Player Matchup

Awilix
Awilix
Silver I
 
Awilix
Silver I
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hercules
Hercules
Silver III
 
Hercules
Silver III
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Apollo
Apollo
Silver II
 
Apollo
Silver II
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ra
Ra
Silver II
Mayorkng
Ra
Silver II
Level 63
God Stats
1W - 0L
1,744 SR
Queue Stats
55W - 55L
1,114 MMR
Solo
Bacchus
Bacchus
Silver III
sargitario550
Bacchus
Silver III
Level 88
God Stats
5W - 5L
1,492 SR
Queue Stats
296W - 311L
1,024 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 106
1,547 SR
1,328 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 130
1,459 SR
1,333 MMR
Khepri
Khepri
Silver I
 
Khepri
Silver I
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Guan Yu
Guan Yu
Silver I
 
Guan Yu
Silver I
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Vulcan
Vulcan
Silver III
 
Vulcan
Silver III
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ravana
Ravana
Silver I
HaythamFoX
Ravana
Silver I
Level 160
God Stats
1W - 1L
1,323 SR
Queue Stats
96W - 89L
1,033 MMR
Solo
Danzaburou
Danzaburou
Silver II
Pancakesgamer
Danzaburou
Silver II
Level 108
God Stats
1W - 3L
1,472 SR
Queue Stats
43W - 48L
1,131 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
10
5 / 0 / 2
6,089
609
4,550
3,272
888
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hercules
 
Hercules
10
3 / 0 / 2
6,065
607
2,813
4,460
2,404
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Apollo
 
Apollo
10
1 / 1 / 0
5,712
571
2,221
5,545
1,438
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
1 / 0 / 2
5,994
599
3,158
3,810
1,240
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bacchus
8
1 / 1 / 5
4,980
498
2,533
5,864
2,835
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bans
AthenaSetKing ArthurTsukuyomiGilgamesh

VS

Bans
TiamatGebJanusTyrArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
7
1 / 2 / 0
4,828
483
2,321
5,586
3,624
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Guan Yu
 
Guan Yu
8
0 / 5 / 0
4,742
474
2,001
6,971
3,083
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Vulcan
 
Vulcan
7
0 / 2 / 0
4,290
429
3,022
3,542
1,087
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ravana
HaythamFoX
Ravana
9
0 / 1 / 1
5,145
515
957
3,676
1,495
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Danzaburou
Pancakesgamer
Danzaburou
9
1 / 1 / 1
5,448
545
2,985
3,889
1,159
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
4
11
Kills
2
2
Deaths
11
11
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Awilix
 
Awilix
5
0
2
6
W
Hercules
 
Hercules
3
0
2
4
W
Apollo
 
Apollo
1
1
0
1
L
Khepri
 
Khepri
1
2
0
0.5
L
Guan Yu
 
Guan Yu
0
5
0
0
L
Vulcan
 
Vulcan
0
2
0
0
L
Ravana
HaythamFoX
Ravana
0
1
1
0.5
W
1
0
2
2
L
Danzaburou
Pancakesgamer
Danzaburou
1
1
1
1.5
W
Bacchus
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,275
Damage
11,286
22,951
Taken
23,664
8,805
Mitigated
10,448
9,215
Healing
6,688
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
 
Awilix
4,550
1,970
0
175
3,272
888
0
203
3,069
0
27,781
W
Hercules
 
Hercules
2,813
1,408
0
2,774
4,460
2,404
0
127
4,333
793
25,450
W
Apollo
 
Apollo
2,221
1,803
0
2,472
5,545
1,438
0
432
5,113
0
36,196
L
Khepri
 
Khepri
2,321
99
0
1,170
5,586
3,624
0
1,580
3,926
14,044
0
L
Guan Yu
 
Guan Yu
2,001
802
7
1,162
6,971
3,083
0
384
6,587
0
20,330
L
Vulcan
 
Vulcan
3,022
1,371
0
1,120
3,542
1,087
0
1,685
1,689
23,053
0
L
Ravana
HaythamFoX
Ravana
957
256
0
1,763
3,676
1,495
0
1,292
2,302
0
25,969
W
3,158
238
652
1,295
3,810
1,240
0
2,283
1,527
41,223
0
L
Danzaburou
Pancakesgamer
Danzaburou
2,985
1,174
0
1,466
3,889
1,159
0
420
3,469
0
25,204
W
Bacchus
2,533
467
276
1,571
5,864
2,835
0
2,298
3,566
11,269
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,840
Gold Earned
24,453
309
Minions Killed
246
0
Camps Cleared
0
990,085
Distance Traveled
915,875
19
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
6,089
609
49
5
0
215,440
5
W
Hercules
6,065
607
62
6
0
184,821
0
W
Apollo
5,712
571
77
8
0
185,616
1
L
Khepri
4,828
483
23
2
0
172,448
2
L
Guan Yu
4,742
474
46
5
0
209,168
4
L
Vulcan
4,290
429
41
4
0
163,332
3
L
Ravana
5,145
515
66
7
0
210,600
0
W
Ra
5,994
599
101
10
0
204,427
3
L
Danzaburou
5,448
545
70
7
0
160,327
3
W
Bacchus
4,980
498
20
2
0
199,781
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role