Player Matchup

Danzaburou
Danzaburou
TheRealMurcifer
Danzaburou
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 8L
1,492 Elo+
Party 2
Cthulhu
Cthulhu
föö09
Cthulhu
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 8L
1,492 Elo+
Party 2
Osiris
Osiris
résiliences
Osiris
Level 27
God Stats
3W - 0L
1,500 SR
Queue Stats
98W - 70L
1,623 Elo+
Solo
Team Averages
Level 35
1,500 SR
1,535 Elo+

VS

Team Averages
Level 36
1,477 SR
1,345 Elo+
Ganesha
Ganesha
Carnuzacho
Ganesha
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 22L
1,191 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Hectorono
Morgan Le Fay
Level 77
God Stats
2W - 1L
1,819 SR
Queue Stats
72W - 75L
1,476 Elo+
Party 1
Medusa
Medusa
MapiDunDuns
Medusa
Level 16
God Stats
1W - 12L
1,111 SR
Queue Stats
17W - 35L
1,367 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
TheRealMurcifer
Danzaburou
15
2 / 3 / 12
11,822
695
12,900
13,370
4,059
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cthulhu
föö09
Cthulhu
15
3 / 6 / 7
11,380
669
12,354
26,582
17,881
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Osiris
18
12 / 3 / 3
14,790
870
19,903
21,015
12,281
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Carnuzacho
Ganesha
14
0 / 3 / 11
11,144
656
10,654
19,579
22,939
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Morgan Le Fay
Hectorono
Morgan Le Fay
15
3 / 7 / 6
11,053
650
18,287
17,425
7,941
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Medusa
14
8 / 7 / 3
11,294
664
16,923
13,993
6,262
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
31
17
Kills
11
12
Deaths
17
22
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Ganesha
Carnuzacho
Ganesha
0
3
11
1.83
L
Morgan Le Fay
Hectorono
Morgan Le Fay
3
7
6
0.86
L
Medusa
8
7
3
1.36
W
Danzaburou
TheRealMurcifer
Danzaburou
2
3
12
2.67
W
Cthulhu
föö09
Cthulhu
3
6
7
1.08
W
Osiris
12
3
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,157
Damage
45,864
60,967
Taken
50,997
34,221
Mitigated
37,142
11,077
Healing
10,034
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
Carnuzacho
Ganesha
10,654
1,065
0
4,120
19,579
22,939
121
4,538
14,531
21,909
0
L
Morgan Le Fay
Hectorono
Morgan Le Fay
18,287
1,471
0
4,269
17,425
7,941
406
2,724
14,581
57,035
0
L
Medusa
16,923
8,935
0
1,645
13,993
6,262
944
4,089
9,531
0
31,017
W
Danzaburou
TheRealMurcifer
Danzaburou
12,900
6,457
0
3,515
13,370
4,059
972
8,764
4,606
0
38,416
W
Cthulhu
föö09
Cthulhu
12,354
449
529
6,613
26,582
17,881
218
9,530
17,052
38,553
0
W
Osiris
19,903
5,824
0
420
21,015
12,281
1,219
10,647
10,368
0
70,187

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,992
Gold Earned
33,491
174
Minions Killed
140
0
Camps Cleared
0
891,861
Distance Traveled
785,184
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
11,144
656
2
0
0
261,409
1
L
Morgan Le Fay
11,053
650
85
5
0
269,426
0
L
Medusa
11,294
664
53
3
0
254,349
0
W
Danzaburou
11,822
695
52
3
0
299,066
2
W
Cthulhu
11,380
669
46
3
0
263,061
0
W
Osiris
14,790
870
76
4
0
329,734
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role