Player Matchup

Vamana
Vamana
AhsokaTheGreat
Vamana
Level 105
God Stats
1W - 0L
1,419 SR
Queue Stats
103W - 57L
1,799 Elo+
Party 1
Chang'e
Chang'e
GreenCesarLion67
Chang'e
Level 18
God Stats
17W - 7L
1,602 SR
Queue Stats
39W - 28L
1,572 Elo+
Solo
Hou Yi
Hou Yi
Midgetface07
Hou Yi
Level 24
God Stats
2W - 1L
1,752 SR
Queue Stats
60W - 23L
1,808 Elo+
Party 1
Team Averages
Level 49
1,591 SR
1,727 Elo+

VS

Team Averages
Level 77
1,493 SR
1,508 Elo+
Tiamat
Tiamat
ChrispyBacon1990
Tiamat
Level 86
God Stats
0W - 2L
1,308 SR
Queue Stats
214W - 202L
1,540 Elo+
Party 2
Yemoja
Yemoja
SaltySeaSerpent
Yemoja
Level 28
God Stats
1W - 2L
1,652 SR
Queue Stats
152W - 119L
1,505 Elo+
Party 2
Set
Set
sw1ngandam1ss
Set
Level 117
God Stats
2W - 1L
1,517 SR
Queue Stats
146W - 151L
1,480 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 0 / 7
11,413
761
11,022
16,097
18,084
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
2 / 3 / 7
9,859
657
10,381
10,608
3,480
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hou Yi
15
5 / 2 / 5
10,526
702
9,628
8,785
3,110
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 4 / 4
8,716
581
8,002
8,999
5,331
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
1 / 5 / 2
9,655
644
5,732
12,830
7,455
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
4 / 2 / 0
9,508
634
10,367
14,523
7,476
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
11
11
Kills
5
5
Deaths
11
19
Assists
6
Player
Kills
Deaths
Assists
KDA
W
4
0
7
7.5
L
0
4
4
0.5
W
2
3
7
1.83
W
Hou Yi
5
2
5
3.75
L
1
5
2
0.4
L
4
2
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,031
Damage
24,101
35,490
Taken
36,352
24,674
Mitigated
20,262
14,034
Healing
5,285
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,022
4,060
0
5,542
16,097
18,084
66
5,541
10,086
0
41,693
L
8,002
462
0
1,357
8,999
5,331
0
2,637
6,213
27,644
0
W
10,381
603
3,356
4,385
10,608
3,480
1,170
4,102
6,232
46,445
0
W
Hou Yi
9,628
3,337
0
751
8,785
3,110
1,638
3,237
5,438
0
38,554
L
5,732
730
910
847
12,830
7,455
0
2,954
9,596
23,937
0
L
10,367
2,357
0
2,171
14,523
7,476
0
4,013
10,162
0
41,441

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,798
Gold Earned
27,879
196
Minions Killed
148
0
Camps Cleared
0
830,848
Distance Traveled
775,589
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
11,413
761
49
3
0
289,365
3
L
Tiamat
8,716
581
47
3
0
263,614
7
W
Chang'e
9,859
657
76
5
0
273,939
1
W
Hou Yi
10,526
702
71
5
0
267,544
3
L
Yemoja
9,655
644
31
2
0
236,198
2
L
Set
9,508
634
70
5
0
275,777
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role