653,078
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
14,493
690
172
8
0
333,896
5
L
Ymir
9,953
474
77
4
0
327,755
1
L
Ah Puch
9,276
442
104
5
0
331,949
0
W
Arachne
10,573
503
70
3
0
372,411
0
L
Apollo
9,011
429
72
3
0
306,169
5
W
Thanatos
9,214
439
64
3
0
258,959
0
L
Poseidon
9,672
461
131
6
0
354,378
0
L
Erlang Shen
11,165
532
146
7
0
338,824
0
W
Olorun
14,412
686
205
10
0
354,536
0
W
Skadi
10,752
512
113
5
0
333,276
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role