Player Matchup

Thor
Thor
Chinezupwnz
Thor
Level 23
God Stats
3W - 2L
1,507 SR
Queue Stats
112W - 86L
1,558 Elo+
Party 2
Discordia
Discordia
Peachymel
Discordia
Level 29
God Stats
1W - 1L
1,448 SR
Queue Stats
4W - 5L
1,414 Elo+
Solo
Hachiman
Hachiman
chòw
Hachiman
Level 16
God Stats
10W - 11L
1,460 SR
Queue Stats
38W - 38L
1,460 Elo+
Party 2
Hel
Hel
saksura
Hel
Level 16
God Stats
3W - 5L
1,257 SR
Queue Stats
7W - 11L
1,302 Elo+
Solo
Scylla
Scylla
winken5tein
Scylla
Level 23
God Stats
8W - 6L
1,648 SR
Queue Stats
25W - 43L
1,360 Elo+
Party 2
Team Averages
Level 21
1,464 SR
1,419 Elo+

VS

Team Averages
Level 18
1,350 SR
1,544 Elo+
Neith
Neith
CharlotteH2201
Neith
Level 2
God Stats
1W - 3L
1,500 SR
Queue Stats
54W - 47L
1,692 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
MarmaladeKing18
Morgan Le Fay
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,778 Elo+
Party 1
Geb
Geb
Navacc
Geb
Level 18
God Stats
9W - 4L
1,500 SR
Queue Stats
50W - 38L
1,500 Elo+
Party 1
Ao Kuang
Ao Kuang
Sparkzxy
Ao Kuang
Level 25
God Stats
6W - 7L
1,163 SR
Queue Stats
216W - 188L
1,592 Elo+
Solo
Tsukuyomi
Tsukuyomi
psydarkpt
Tsukuyomi
Level 7
God Stats
0W - 4L
1,088 SR
Queue Stats
3W - 14L
1,160 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 5 / 23
12,378
1,032
11,334
15,369
9,211
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Discordia
Peachymel
Discordia
20
10 / 0 / 23
14,111
1,176
25,409
6,133
2,363
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
chòw
Hachiman
20
16 / 3 / 18
14,541
1,212
21,260
16,568
6,331
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

Hel
19
6 / 4 / 18
12,538
1,045
7,233
14,837
6,388
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Scylla
19
6 / 1 / 24
12,937
1,078
17,203
11,872
4,106
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

170

VS

Team 2 Tickets

44

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 6 / 7
10,242
854
2,839
9,781
3,679
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
MarmaladeKing18
Morgan Le Fay
18
3 / 8 / 5
11,841
987
13,467
18,706
8,060
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Geb
Navacc
Geb
18
3 / 6 / 8
12,702
1,059
11,845
19,889
19,276
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ao Kuang
Sparkzxy
Ao Kuang
17
6 / 10 / 5
12,597
1,050
23,424
21,383
7,350
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Tsukuyomi
psydarkpt
Tsukuyomi
17
1 / 13 / 7
11,376
948
8,542
22,784
13,666
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

149
Kill Participation
45
43
Kills
13
13
Deaths
43
106
Assists
32
Player
Kills
Deaths
Assists
KDA
L
0
6
7
0.58
W
5
5
23
3.3
L
Morgan Le Fay
MarmaladeKing18
Morgan Le Fay
3
8
5
0.69
L
Geb
Navacc
Geb
3
6
8
1.17
W
Discordia
Peachymel
Discordia
10
0
23
21.5
L
Ao Kuang
Sparkzxy
Ao Kuang
6
10
5
0.85
W
Hachiman
chòw
Hachiman
16
3
18
8.33
L
Tsukuyomi
psydarkpt
Tsukuyomi
1
13
7
0.35
W
Hel
6
4
18
3.75
W
Scylla
6
1
24
18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,439
Damage
60,117
64,779
Taken
92,543
28,399
Mitigated
52,031
18,259
Healing
10,686
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,839
1,287
0
805
9,781
3,679
0
5,061
4,606
0
21,240
W
11,334
2,925
0
330
15,369
9,211
0
10,882
4,487
0
22,715
L
Morgan Le Fay
MarmaladeKing18
Morgan Le Fay
13,467
705
379
1,935
18,706
8,060
0
9,342
8,987
35,705
0
L
Geb
Navacc
Geb
11,845
634
0
1,469
19,889
19,276
0
10,568
8,913
26,239
0
W
Discordia
Peachymel
Discordia
25,409
1,263
411
1,383
6,133
2,363
0
4,179
1,954
60,326
0
L
Ao Kuang
Sparkzxy
Ao Kuang
23,424
4,113
462
4,342
21,383
7,350
0
12,191
9,027
37,002
0
W
Hachiman
chòw
Hachiman
21,260
12,783
0
0
16,568
6,331
0
11,975
4,593
0
38,876
L
Tsukuyomi
psydarkpt
Tsukuyomi
8,542
1,445
0
1,294
22,784
13,666
0
11,256
11,165
0
46,261
W
Hel
7,233
1,479
9,019
6,769
14,837
6,388
0
11,292
3,545
14,395
0
W
Scylla
17,203
1,305
0
347
11,872
4,106
0
10,408
1,464
30,370
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,505
Gold Earned
58,758
200
Minions Killed
231
7
Camps Cleared
9
1,097,073
Distance Traveled
1,047,268
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
10,242
854
32
3
0
124,374
1
W
Thor
12,378
1,032
17
1
2
193,189
1
L
Morgan Le Fay
11,841
987
49
4
3
220,499
0
L
Geb
12,702
1,059
40
3
0
259,496
0
W
Discordia
14,111
1,176
84
7
1
249,165
0
L
Ao Kuang
12,597
1,050
27
2
5
226,786
0
W
Hachiman
14,541
1,212
46
4
3
200,079
0
L
Tsukuyomi
11,376
948
83
7
1
216,113
0
W
Hel
12,538
1,045
15
1
1
226,513
0
W
Scylla
12,937
1,078
38
3
0
228,127
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role