Player Matchup

Odin
Odin
Boss_DaIek
Odin
Level 49
God Stats
2W - 2L
1,573 SR
Queue Stats
5W - 10L
1,387 Elo+
Party 1
Cthulhu
Cthulhu
Echochampionzo
Cthulhu
Level 48
God Stats
1W - 1L
1,777 SR
Queue Stats
6W - 10L
1,457 Elo+
Party 1
Bacchus
Bacchus
drummadude
Bacchus
Level 21
God Stats
3W - 3L
1,573 SR
Queue Stats
5W - 9L
1,387 Elo+
Party 1
Team Averages
Level 39
1,641 SR
1,410 Elo+

VS

Team Averages
Level 50
1,718 SR
1,634 Elo+
Nemesis
Nemesis
Jirayalepig
Nemesis
Level 67
God Stats
3W - 0L
1,740 SR
Queue Stats
71W - 35L
1,445 Elo+
Party 2
Anubis
Anubis
SethOrTroII
Anubis
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
95W - 67L
1,654 Elo+
Party 2
Gilgamesh
Gilgamesh
Warden-Of-Ashfel
Gilgamesh
Level 17
God Stats
2W - 0L
1,914 SR
Queue Stats
5W - 0L
1,802 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 8 / 5
8,139
626
4,711
11,335
4,468
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
2 / 7 / 2
8,164
628
8,375
17,066
11,440
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bacchus
drummadude
Bacchus
10
3 / 4 / 3
8,935
687
3,194
11,895
12,862
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Jirayalepig
Nemesis
15
4 / 2 / 15
10,916
840
11,211
9,446
3,658
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Anubis
15
8 / 1 / 11
10,373
798
13,023
4,927
2,021
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gilgamesh
13
7 / 3 / 11
10,645
819
13,251
12,270
8,882
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
56
6
Kills
19
19
Deaths
6
10
Assists
37
Player
Kills
Deaths
Assists
KDA
L
1
8
5
0.44
L
2
7
2
0.43
W
Nemesis
Jirayalepig
Nemesis
4
2
15
5.75
W
Anubis
8
1
11
13.5
W
Gilgamesh
7
3
11
4.17
L
Bacchus
drummadude
Bacchus
3
4
3
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,280
Damage
37,485
40,296
Taken
26,643
28,770
Mitigated
14,561
4,534
Healing
5,716
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,711
1,639
0
750
11,335
4,468
0
4,587
6,748
0
23,223
L
8,375
480
320
2,491
17,066
11,440
0
4,535
12,531
32,655
0
W
Nemesis
Jirayalepig
Nemesis
11,211
4,995
0
1,418
9,446
3,658
637
4,010
5,436
0
44,642
W
Anubis
13,023
1,319
0
2,375
4,927
2,021
352
2,338
2,589
37,970
0
W
Gilgamesh
13,251
3,375
768
1,155
12,270
8,882
44
5,221
7,049
1,497
24,325
L
Bacchus
drummadude
Bacchus
3,194
358
0
973
11,895
12,862
0
4,261
7,634
8,885
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,238
Gold Earned
31,934
94
Minions Killed
152
0
Camps Cleared
0
643,257
Distance Traveled
758,124
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
8,139
626
28
2
0
223,894
4
L
Cthulhu
8,164
628
58
4
0
219,819
1
W
Nemesis
10,916
840
75
6
0
296,293
4
W
Anubis
10,373
798
61
5
0
222,996
0
W
Gilgamesh
10,645
819
16
1
0
238,835
4
L
Bacchus
8,935
687
8
1
0
199,544
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role