Player Matchup

Bellona
Bellona
Amplitude20
Bellona
Level 148
God Stats
4W - 2L
1,500 SR
Queue Stats
32W - 34L
1,490 Elo+
Party 1
Chang'e
Chang'e
DarkdioZ-
Chang'e
Level 127
God Stats
17W - 3L
1,679 SR
Queue Stats
117W - 75L
1,576 Elo+
Party 1
Sylvanus
Sylvanus
oscachinotorres
Sylvanus
Level 101
God Stats
3W - 2L
1,393 SR
Queue Stats
108W - 75L
1,488 Elo+
Party 1
Team Averages
Level 125
1,524 SR
1,518 Elo+

VS

Team Averages
Level 30
1,406 SR
1,509 Elo+
Chiron
Chiron
Buddys mage
Chiron
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
35W - 26L
1,630 Elo+
Solo
Cerberus
Cerberus
JUSTSMITEKLAA
Cerberus
Level 58
God Stats
27W - 37L
1,492 SR
Queue Stats
387W - 431L
1,501 Elo+
Solo
Merlin
Merlin
Skeletor7
Merlin
Level 27
God Stats
0W - 5L
1,227 SR
Queue Stats
12W - 26L
1,398 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Amplitude20
Bellona
11
6 / 1 / 4
7,872
787
10,154
9,113
4,984
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chang'e
DarkdioZ-
Chang'e
10
1 / 1 / 7
6,841
684
5,762
8,521
2,718
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sylvanus
11
4 / 2 / 6
7,386
739
5,260
11,462
5,378
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
12
1 / 4 / 3
7,079
708
12,908
9,268
2,881
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
JUSTSMITEKLAA
Cerberus
7
0 / 4 / 4
6,017
602
5,624
11,338
7,045
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Merlin
Skeletor7
Merlin
10
3 / 3 / 1
6,752
675
5,929
5,798
1,772
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
12
11
Kills
4
4
Deaths
11
17
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Bellona
Amplitude20
Bellona
6
1
4
8
L
Chiron
1
4
3
0.63
W
Chang'e
DarkdioZ-
Chang'e
1
1
7
4.5
L
Cerberus
JUSTSMITEKLAA
Cerberus
0
4
4
0.5
L
Merlin
Skeletor7
Merlin
3
3
1
1.17
W
Sylvanus
4
2
6
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,176
Damage
24,461
29,096
Taken
26,404
13,080
Mitigated
11,698
19,584
Healing
6,577
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Amplitude20
Bellona
10,154
1,917
235
2,412
9,113
4,984
650
3,842
5,271
1,097
21,458
L
Chiron
12,908
5,584
210
2,454
9,268
2,881
0
4,079
5,189
0
45,574
W
Chang'e
DarkdioZ-
Chang'e
5,762
925
5,061
3,773
8,521
2,718
476
2,382
6,139
17,524
0
L
Cerberus
JUSTSMITEKLAA
Cerberus
5,624
476
0
3,913
11,338
7,045
0
5,025
6,313
9,763
0
L
Merlin
Skeletor7
Merlin
5,929
83
0
0
5,798
1,772
0
1,751
4,047
15,700
0
W
Sylvanus
5,260
2,143
3,655
4,448
11,462
5,378
770
5,329
6,133
17,498
2,277

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,099
Gold Earned
19,848
101
Minions Killed
107
0
Camps Cleared
0
567,371
Distance Traveled
445,033
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
7,872
787
31
3
0
208,998
0
L
Chiron
7,079
708
67
7
0
156,087
2
W
Chang'e
6,841
684
35
4
0
194,456
0
L
Cerberus
6,017
602
16
2
0
132,963
0
L
Merlin
6,752
675
24
2
0
155,983
1
W
Sylvanus
7,386
739
35
4
0
163,917
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role