Player Matchup

Mercury
Mercury
Louinatorrrrr
Mercury
Level 132
God Stats
0W - 2L
1,500 SR
Queue Stats
24W - 17L
1,734 Elo+
Solo
Xbalanque
Xbalanque
Nxt Zoomcq
Xbalanque
Level 145
God Stats
0W - 2L
1,385 SR
Queue Stats
212W - 199L
1,653 Elo+
Solo
Nemesis
Nemesis
Starxby
Nemesis
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,613 Elo+
Party 1
Chaac
Chaac
UranicMarlin39
Chaac
Level 141
God Stats
30W - 20L
1,685 SR
Queue Stats
281W - 275L
1,559 Elo+
Solo
Raijin
Raijin
iTwoeS
Raijin
Level 155
God Stats
1W - 1L
1,635 SR
Queue Stats
11W - 4L
1,790 Elo+
Party 1
Team Averages
Level 146
1,541 SR
1,670 Elo+

VS

Team Averages
Level 104
1,547 SR
1,556 Elo+
Fenrir
Fenrir
 
Fenrir
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ne Zha
Ne Zha
Ayasys
Ne Zha
Level 88
God Stats
4W - 2L
1,699 SR
Queue Stats
56W - 58L
1,620 Elo+
Party 2
Anhur
Anhur
Godawgs12
Anhur
Level 124
God Stats
5W - 2L
1,756 SR
Queue Stats
167W - 183L
1,549 Elo+
Solo
Nox
Nox
duvie
Nox
Level 101
God Stats
201W - 206L
1,583 SR
Queue Stats
323W - 330L
1,567 Elo+
Solo
Sylvanus
Sylvanus
lBobbyWasabi
Sylvanus
Level 128
God Stats
2W - 1L
1,195 SR
Queue Stats
80W - 81L
1,547 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
14
5 / 3 / 1
8,142
814
3,468
6,651
2,884
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Xbalanque
Nxt Zoomcq
Xbalanque
13
1 / 5 / 7
7,257
726
6,054
7,191
2,568
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Nemesis
Starxby
Nemesis
13
0 / 6 / 6
7,217
722
5,461
10,957
4,019
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

15
3 / 1 / 5
8,244
824
10,098
7,860
5,526
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Raijin
iTwoeS
Raijin
14
4 / 2 / 2
8,201
820
11,288
6,733
2,414
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
15
9 / 3 / 7
10,221
1,022
7,495
12,491
9,083
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ne Zha
Ayasys
Ne Zha
13
2 / 4 / 6
7,473
747
5,183
7,661
2,884
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anhur
Godawgs12
Anhur
14
3 / 2 / 9
8,299
830
6,578
7,917
3,014
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nox
duvie
Nox
13
2 / 2 / 8
7,996
800
5,744
7,543
2,789
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
lBobbyWasabi
Sylvanus
14
1 / 2 / 6
7,060
706
3,810
9,044
4,738
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
53
13
Kills
17
17
Deaths
13
21
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
9
3
7
4.17
W
Ne Zha
Ayasys
Ne Zha
2
4
6
1.25
W
Anhur
Godawgs12
Anhur
3
2
9
3.75
L
Mercury
5
3
1
1.83
L
Xbalanque
Nxt Zoomcq
Xbalanque
1
5
7
0.9
L
Nemesis
Starxby
Nemesis
0
6
6
0.5
L
3
1
5
5.5
W
Nox
duvie
Nox
2
2
8
3
L
Raijin
iTwoeS
Raijin
4
2
2
2.5
W
Sylvanus
lBobbyWasabi
Sylvanus
1
2
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,369
Damage
28,810
39,392
Taken
44,656
17,411
Mitigated
22,508
7,266
Healing
12,053
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
7,495
1,648
0
2,725
12,491
9,083
0
3,564
8,472
487
13,798
W
Ne Zha
Ayasys
Ne Zha
5,183
1,145
0
896
7,661
2,884
0
1,242
6,239
0
18,609
W
Anhur
Godawgs12
Anhur
6,578
3,841
0
280
7,917
3,014
0
1,290
6,329
0
28,272
L
Mercury
3,468
331
0
310
6,651
2,884
287
1,618
5,033
0
16,323
L
Xbalanque
Nxt Zoomcq
Xbalanque
6,054
2,594
0
260
7,191
2,568
0
1,899
5,292
0
17,754
L
Nemesis
Starxby
Nemesis
5,461
1,974
0
1,767
10,957
4,019
53
1,783
9,174
0
15,848
L
10,098
899
0
3,715
7,860
5,526
438
2,418
5,442
0
32,605
W
Nox
duvie
Nox
5,744
801
0
1,859
7,543
2,789
0
3,758
3,529
16,760
0
L
Raijin
iTwoeS
Raijin
11,288
103
0
1,214
6,733
2,414
0
2,676
4,057
32,518
0
W
Sylvanus
lBobbyWasabi
Sylvanus
3,810
1,326
2,641
3,652
9,044
4,738
0
913
7,948
18,106
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,061
Gold Earned
41,049
233
Minions Killed
186
10
Camps Cleared
5
909,791
Distance Traveled
891,354
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
10,221
1,022
12
1
2
198,203
3
W
Ne Zha
7,473
747
35
4
0
189,500
0
W
Anhur
8,299
830
63
6
3
179,028
2
L
Mercury
8,142
814
47
5
2
198,804
2
L
Xbalanque
7,257
726
31
3
3
149,550
0
L
Nemesis
7,217
722
22
2
0
168,990
4
L
Chaac
8,244
824
71
7
1
205,093
0
W
Nox
7,996
800
34
3
0
153,749
3
L
Raijin
8,201
820
62
6
4
187,354
0
W
Sylvanus
7,060
706
42
4
0
170,874
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role