Player Matchup

Kuzenbo
Kuzenbo
AgileWind
Kuzenbo
Level 142
God Stats
2W - 5L
1,683 SR
Queue Stats
128W - 124L
1,568 Elo+
Solo
Camazotz
Camazotz
Blaqk
Camazotz
Level 127
God Stats
4W - 5L
1,651 SR
Queue Stats
481W - 459L
1,531 Elo+
Solo
Cthulhu
Cthulhu
GolemvsZombie
Cthulhu
Level 128
God Stats
2W - 0L
1,706 SR
Queue Stats
47W - 40L
1,599 Elo+
Party 2
Olorun
Olorun
Skullhead9170
Olorun
Level 153
God Stats
3W - 2L
1,643 SR
Queue Stats
100W - 97L
1,584 Elo+
Party 2
Nu Wa
Nu Wa
Veshom
Nu Wa
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
93W - 84L
1,593 Elo+
Party 2
Team Averages
Level 141
1,636 SR
1,575 Elo+

VS

Team Averages
Level 122
1,565 SR
1,583 Elo+
Ullr
Ullr
 
Ullr
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
LootNinja_Binx
Ganesha
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 54L
1,617 Elo+
Party 1
Chang'e
Chang'e
NikTakinYoCookie
Chang'e
Level 147
God Stats
1W - 1L
1,596 SR
Queue Stats
45W - 33L
1,614 Elo+
Party 1
Hun Batz
Hun Batz
Squabenoffer
Hun Batz
Level 129
God Stats
8W - 9L
1,687 SR
Queue Stats
626W - 625L
1,641 Elo+
Solo
Erlang Shen
Erlang Shen
t99mm
Erlang Shen
Level 105
God Stats
1W - 2L
1,544 SR
Queue Stats
47W - 45L
1,544 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
AgileWind
Kuzenbo
17
2 / 3 / 24
11,553
825
12,524
19,792
30,695
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Camazotz
Blaqk
Camazotz
19
11 / 3 / 14
11,786
842
23,511
28,268
13,922
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cthulhu
18
5 / 4 / 17
10,989
785
13,580
21,859
19,474
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

18
5 / 3 / 20
10,709
765
16,782
13,247
6,805
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nu Wa
Veshom
Nu Wa
19
8 / 2 / 19
11,565
826
20,176
12,790
5,637
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
17
6 / 7 / 5
10,089
721
13,305
17,442
7,312
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
0 / 5 / 12
10,864
776
13,380
23,208
19,298
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

19
3 / 5 / 4
11,420
816
15,560
18,120
11,089
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hun Batz
Squabenoffer
Hun Batz
16
3 / 9 / 6
10,505
750
15,139
14,864
6,544
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Erlang Shen
t99mm
Erlang Shen
15
3 / 6 / 5
9,369
669
12,060
24,635
27,597
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

125
Kill Participation
47
31
Kills
15
15
Deaths
32
94
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Ullr
 
Ullr
6
7
5
1.21
W
Kuzenbo
AgileWind
Kuzenbo
2
3
24
4.67
W
Camazotz
Blaqk
Camazotz
11
3
14
6
W
Cthulhu
5
4
17
3.38
L
0
5
12
1.2
L
3
5
4
1
W
5
3
20
5
L
Hun Batz
Squabenoffer
Hun Batz
3
9
6
0.67
W
Nu Wa
Veshom
Nu Wa
8
2
19
8.75
L
Erlang Shen
t99mm
Erlang Shen
3
6
5
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,573
Damage
69,444
95,956
Taken
98,269
76,533
Mitigated
71,840
41,923
Healing
36,930
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
 
Ullr
13,305
4,581
1,137
4,670
17,442
7,312
1,533
11,887
5,555
0
29,454
W
Kuzenbo
AgileWind
Kuzenbo
12,524
3,977
3,940
3,168
19,792
30,695
927
3,394
16,398
17,683
0
W
Camazotz
Blaqk
Camazotz
23,511
7,389
2,181
15,606
28,268
13,922
605
8,344
19,924
0
34,875
W
Cthulhu
13,580
1,197
2,825
2,678
21,859
19,474
1,005
7,295
13,520
31,159
0
L
13,380
1,081
2,857
6,673
23,208
19,298
37
13,220
9,988
35,403
0
L
15,560
705
5,465
5,898
18,120
11,089
287
10,126
7,994
39,363
0
W
16,782
8,597
4,935
4,020
13,247
6,805
1,834
4,725
8,074
32,273
0
L
Hun Batz
Squabenoffer
Hun Batz
15,139
2,090
793
1,089
14,864
6,544
1,538
10,052
4,812
0
29,723
W
Nu Wa
Veshom
Nu Wa
20,176
6,463
314
2,256
12,790
5,637
1,202
4,482
8,308
45,655
0
L
Erlang Shen
t99mm
Erlang Shen
12,060
4,533
2,301
6,047
24,635
27,597
386
17,777
6,858
0
16,628

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,602
Gold Earned
52,247
153
Minions Killed
158
0
Camps Cleared
0
1,214,209
Distance Traveled
1,149,381
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
10,089
721
31
2
0
203,318
0
W
Kuzenbo
11,553
825
12
1
0
258,538
1
W
Camazotz
11,786
842
26
2
0
265,618
4
W
Cthulhu
10,989
785
47
3
0
257,310
0
L
Ganesha
10,864
776
2
0
0
222,741
0
L
Chang'e
11,420
816
69
5
0
250,051
0
W
Olorun
10,709
765
34
2
0
208,157
0
L
Hun Batz
10,505
750
46
3
0
231,103
0
W
Nu Wa
11,565
826
34
2
0
224,586
1
L
Erlang Shen
9,369
669
10
1
0
242,168
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role