Player Matchup

Khepri
Khepri
CallMePestilence
Khepri
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 40L
1,393 Elo+
Party 2
Zeus
Zeus
Humble_Hokage
Zeus
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,087 Elo+
Solo
Da Ji
Da Ji
TheProGamer27
Da Ji
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Bellona
Bellona
Trumanze
Bellona
Level 123
God Stats
1W - 2L
1,716 SR
Queue Stats
95W - 135L
1,348 Elo+
Solo
Thanatos
Thanatos
XxTkVenomxX
Thanatos
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,500 Elo+
Party 2
Team Averages
Level 51
1,543 SR
1,366 Elo+

VS

Team Averages
Level 104
1,369 SR
1,484 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
 
Janus
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
Davidalex956
Chiron
Level 121
God Stats
1W - 1L
1,241 SR
Queue Stats
36W - 33L
1,413 Elo+
Solo
Merlin
Merlin
SenorXXXL
Merlin
Level 114
God Stats
1W - 0L
1,138 SR
Queue Stats
9W - 10L
1,433 Elo+
Solo
Discordia
Discordia
Wh1teFant0m
Discordia
Level 28
God Stats
12W - 6L
1,464 SR
Queue Stats
282W - 208L
1,571 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 9 / 2
7,922
660
3,042
14,904
10,947
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
0 / 10 / 3
7,321
610
5,737
13,032
5,082
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

11
2 / 11 / 0
6,749
562
5,568
11,797
4,670
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bellona
Trumanze
Bellona
14
2 / 7 / 3
7,950
663
12,575
23,954
23,302
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Thanatos
XxTkVenomxX
Thanatos
16
4 / 5 / 3
8,479
707
9,450
9,749
4,386
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
17
3 / 2 / 31
9,726
811
11,990
14,706
17,464
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Janus
 
Janus
15
4 / 3 / 22
9,487
791
9,298
8,522
3,524
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Chiron
20
14 / 0 / 24
11,397
950
20,331
7,402
4,420
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Merlin
SenorXXXL
Merlin
16
7 / 3 / 23
9,926
827
9,982
9,508
3,646
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Discordia
Wh1teFant0m
Discordia
18
14 / 2 / 20
11,374
948
14,137
7,139
3,267
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
162
10
Kills
42
42
Deaths
10
11
Assists
120
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
3
2
31
9.25
W
Janus
 
Janus
4
3
22
5
L
2
9
2
0.33
W
Chiron
14
0
24
26
L
0
10
3
0.15
W
Merlin
SenorXXXL
Merlin
7
3
23
6.17
L
2
11
0
0.18
L
Bellona
Trumanze
Bellona
2
7
3
0.5
W
Discordia
Wh1teFant0m
Discordia
14
2
20
12
L
Thanatos
XxTkVenomxX
Thanatos
4
5
3
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,372
Damage
65,738
73,436
Taken
47,277
48,387
Mitigated
32,321
13,011
Healing
25,236
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
11,990
1,501
1,827
2,267
14,706
17,464
135
2,678
12,028
20,657
0
W
Janus
 
Janus
9,298
1,161
2,814
1,274
8,522
3,524
1,530
2,116
6,406
23,045
0
L
3,042
245
378
981
14,904
10,947
0
9,442
5,312
8,516
0
W
Chiron
20,331
11,891
5,491
4,051
7,402
4,420
2,724
942
6,460
0
34,363
L
5,737
312
0
463
13,032
5,082
0
9,074
3,817
18,133
0
W
Merlin
SenorXXXL
Merlin
9,982
1,753
905
2,877
9,508
3,646
608
1,232
8,276
19,872
0
L
5,568
869
128
297
11,797
4,670
0
6,077
5,513
0
8,124
L
Bellona
Trumanze
Bellona
12,575
1,700
833
6,303
23,954
23,302
0
13,003
10,561
0
25,692
W
Discordia
Wh1teFant0m
Discordia
14,137
1,525
2,342
1,388
7,139
3,267
1,066
1,811
5,328
25,028
0
L
Thanatos
XxTkVenomxX
Thanatos
9,450
2,670
534
3,094
9,749
4,386
0
6,743
2,826
0
12,792

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,421
Gold Earned
51,910
63
Minions Killed
139
0
Camps Cleared
0
846,587
Distance Traveled
1,020,278
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,726
811
30
3
0
217,458
0
W
Janus
9,487
791
36
3
0
182,945
0
L
Khepri
7,922
660
8
1
0
195,376
0
W
Chiron
11,397
950
28
2
0
199,065
0
L
Zeus
7,321
610
24
2
0
138,785
1
W
Merlin
9,926
827
21
2
0
204,453
0
L
Da Ji
6,749
562
5
0
0
126,887
0
L
Bellona
7,950
663
18
2
0
182,763
0
W
Discordia
11,374
948
24
2
0
216,357
0
L
Thanatos
8,479
707
8
1
0
202,776
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role