Player Matchup

Anubis
Anubis
 
Anubis
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nemesis
Nemesis
Jorleth9893
Nemesis
Level 27
God Stats
1W - 0L
1,308 SR
Queue Stats
117W - 138L
1,361 Elo+
Solo
Tiamat
Tiamat
SUCODESAPO
Tiamat
Level 28
God Stats
4W - 4L
1,416 SR
Queue Stats
176W - 219L
1,439 Elo+
Solo
Loki
Loki
dancoutocrd
Loki
Level 3
God Stats
2W - 1L
1,727 SR
Queue Stats
2W - 2L
1,698 Elo+
Solo
Apollo
Apollo
xUrikx
Apollo
Level 29
God Stats
3W - 2L
1,573 SR
Queue Stats
106W - 138L
1,426 Elo+
Party 1
Team Averages
Level 23
1,505 SR
1,485 Elo+

VS

Team Averages
Level 22
1,580 SR
1,464 Elo+
Morgan Le Fay
Morgan Le Fay
DarkMaster9797
Morgan Le Fay
Level 18
God Stats
11W - 9L
1,730 SR
Queue Stats
69W - 61L
1,519 Elo+
Solo
Anhur
Anhur
EuJogoMaisQVoce
Anhur
Level 8
God Stats
8W - 2L
1,837 SR
Queue Stats
23W - 10L
1,723 Elo+
Solo
Ganesha
Ganesha
HacheZetha
Ganesha
Level 25
God Stats
2W - 2L
1,715 SR
Queue Stats
145W - 177L
1,459 Elo+
Solo
He Bo
He Bo
yBrasil94
He Bo
Level 24
God Stats
1W - 4L
1,380 SR
Queue Stats
30W - 50L
1,321 Elo+
Party 2
Ra
Ra
yBrasil94
Ra
Level 36
God Stats
4W - 9L
1,239 SR
Queue Stats
251W - 372L
1,299 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
12
7 / 1 / 3
7,107
592
6,957
6,165
2,300
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Nemesis
Jorleth9893
Nemesis
9
1 / 4 / 5
5,780
482
3,095
7,328
1,727
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Tiamat
SUCODESAPO
Tiamat
12
3 / 4 / 1
7,330
611
3,772
5,157
2,035
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
3 / 3 / 2
6,366
531
2,396
5,563
1,789
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mace

Mace

+10
Physical Power

Apollo
xUrikx
Apollo
13
8 / 1 / 4
7,859
655
7,594
5,589
1,648
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
DarkMaster9797
Morgan Le Fay
10
1 / 5 / 0
6,025
502
4,678
7,740
2,412
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

12
7 / 1 / 0
7,532
628
5,758
6,801
2,271
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ganesha
HacheZetha
Ganesha
9
0 / 6 / 1
5,778
482
1,121
9,598
5,913
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

He Bo
yBrasil94
He Bo
9
3 / 6 / 0
5,961
497
2,878
8,325
1,547
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

10
1 / 7 / 0
5,801
483
3,258
8,088
2,223
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
13
22
Kills
12
13
Deaths
25
15
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
7
1
3
8.5
L
Morgan Le Fay
DarkMaster9797
Morgan Le Fay
1
5
0
0.2
L
7
1
0
7
L
Ganesha
HacheZetha
Ganesha
0
6
1
0.08
W
Nemesis
Jorleth9893
Nemesis
1
4
5
0.88
W
Tiamat
SUCODESAPO
Tiamat
3
4
1
0.88
W
3
3
2
1.33
W
Apollo
xUrikx
Apollo
8
1
4
10
L
He Bo
yBrasil94
He Bo
3
6
0
0.5
L
1
7
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,814
Damage
17,693
29,802
Taken
40,552
9,499
Mitigated
14,366
9,822
Healing
7,370
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
6,957
515
163
3,298
6,165
2,300
984
2,775
3,202
30,995
0
L
Morgan Le Fay
DarkMaster9797
Morgan Le Fay
4,678
127
0
824
7,740
2,412
0
2,050
5,650
33,250
0
L
5,758
3,239
0
3,045
6,801
2,271
1,194
2,707
3,788
0
33,118
L
Ganesha
HacheZetha
Ganesha
1,121
103
0
285
9,598
5,913
460
1,332
8,266
9,725
0
W
Nemesis
Jorleth9893
Nemesis
3,095
1,385
155
623
7,328
1,727
624
3,220
3,855
0
14,819
W
Tiamat
SUCODESAPO
Tiamat
3,772
1,441
0
1,068
5,157
2,035
850
361
4,783
24,260
0
W
2,396
677
0
1,808
5,563
1,789
0
1,511
3,954
0
23,158
W
Apollo
xUrikx
Apollo
7,594
4,833
0
2,707
5,589
1,648
1,257
3,264
2,073
0
42,653
L
He Bo
yBrasil94
He Bo
2,878
438
87
1,502
8,325
1,547
0
4,115
4,210
21,956
0
L
3,258
1,342
223
1,404
8,088
2,223
2,128
179
7,909
37,594
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,442
Gold Earned
31,097
260
Minions Killed
254
0
Camps Cleared
0
1,154,486
Distance Traveled
950,401
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
7,107
592
53
4
0
206,985
1
L
Morgan Le Fay
6,025
502
56
5
0
223,366
3
L
Anhur
7,532
628
69
6
0
136,983
0
L
Ganesha
5,778
482
0
0
0
210,445
0
W
Nemesis
5,780
482
25
2
0
269,857
1
W
Tiamat
7,330
611
50
4
0
209,143
1
W
Loki
6,366
531
45
4
0
243,714
0
W
Apollo
7,859
655
87
7
0
224,787
2
L
He Bo
5,961
497
37
3
0
180,803
1
L
Ra
5,801
483
92
8
0
198,804
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role