Player Matchup

Chaac
Chaac
MrBigBadDuck
Chaac
Level 45
God Stats
3W - 0L
1,682 SR
Queue Stats
16W - 5L
1,724 Elo+
Party 1
Mercury
Mercury
Olkonos
Mercury
Level 102
God Stats
2W - 0L
1,826 SR
Queue Stats
71W - 44L
1,707 Elo+
Party 1
Sol
Sol
TheLuka0302
Sol
Level 144
God Stats
3W - 2L
1,689 SR
Queue Stats
342W - 289L
1,684 Elo+
Party 1
Izanami
Izanami
flameABLAZE
Izanami
Level 148
God Stats
1W - 1L
1,709 SR
Queue Stats
158W - 134L
1,631 Elo+
Party 1
Guan Yu
Guan Yu
znotterz
Guan Yu
Level 94
God Stats
4W - 2L
1,502 SR
Queue Stats
17W - 7L
1,744 Elo+
Party 1
Team Averages
Level 107
1,682 SR
1,698 Elo+

VS

Team Averages
Level 45
1,514 SR
1,541 Elo+
Thoth
Thoth
CristianAneas7
Thoth
Level 27
God Stats
0W - 1L
1,270 SR
Queue Stats
28W - 21L
1,606 Elo+
Party 2
Ganesha
Ganesha
Darzo
Ganesha
Level 53
God Stats
7W - 5L
1,661 SR
Queue Stats
197W - 205L
1,473 Elo+
Party 3
Chiron
Chiron
SirKnowsTheWay
Chiron
Level 37
God Stats
8W - 9L
1,777 SR
Queue Stats
253W - 231L
1,549 Elo+
Party 3
Vamana
Vamana
Technomunk
Vamana
Level 29
God Stats
1W - 3L
1,167 SR
Queue Stats
310W - 283L
1,533 Elo+
Party 3
Fenrir
Fenrir
wilifox7
Fenrir
Level 77
God Stats
19W - 11L
1,695 SR
Queue Stats
97W - 101L
1,543 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 1
5,797
527
2,605
5,733
2,954
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Mercury
Olkonos
Mercury
12
5 / 0 / 2
7,587
690
3,692
6,462
1,983
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
2 / 0 / 2
7,053
641
4,704
7,098
1,513
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Izanami
flameABLAZE
Izanami
12
2 / 2 / 4
7,274
661
4,797
5,782
2,546
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Guan Yu
znotterz
Guan Yu
13
3 / 0 / 0
7,437
676
5,108
5,820
3,116
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 3 / 0
4,383
398
1,075
3,502
694
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ganesha
Darzo
Ganesha
9
0 / 3 / 2
4,783
435
1,769
5,449
2,363
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
1 / 2 / 1
5,466
497
4,098
4,594
1,199
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Vamana
Technomunk
Vamana
11
1 / 1 / 1
5,580
507
5,159
8,958
4,317
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Fenrir
wilifox7
Fenrir
10
1 / 5 / 0
5,836
531
2,977
10,004
2,966
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
7
14
Kills
3
3
Deaths
14
9
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
L
Ganesha
Darzo
Ganesha
0
3
2
0.33
W
2
1
1
2.5
W
Mercury
Olkonos
Mercury
5
0
2
6
L
1
2
1
0.75
L
Vamana
Technomunk
Vamana
1
1
1
1.5
W
2
0
2
3
W
Izanami
flameABLAZE
Izanami
2
2
4
2
L
Fenrir
wilifox7
Fenrir
1
5
0
0.2
W
Guan Yu
znotterz
Guan Yu
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,906
Damage
15,078
30,895
Taken
32,507
12,112
Mitigated
11,539
15,220
Healing
11,356
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,075
76
0
799
3,502
694
0
0
3,502
16,448
0
L
Ganesha
Darzo
Ganesha
1,769
170
0
940
5,449
2,363
0
2,384
2,945
14,073
0
W
2,605
574
0
2,651
5,733
2,954
0
703
5,030
0
18,279
W
Mercury
Olkonos
Mercury
3,692
1,373
0
3,670
6,462
1,983
0
246
6,152
0
41,564
L
4,098
2,044
612
1,751
4,594
1,199
0
1,962
2,533
0
23,861
L
Vamana
Technomunk
Vamana
5,159
1,501
0
4,036
8,958
4,317
0
0
8,868
2,847
25,300
W
4,704
2,591
0
5,883
7,098
1,513
1,686
1,071
6,027
53,979
0
W
Izanami
flameABLAZE
Izanami
4,797
3,280
0
922
5,782
2,546
2,934
1,141
4,575
0
47,285
L
Fenrir
wilifox7
Fenrir
2,977
1,207
0
3,218
10,004
2,966
0
349
9,595
0
28,777
W
Guan Yu
znotterz
Guan Yu
5,108
425
0
2,094
5,820
3,116
1,332
247
5,573
0
38,601

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,148
Gold Earned
26,048
408
Minions Killed
218
0
Camps Cleared
0
1,113,627
Distance Traveled
967,912
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
4,383
398
30
3
0
107,460
1
L
Ganesha
4,783
435
3
0
0
213,398
4
W
Chaac
5,797
527
32
3
0
235,255
4
W
Mercury
7,587
690
84
8
0
283,001
0
L
Chiron
5,466
497
68
6
0
231,897
3
L
Vamana
5,580
507
57
5
0
220,981
1
W
Sol
7,053
641
107
10
0
184,957
0
W
Izanami
7,274
661
100
9
0
177,286
0
L
Fenrir
5,836
531
60
5
0
194,176
0
W
Guan Yu
7,437
676
85
8
0
233,128
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role