Player Matchup

Morgan Le Fay
Morgan Le Fay
AgentOrangeXIV
Morgan Le Fay
Level 27
God Stats
40W - 35L
1,494 SR
Queue Stats
578W - 685L
1,396 Elo+
Party 3
Gilgamesh
Gilgamesh
B Carefull CJ
Gilgamesh
Level 117
God Stats
2W - 3L
1,436 SR
Queue Stats
87W - 83L
1,386 Elo+
Party 2
Ullr
Ullr
Xan Bennett
Ullr
Level 23
God Stats
55W - 35L
1,597 SR
Queue Stats
78W - 64L
1,490 Elo+
Party 2
Bacchus
Bacchus
XxBurger-BladexX
Bacchus
Level 26
God Stats
38W - 48L
1,490 SR
Queue Stats
464W - 561L
1,426 Elo+
Party 3
Merlin
Merlin
aD DangleZ
Merlin
Level 18
God Stats
5W - 3L
1,727 SR
Queue Stats
97W - 88L
1,524 Elo+
Party 2
Team Averages
Level 42
1,549 SR
1,444 Elo+

VS

Team Averages
Level 17
1,556 SR
1,437 Elo+
Gilgamesh
Gilgamesh
Ace_Rouge25
Gilgamesh
Level 29
God Stats
9W - 8L
1,565 SR
Queue Stats
126W - 116L
1,505 Elo+
Party 1
Sol
Sol
AdrianThaDon_
Sol
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 25L
1,454 Elo+
Solo
Artemis
Artemis
Flip6od
Artemis
Level 4
God Stats
1W - 2L
1,769 SR
Queue Stats
2W - 5L
1,452 Elo+
Solo
Thor
Thor
XxGoldLampxX
Thor
Level 20
God Stats
2W - 5L
1,500 SR
Queue Stats
110W - 112L
1,450 Elo+
Solo
Anubis
Anubis
david112David
Anubis
Level 16
God Stats
30W - 30L
1,443 SR
Queue Stats
30W - 33L
1,327 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
AgentOrangeXIV
Morgan Le Fay
14
7 / 3 / 7
8,966
560
10,187
10,650
4,008
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gilgamesh
B Carefull CJ
Gilgamesh
18
7 / 1 / 3
10,388
649
7,785
12,737
6,246
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

15
5 / 2 / 5
9,110
569
4,884
8,363
2,843
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

12
1 / 5 / 12
7,743
484
6,444
13,511
10,982
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Merlin
aD DangleZ
Merlin
15
1 / 5 / 4
8,911
557
4,594
9,514
3,640
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Ace_Rouge25
Gilgamesh
11
3 / 5 / 2
7,103
444
7,546
11,728
9,437
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

13
10 / 3 / 1
8,819
551
12,345
10,728
3,155
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Artemis
Flip6od
Artemis
12
1 / 8 / 4
7,005
438
6,644
10,467
3,548
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

12
1 / 5 / 5
7,184
449
4,227
12,104
4,122
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

1
0 / 0 / 0
3,027
189
0
0
0

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
27
21
Kills
15
16
Deaths
21
31
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Ace_Rouge25
Gilgamesh
3
5
2
0.8
L
10
3
1
3.5
W
Morgan Le Fay
AgentOrangeXIV
Morgan Le Fay
7
3
7
3.5
W
Gilgamesh
B Carefull CJ
Gilgamesh
7
1
3
8.5
L
Artemis
Flip6od
Artemis
1
8
4
0.38
W
5
2
5
3.75
W
1
5
12
1.4
L
1
5
5
0.7
W
Merlin
aD DangleZ
Merlin
1
5
4
0.6
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,894
Damage
30,762
54,775
Taken
45,027
27,719
Mitigated
20,262
10,135
Healing
8,244
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Ace_Rouge25
Gilgamesh
7,546
1,872
0
1,474
11,728
9,437
383
5,084
6,430
0
31,213
L
12,345
3,293
0
4,236
10,728
3,155
1,020
4,930
5,798
39,549
0
W
Morgan Le Fay
AgentOrangeXIV
Morgan Le Fay
10,187
1,333
0
3,401
10,650
4,008
1,034
2,786
7,864
49,752
0
W
Gilgamesh
B Carefull CJ
Gilgamesh
7,785
2,740
0
2,909
12,737
6,246
450
2,330
10,407
0
77,303
L
Artemis
Flip6od
Artemis
6,644
3,199
0
1,191
10,467
3,548
198
6,462
3,819
0
26,198
W
4,884
1,706
0
625
8,363
2,843
2,662
3,635
4,728
0
51,495
W
6,444
649
0
2,369
13,511
10,982
118
2,788
10,723
18,072
0
L
4,227
1,479
0
1,343
12,104
4,122
0
4,301
7,755
0
33,067
W
Merlin
aD DangleZ
Merlin
4,594
338
0
831
9,514
3,640
404
806
8,708
60,694
0
L
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,118
Gold Earned
33,138
493
Minions Killed
227
0
Camps Cleared
0
1,517,498
Distance Traveled
1,028,339
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
7,103
444
49
3
0
270,001
0
L
Sol
8,819
551
65
4
0
235,920
0
W
Morgan Le Fay
8,966
560
88
6
0
292,408
0
W
Gilgamesh
10,388
649
139
9
0
345,262
2
L
Artemis
7,005
438
55
3
0
236,272
0
W
Ullr
9,110
569
88
6
0
281,508
2
W
Bacchus
7,743
484
36
2
0
338,136
0
L
Thor
7,184
449
58
4
0
286,146
0
W
Merlin
8,911
557
142
9
0
260,184
1
L
Anubis
3,027
189
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role