Player Matchup

Nike
Nike
 
Nike
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
GRIBnik48
Heimdallr
Level 115
God Stats
20W - 31L
1,422 SR
Queue Stats
1,019W - 999L
1,470 Elo+
Solo
Hel
Hel
Hvidtfeldt
Hel
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,489 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
t3z xInDiKa
Ah Muzen Cab
Level 122
God Stats
2W - 2L
1,603 SR
Queue Stats
389W - 396L
1,374 Elo+
Solo
Cthulhu
Cthulhu
vii-coo
Cthulhu
Level 139
God Stats
7W - 6L
1,789 SR
Queue Stats
594W - 580L
1,538 Elo+
Solo
Team Averages
Level 111
1,563 SR
1,474 Elo+

VS

Team Averages
Level 107
1,461 SR
1,481 Elo+
Ah Muzen Cab
Ah Muzen Cab
Banek368
Ah Muzen Cab
Level 107
God Stats
5W - 3L
1,524 SR
Queue Stats
379W - 397L
1,474 Elo+
Solo
Yemoja
Yemoja
Dimasik2506
Yemoja
Level 129
God Stats
8W - 5L
1,585 SR
Queue Stats
586W - 601L
1,485 Elo+
Solo
He Bo
He Bo
JeremyK-_-
He Bo
Level 77
God Stats
3W - 4L
1,081 SR
Queue Stats
325W - 329L
1,443 Elo+
Solo
Hou Yi
Hou Yi
Mariciuc
Hou Yi
Level 117
God Stats
2W - 2L
1,500 SR
Queue Stats
111W - 102L
1,500 Elo+
Party 1
Anubis
Anubis
PlayerLychee
Anubis
Level 105
God Stats
6W - 4L
1,617 SR
Queue Stats
255W - 248L
1,505 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
11
1 / 7 / 2
6,713
671
8,279
10,300
6,965
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Heimdallr
GRIBnik48
Heimdallr
12
0 / 4 / 3
6,509
651
8,344
8,131
2,284
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

9
0 / 3 / 1
5,952
595
2,116
3,695
944
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Ah Muzen Cab
t3z xInDiKa
Ah Muzen Cab
15
3 / 3 / 1
7,553
755
11,762
10,597
3,882
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Cthulhu
vii-coo
Cthulhu
13
0 / 4 / 2
7,537
754
8,840
12,072
8,126
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Banek368
Ah Muzen Cab
16
5 / 0 / 13
8,614
861
9,193
8,251
3,456
Yemoja
13
1 / 0 / 17
7,668
767
2,760
10,450
4,643
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

He Bo
14
5 / 3 / 9
8,539
854
6,400
9,888
3,660
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hou Yi
Mariciuc
Hou Yi
15
3 / 0 / 14
8,614
861
6,675
7,174
3,127
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Anubis
16
7 / 1 / 14
9,417
942
16,056
12,964
5,907
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
88
4
Kills
21
21
Deaths
4
9
Assists
67
Player
Kills
Deaths
Assists
KDA
L
Nike
 
Nike
1
7
2
0.29
W
Ah Muzen Cab
Banek368
Ah Muzen Cab
5
0
13
11.5
W
Yemoja
1
0
17
9.5
L
Heimdallr
GRIBnik48
Heimdallr
0
4
3
0.38
L
0
3
1
0.17
W
He Bo
5
3
9
3.17
W
Hou Yi
Mariciuc
Hou Yi
3
0
14
10
W
Anubis
7
1
14
14
L
Ah Muzen Cab
t3z xInDiKa
Ah Muzen Cab
3
3
1
1.17
L
Cthulhu
vii-coo
Cthulhu
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,341
Damage
41,084
44,795
Taken
48,727
22,201
Mitigated
20,793
12,227
Healing
37,017
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nike
 
Nike
8,279
877
917
711
10,300
6,965
19
4,404
5,896
0
14,245
W
Ah Muzen Cab
Banek368
Ah Muzen Cab
9,193
4,205
1,499
2,949
8,251
3,456
1,228
2,392
5,859
0
17,427
W
Yemoja
2,760
810
17,085
5,657
10,450
4,643
484
2,389
8,061
6,144
0
L
Heimdallr
GRIBnik48
Heimdallr
8,344
951
560
622
8,131
2,284
0
5,251
2,880
0
18,528
L
2,116
104
1,639
935
3,695
944
0
2,461
1,234
4,218
0
W
He Bo
6,400
98
1,249
1,158
9,888
3,660
207
2,540
7,348
16,063
0
W
Hou Yi
Mariciuc
Hou Yi
6,675
3,559
804
1,226
7,174
3,127
1,615
2,167
5,007
0
17,171
W
Anubis
16,056
1,077
817
4,573
12,964
5,907
470
1,468
11,496
32,280
0
L
Ah Muzen Cab
t3z xInDiKa
Ah Muzen Cab
11,762
2,133
1,355
4,400
10,597
3,882
0
6,939
3,658
0
21,469
L
Cthulhu
vii-coo
Cthulhu
8,840
41
629
459
12,072
8,126
0
6,161
5,911
17,662
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,264
Gold Earned
42,852
95
Minions Killed
115
0
Camps Cleared
0
798,988
Distance Traveled
926,949
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
6,713
671
18
2
0
167,514
1
W
Ah Muzen Cab
8,614
861
24
2
0
171,198
0
W
Yemoja
7,668
767
7
1
0
179,081
3
L
Heimdallr
6,509
651
23
2
0
188,765
0
L
Hel
5,952
595
3
0
0
100,265
0
W
He Bo
8,539
854
24
2
0
165,950
0
W
Hou Yi
8,614
861
28
3
0
196,144
1
W
Anubis
9,417
942
32
3
0
214,576
0
L
Ah Muzen Cab
7,553
755
26
3
0
174,989
0
L
Cthulhu
7,537
754
25
3
0
167,455
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role