Player Matchup

Janus
Janus
LoveLess1
Janus
Level 18
God Stats
3W - 7L
1,333 SR
Queue Stats
34W - 46L
1,459 Elo+
Solo
Nemesis
Nemesis
Major505
Nemesis
Level 28
God Stats
22W - 9L
1,694 SR
Queue Stats
262W - 205L
1,676 Elo+
Solo
Apollo
Apollo
SlapJackFlapClap
Apollo
Level 3
God Stats
2W - 0L
1,500 SR
Queue Stats
11W - 0L
1,668 Elo+
Solo
Anubis
Anubis
SuperToxicAF
Anubis
Level 28
God Stats
170W - 118L
1,642 SR
Queue Stats
395W - 327L
1,655 Elo+
Solo
Ymir
Ymir
ceeeeeeeeeeeeb
Ymir
Level 22
God Stats
11W - 6L
1,616 SR
Queue Stats
140W - 115L
1,496 Elo+
Solo
Team Averages
Level 20
1,557 SR
1,591 Elo+

VS

Team Averages
Level 17
1,728 SR
1,690 Elo+
Hades
Hades
Boliquesos
Hades
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 4L
1,763 Elo+
Party 2
Fafnir
Fafnir
CheeseTriss
Fafnir
Level 14
God Stats
3W - 1L
1,844 SR
Queue Stats
4W - 1L
1,763 Elo+
Party 2
Danzaburou
Danzaburou
GasChamberGod
Danzaburou
Level 26
God Stats
6W - 5L
1,685 SR
Queue Stats
23W - 19L
1,624 Elo+
Party 1
Yemoja
Yemoja
SisterofNathan
Yemoja
Level 18
God Stats
1W - 4L
1,700 SR
Queue Stats
28W - 20L
1,751 Elo+
Party 1
Anhur
Anhur
WarLord87xx
Anhur
Level 17
God Stats
2W - 1L
1,909 SR
Queue Stats
17W - 11L
1,547 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
LoveLess1
Janus
11
1 / 4 / 1
7,429
464
4,095
6,968
1,858
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Nemesis
Major505
Nemesis
13
4 / 2 / 3
8,328
521
3,559
6,279
2,851
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

18
9 / 2 / 1
10,927
683
8,251
10,187
3,444
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Anubis
16
10 / 3 / 3
10,329
646
14,908
11,200
4,762
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

12
2 / 4 / 9
8,305
519
5,860
13,078
6,540
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
8
0 / 4 / 2
5,538
346
567
6,974
1,044
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Fafnir
13
4 / 7 / 5
8,199
512
6,560
11,923
6,103
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Danzaburou
GasChamberGod
Danzaburou
12
2 / 6 / 6
7,217
451
5,796
12,274
2,521
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
6 / 0 / 3
9,207
575
9,199
8,282
2,813
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

10
2 / 9 / 2
6,695
418
5,313
12,468
2,434
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
32
26
Kills
14
15
Deaths
26
17
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Hades
0
4
2
0.25
L
Fafnir
4
7
5
0.93
L
Danzaburou
GasChamberGod
Danzaburou
2
6
6
0.83
W
Janus
LoveLess1
Janus
1
4
1
0.38
W
Nemesis
Major505
Nemesis
4
2
3
2.75
L
6
0
3
7.5
W
9
2
1
4.75
W
Anubis
10
3
3
3.83
L
2
9
2
0.33
W
2
4
9
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,673
Damage
27,435
47,712
Taken
51,921
19,455
Mitigated
14,915
17,539
Healing
7,021
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
567
213
22
510
6,974
1,044
407
4,208
2,766
10,116
0
L
Fafnir
6,560
1,256
318
3,114
11,923
6,103
369
5,610
6,191
27,985
0
L
Danzaburou
GasChamberGod
Danzaburou
5,796
1,113
0
983
12,274
2,521
0
5,831
6,319
0
36,455
W
Janus
LoveLess1
Janus
4,095
114
0
895
6,968
1,858
0
5,005
1,963
31,690
0
W
Nemesis
Major505
Nemesis
3,559
749
0
1,630
6,279
2,851
0
1,583
4,696
0
46,229
L
9,199
1,133
541
348
8,282
2,813
0
4,354
3,812
44,695
0
W
8,251
5,153
0
5,014
10,187
3,444
2,664
1,336
8,851
0
92,817
W
Anubis
14,908
1,234
0
5,956
11,200
4,762
1,649
5,481
5,719
71,942
0
L
5,313
2,780
0
1,185
12,468
2,434
328
4,498
7,970
0
27,507
W
5,860
1,003
0
4,044
13,078
6,540
0
2,921
10,157
36,315
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,318
Gold Earned
36,856
517
Minions Killed
277
0
Camps Cleared
0
1,369,283
Distance Traveled
1,304,470
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
5,538
346
23
1
0
216,585
0
L
Fafnir
8,199
512
46
3
0
274,161
0
L
Danzaburou
7,217
451
75
5
0
269,943
1
W
Janus
7,429
464
77
5
0
277,157
1
W
Nemesis
8,328
521
84
5
0
320,488
5
L
Yemoja
9,207
575
86
5
0
294,459
7
W
Apollo
10,927
683
162
10
0
283,733
0
W
Anubis
10,329
646
131
8
0
197,595
1
L
Anhur
6,695
418
47
3
0
249,322
0
W
Ymir
8,305
519
63
4
0
290,310
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role