Player Matchup

Ao Kuang
Ao Kuang
 
Ao Kuang
Level 19
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
ENIU34
Terra
Level 30
God Stats
3W - 3L
1,500 SR
Queue Stats
4W - 5L
1,664 Elo+
Solo
Bacchus
Bacchus
MaximThunder
Bacchus
Level 11
God Stats
9W - 4L
1,730 SR
Queue Stats
12W - 6L
1,584 Elo+
Party 2
Cernunnos
Cernunnos
Reexani
Cernunnos
Level 103
God Stats
3W - 0L
1,290 SR
Queue Stats
15W - 9L
1,582 Elo+
Party 2
Ra
Ra
zaycmeoow
Ra
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 11L
1,715 Elo+
Solo
Team Averages
Level 33
1,504 SR
1,609 Elo+

VS

Team Averages
Level 16
1,727 SR
1,673 Elo+
Nemesis
Nemesis
Ghemotoc15
Nemesis
Level 14
God Stats
1W - 1L
1,840 SR
Queue Stats
14W - 16L
1,696 Elo+
Party 1
Gilgamesh
Gilgamesh
Ksen0nn
Gilgamesh
Level 29
God Stats
7W - 7L
1,516 SR
Queue Stats
192W - 192L
1,526 Elo+
Solo
Izanami
Izanami
Rheumour
Izanami
Level 11
God Stats
4W - 2L
1,727 SR
Queue Stats
5W - 6L
1,657 Elo+
Party 1
Fafnir
Fafnir
TheJamman
Fafnir
Level 13
God Stats
7W - 8L
1,820 SR
Queue Stats
9W - 8L
1,831 Elo+
Party 1
Kukulkan
Kukulkan
ViciousArbiter
Kukulkan
Level 13
God Stats
5W - 3L
1,730 SR
Queue Stats
10W - 9L
1,655 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
18
8 / 6 / 4
11,776
589
11,307
18,533
7,827
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Terra
ENIU34
Terra
15
3 / 4 / 11
9,267
463
13,737
18,521
10,440
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bacchus
MaximThunder
Bacchus
14
4 / 3 / 9
9,813
491
9,610
12,874
14,155
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cernunnos
Reexani
Cernunnos
16
10 / 1 / 13
11,109
555
16,831
11,110
4,405
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

16
4 / 9 / 8
10,443
522
6,617
12,347
4,433
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Ghemotoc15
Nemesis
15
5 / 4 / 5
9,754
488
9,704
15,292
7,461
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Gilgamesh
Ksen0nn
Gilgamesh
17
10 / 3 / 4
11,333
567
17,364
18,034
12,291
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Izanami
Rheumour
Izanami
13
0 / 8 / 2
8,181
409
8,150
15,182
4,586
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Fafnir
TheJamman
Fafnir
13
2 / 7 / 0
8,655
433
3,926
14,466
15,695
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Kukulkan
17
5 / 7 / 5
10,708
535
9,077
12,187
4,450
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
38
29
Kills
22
23
Deaths
29
45
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
 
Ao Kuang
8
6
4
1.67
W
Terra
ENIU34
Terra
3
4
11
2.13
L
Nemesis
Ghemotoc15
Nemesis
5
4
5
1.88
L
Gilgamesh
Ksen0nn
Gilgamesh
10
3
4
4
W
Bacchus
MaximThunder
Bacchus
4
3
9
2.83
W
Cernunnos
Reexani
Cernunnos
10
1
13
16.5
L
Izanami
Rheumour
Izanami
0
8
2
0.13
L
Fafnir
TheJamman
Fafnir
2
7
0
0.29
L
Kukulkan
5
7
5
1.07
W
4
9
8
0.89

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,102
Damage
48,221
73,385
Taken
75,161
41,260
Mitigated
44,483
23,925
Healing
10,473
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
 
Ao Kuang
11,307
5,019
560
5,873
18,533
7,827
4,681
3,679
14,854
65,806
0
W
Terra
ENIU34
Terra
13,737
3,477
2,332
4,082
18,521
10,440
644
3,385
15,136
51,134
0
L
Nemesis
Ghemotoc15
Nemesis
9,704
5,387
0
2,430
15,292
7,461
0
6,593
8,699
0
72,952
L
Gilgamesh
Ksen0nn
Gilgamesh
17,364
4,933
0
870
18,034
12,291
1,086
11,192
6,842
0
66,217
W
Bacchus
MaximThunder
Bacchus
9,610
1,246
1,182
1,868
12,874
14,155
0
2,795
10,079
24,582
0
W
Cernunnos
Reexani
Cernunnos
16,831
7,817
0
5,455
11,110
4,405
2,755
1,842
9,268
0
67,699
L
Izanami
Rheumour
Izanami
8,150
5,778
0
4,514
15,182
4,586
0
7,011
8,171
0
68,983
L
Fafnir
TheJamman
Fafnir
3,926
855
0
2,175
14,466
15,695
0
7,079
7,387
15,036
0
L
Kukulkan
9,077
1,071
0
484
12,187
4,450
43
9,396
2,791
47,578
0
W
6,617
1,065
828
1,745
12,347
4,433
830
1,302
11,045
54,313
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,408
Gold Earned
48,631
399
Minions Killed
456
0
Camps Cleared
0
1,708,770
Distance Traveled
1,718,625
16
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
11,776
589
118
6
0
342,259
1
W
Terra
9,267
463
63
3
0
323,670
0
L
Nemesis
9,754
488
119
6
0
384,093
6
L
Gilgamesh
11,333
567
104
5
0
391,116
1
W
Bacchus
9,813
491
30
2
0
346,668
7
W
Cernunnos
11,109
555
102
5
0
348,437
3
L
Izanami
8,181
409
133
7
0
291,056
6
L
Fafnir
8,655
433
16
1
0
304,084
2
L
Kukulkan
10,708
535
84
4
0
348,276
0
W
Ra
10,443
522
86
4
0
347,736
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role