Player Matchup

Set
Set
Dillybop
Set
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 10L
1,500 Elo+
Solo
Bacchus
Bacchus
GrinchMoney
Bacchus
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
110W - 71L
1,568 Elo+
Party 1
He Bo
He Bo
HvyMetalComrade
He Bo
Level 159
God Stats
0W - 2L
1,534 SR
Queue Stats
150W - 113L
1,547 Elo+
Party 1
Thanatos
Thanatos
R0DG
Thanatos
Level 124
God Stats
1W - 1L
1,654 SR
Queue Stats
118W - 87L
1,563 Elo+
Party 1
Heimdallr
Heimdallr
xXCODEMANXx1357
Heimdallr
Level 147
God Stats
3W - 1L
1,570 SR
Queue Stats
71W - 60L
1,550 Elo+
Party 1
Team Averages
Level 109
1,552 SR
1,546 Elo+

VS

Team Averages
Level 86
1,515 SR
1,575 Elo+
Chronos
Chronos
 
Chronos
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ares
Ares
Froloff789
Ares
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,741 Elo+
Solo
Fenrir
Fenrir
PresidentChaos1
Fenrir
Level 108
God Stats
3W - 0L
1,514 SR
Queue Stats
152W - 141L
1,507 Elo+
Party 2
Chiron
Chiron
YoungInsidious
Chiron
Level 129
God Stats
9W - 7L
1,561 SR
Queue Stats
847W - 874L
1,593 Elo+
Party 3
Xing Tian
Xing Tian
xxFame87xx
Xing Tian
Level 64
God Stats
4W - 1L
1,500 SR
Queue Stats
173W - 131L
1,533 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 5 / 7
9,741
696
14,285
13,101
6,038
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bacchus
GrinchMoney
Bacchus
12
0 / 5 / 7
7,946
568
7,567
16,058
13,970
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

18
5 / 4 / 7
10,407
743
18,047
9,137
3,749
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thanatos
R0DG
Thanatos
18
5 / 3 / 10
10,310
736
9,472
9,518
4,576
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heimdallr
xXCODEMANXx1357
Heimdallr
16
1 / 3 / 12
9,235
660
12,726
11,543
5,275
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
17
7 / 4 / 7
10,871
777
10,400
11,343
5,819
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
2 / 6 / 15
10,652
761
10,497
20,092
18,145
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

19
7 / 2 / 12
10,906
779
12,235
13,067
8,078
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

17
3 / 2 / 17
10,343
739
12,692
13,665
7,094
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Xing Tian
xxFame87xx
Xing Tian
17
1 / 3 / 17
9,945
710
5,460
16,695
20,983
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
88
16
Kills
20
20
Deaths
17
43
Assists
68
Player
Kills
Deaths
Assists
KDA
W
Chronos
 
Chronos
7
4
7
2.63
L
5
5
7
1.7
W
2
6
15
1.58
L
Bacchus
GrinchMoney
Bacchus
0
5
7
0.7
L
5
4
7
2.13
W
7
2
12
6.5
L
Thanatos
R0DG
Thanatos
5
3
10
3.33
W
3
2
17
5.75
L
Heimdallr
xXCODEMANXx1357
Heimdallr
1
3
12
2.33
W
Xing Tian
xxFame87xx
Xing Tian
1
3
17
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,097
Damage
51,284
59,357
Taken
74,862
33,608
Mitigated
60,119
17,460
Healing
17,880
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
 
Chronos
10,400
4,308
267
1,009
11,343
5,819
1,682
3,975
7,368
25,396
0
L
14,285
5,134
1,071
3,117
13,101
6,038
0
7,488
5,613
0
25,694
W
10,497
636
0
470
20,092
18,145
508
7,579
12,513
17,966
0
L
Bacchus
GrinchMoney
Bacchus
7,567
151
1,573
2,789
16,058
13,970
0
9,188
6,870
10,581
0
L
18,047
843
706
498
9,137
3,749
674
3,954
5,183
38,285
0
W
12,235
2,449
2,766
3,946
13,067
8,078
253
4,369
8,698
0
15,610
L
Thanatos
R0DG
Thanatos
9,472
336
760
4,652
9,518
4,576
352
2,228
7,290
0
13,185
W
12,692
4,611
4,048
3,885
13,665
7,094
2,630
4,038
9,618
0
35,460
L
Heimdallr
xXCODEMANXx1357
Heimdallr
12,726
3,132
518
1,776
11,543
5,275
309
3,499
8,044
0
33,208
W
Xing Tian
xxFame87xx
Xing Tian
5,460
144
684
805
16,695
20,983
320
5,653
11,042
19,276
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,639
Gold Earned
52,717
131
Minions Killed
118
0
Camps Cleared
0
1,196,860
Distance Traveled
1,281,300
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
10,871
777
26
2
0
222,143
2
L
Set
9,741
696
25
2
0
270,283
2
W
Ares
10,652
761
14
1
0
268,477
4
L
Bacchus
7,946
568
6
0
0
239,888
0
L
He Bo
10,407
743
37
3
0
229,663
0
W
Fenrir
10,906
779
3
0
0
275,697
2
L
Thanatos
10,310
736
8
1
0
254,808
1
W
Chiron
10,343
739
53
4
0
285,426
0
L
Heimdallr
9,235
660
55
4
0
202,218
2
W
Xing Tian
9,945
710
22
2
0
229,557
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role