Player Matchup

Kumbhakarna
Kumbhakarna
CorTeX09
Kumbhakarna
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 16L
1,627 Elo+
Solo
Gilgamesh
Gilgamesh
Douchekop
Gilgamesh
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
21W - 21L
1,500 Elo+
Solo
Thor
Thor
DousaMembele
Thor
Level 17
God Stats
8W - 11L
1,130 SR
Queue Stats
117W - 102L
1,521 Elo+
Solo
Thoth
Thoth
JabbaTheHat
Thoth
Level 16
God Stats
12W - 4L
1,718 SR
Queue Stats
199W - 59L
1,813 Elo+
Solo
Neith
Neith
MrSm0thy
Neith
Level 8
God Stats
4W - 1L
1,629 SR
Queue Stats
14W - 9L
1,567 Elo+
Solo
Team Averages
Level 15
1,495 SR
1,606 Elo+

VS

Team Averages
Level 13
1,634 SR
1,538 Elo+
Nemesis
Nemesis
KalashEU
Nemesis
Level 24
God Stats
3W - 2L
1,975 SR
Queue Stats
116W - 89L
1,537 Elo+
Solo
Ymir
Ymir
OrelFire-09
Ymir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,615 Elo+
Party 1
Hades
Hades
QuePerezapf
Hades
Level 8
God Stats
4W - 4L
1,500 SR
Queue Stats
47W - 47L
1,542 Elo+
Solo
Izanami
Izanami
TuniMarok
Izanami
Level 28
God Stats
40W - 43L
1,486 SR
Queue Stats
83W - 138L
1,378 Elo+
Solo
Bakasura
Bakasura
dany35195
Bakasura
Level 4
God Stats
1W - 2L
1,708 SR
Queue Stats
1W - 3L
1,615 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
CorTeX09
Kumbhakarna
13
1 / 5 / 11
10,051
437
1,391
14,933
6,132
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gilgamesh
Douchekop
Gilgamesh
20
12 / 1 / 12
14,306
622
18,129
20,986
21,227
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

20
7 / 1 / 13
14,068
612
11,366
14,316
9,333
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

20
15 / 4 / 11
14,102
613
27,916
11,230
4,268
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
MrSm0thy
Neith
19
6 / 4 / 3
13,045
567
10,793
14,660
5,103
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
KalashEU
Nemesis
18
9 / 5 / 3
12,212
531
17,790
22,213
9,291
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

16
1 / 11 / 4
10,492
456
6,137
20,746
16,093
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

12
1 / 6 / 2
8,523
371
7,726
14,057
6,088
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
TuniMarok
Izanami
18
4 / 7 / 2
11,384
495
9,895
16,981
5,885
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bakasura
dany35195
Bakasura
13
0 / 12 / 1
8,291
360
3,640
18,260
5,999
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
27
41
Kills
15
15
Deaths
41
50
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
CorTeX09
Kumbhakarna
1
5
11
1.3
W
Gilgamesh
Douchekop
Gilgamesh
12
1
12
18
W
7
1
13
13.5
W
15
4
11
5.13
L
Nemesis
KalashEU
Nemesis
9
5
3
2.1
W
Neith
MrSm0thy
Neith
6
4
3
1.88
L
1
11
4
0.27
L
1
6
2
0.33
L
Izanami
TuniMarok
Izanami
4
7
2
0.71
L
Bakasura
dany35195
Bakasura
0
12
1
0.04

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,595
Damage
45,188
76,125
Taken
92,257
46,063
Mitigated
43,356
24,274
Healing
14,240
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
CorTeX09
Kumbhakarna
1,391
258
0
627
14,933
6,132
434
6,228
8,485
6,720
0
W
Gilgamesh
Douchekop
Gilgamesh
18,129
4,101
0
5,879
20,986
21,227
811
4,628
16,238
508
93,298
W
11,366
1,346
0
6,473
14,316
9,333
2,600
728
13,588
0
110,828
W
27,916
1,311
437
3,669
11,230
4,268
5,424
2,180
9,050
101,065
0
L
Nemesis
KalashEU
Nemesis
17,790
7,376
0
3,732
22,213
9,291
0
8,575
13,578
0
99,830
W
Neith
MrSm0thy
Neith
10,793
5,366
0
7,189
14,660
5,103
6,118
390
14,270
0
81,471
L
6,137
713
0
591
20,746
16,093
68
4,884
15,492
40,698
0
L
7,726
1,158
0
4,304
14,057
6,088
398
7,469
6,501
36,410
0
L
Izanami
TuniMarok
Izanami
9,895
5,603
0
3,449
16,981
5,885
707
3,006
13,945
0
69,950
L
Bakasura
dany35195
Bakasura
3,640
3,132
0
2,164
18,260
5,999
452
5,794
11,902
0
20,546

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,572
Gold Earned
50,902
622
Minions Killed
469
0
Camps Cleared
0
2,174,426
Distance Traveled
1,838,031
16
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
10,051
437
12
1
0
401,736
1
W
Gilgamesh
14,306
622
151
7
0
478,739
3
W
Thor
14,068
612
167
7
0
489,734
2
W
Thoth
14,102
613
157
7
0
440,054
3
L
Nemesis
12,212
531
135
6
0
455,540
1
W
Neith
13,045
567
135
6
0
364,163
7
L
Ymir
10,492
456
71
3
0
374,430
0
L
Hades
8,523
371
60
3
0
289,030
4
L
Izanami
11,384
495
137
6
0
338,492
3
L
Bakasura
8,291
360
66
3
0
380,539
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role