Player Matchup

Ne Zha
Ne Zha
BurgIinde
Ne Zha
Level 16
God Stats
6W - 2L
1,563 SR
Queue Stats
24W - 36L
1,318 Elo+
Solo
Zeus
Zeus
Chriistian_mdc
Zeus
Level 19
God Stats
1W - 2L
1,500 SR
Queue Stats
170W - 200L
1,402 Elo+
Solo
Cernunnos
Cernunnos
celinetjeeceline
Cernunnos
Level 17
God Stats
6W - 11L
1,289 SR
Queue Stats
7W - 15L
1,233 Elo+
Party 1
Skadi
Skadi
matthiasvdm1996
Skadi
Level 25
God Stats
7W - 5L
1,476 SR
Queue Stats
18W - 20L
1,346 Elo+
Party 1
Chernobog
Chernobog
preson666
Chernobog
Level 29
God Stats
1W - 4L
1,160 SR
Queue Stats
143W - 158L
1,429 Elo+
Solo
Team Averages
Level 21
1,398 SR
1,346 Elo+

VS

Team Averages
Level 20
1,324 SR
1,473 Elo+
Hel
Hel
 
Hel
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Animal2463
Neith
Level 20
God Stats
60W - 64L
1,450 SR
Queue Stats
215W - 206L
1,395 Elo+
Solo
Ymir
Ymir
HappyRavioli172
Ymir
Level 9
God Stats
0W - 1L
1,201 SR
Queue Stats
6W - 9L
1,629 Elo+
Party 2
Pele
Pele
SHA_HU55L3-K1D
Pele
Level 18
God Stats
43W - 54L
1,313 SR
Queue Stats
75W - 107L
1,214 Elo+
Solo
Chang'e
Chang'e
caz_karl99
Chang'e
Level 29
God Stats
1W - 3L
1,154 SR
Queue Stats
6W - 9L
1,629 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
BurgIinde
Ne Zha
19
1 / 6 / 16
11,913
916
7,953
18,308
17,479
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

20
4 / 5 / 20
13,796
1,061
26,016
13,410
6,051
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cernunnos
19
7 / 15 / 12
12,894
992
20,260
26,111
12,089
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
10 / 6 / 11
14,140
1,088
28,260
17,596
8,099
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Chernobog
preson666
Chernobog
20
12 / 5 / 15
16,504
1,270
35,466
17,033
9,027
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

83

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
20
2 / 3 / 19
12,702
977
14,866
22,344
11,786
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Neith
20
5 / 3 / 16
14,004
1,077
18,955
18,069
8,795
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

18
2 / 17 / 15
11,955
920
4,904
34,188
43,423
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

20
24 / 7 / 5
17,541
1,349
38,407
32,766
15,566
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Chang'e
caz_karl99
Chang'e
18
4 / 4 / 12
12,508
962
8,062
18,497
19,880
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
104
34
Kills
37
37
Deaths
34
74
Assists
67
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
2
3
19
3.83
L
Neith
5
3
16
4.33
W
Ne Zha
BurgIinde
Ne Zha
1
6
16
1.5
W
4
5
20
2.8
L
2
17
15
0.56
L
24
7
5
3.79
L
Chang'e
caz_karl99
Chang'e
4
4
12
2.5
W
Cernunnos
7
15
12
0.87
W
10
6
11
2.58
W
Chernobog
preson666
Chernobog
12
5
15
3.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

117,955
Damage
85,194
92,458
Taken
125,864
52,745
Mitigated
99,450
13,595
Healing
24,413
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
14,866
1,972
2,500
6,332
22,344
11,786
0
4,937
17,407
40,538
0
L
Neith
18,955
10,798
347
3,733
18,069
8,795
0
4,086
13,983
45
60,050
W
Ne Zha
BurgIinde
Ne Zha
7,953
2,925
0
1,047
18,308
17,479
0
4,221
14,087
0
13,847
W
26,016
6,004
1,572
3,548
13,410
6,051
0
2,612
10,798
59,592
0
L
4,904
2,009
0
0
34,188
43,423
0
7,035
27,153
11,493
0
L
38,407
24,561
0
5,125
32,766
15,566
0
6,017
26,749
0
59,806
L
Chang'e
caz_karl99
Chang'e
8,062
979
2,283
4,093
18,497
19,880
0
3,941
14,556
16,568
0
W
Cernunnos
20,260
14,875
0
2,931
26,111
12,089
0
10,723
15,388
0
39,682
W
28,260
19,632
807
1,140
17,596
8,099
0
5,232
12,364
0
52,239
W
Chernobog
preson666
Chernobog
35,466
21,736
0
2,550
17,033
9,027
0
5,089
11,944
0
77,331

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,247
Gold Earned
68,710
252
Minions Killed
217
11
Camps Cleared
3
1,072,049
Distance Traveled
1,064,846
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
12,702
977
60
5
0
246,792
0
L
Neith
14,004
1,077
87
7
0
206,953
3
W
Ne Zha
11,913
916
14
1
1
257,023
2
W
Zeus
13,796
1,061
81
6
0
185,741
0
L
Ymir
11,955
920
15
1
0
177,361
0
L
Pele
17,541
1,349
31
2
3
273,174
0
L
Chang'e
12,508
962
24
2
0
160,566
0
W
Cernunnos
12,894
992
37
3
0
182,919
0
W
Skadi
14,140
1,088
43
3
9
223,349
0
W
Chernobog
16,504
1,270
77
6
1
223,017
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role