Player Matchup

Terra
Terra
BLoodburniNG-29
Terra
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
163W - 65L
1,706 Elo+
Party 1
Rama
Rama
CraQHOT
Rama
Level 64
God Stats
13W - 5L
1,917 SR
Queue Stats
272W - 123L
1,704 Elo+
Party 1
Apollo
Apollo
Susano-_-Link77
Apollo
Level 160
God Stats
3W - 4L
1,441 SR
Queue Stats
478W - 281L
1,672 Elo+
Party 1
Sol
Sol
YD_YouGs
Sol
Level 130
God Stats
2W - 0L
1,500 SR
Queue Stats
91W - 62L
1,677 Elo+
Party 1
Zhong Kui
Zhong Kui
ZWS_TwiSster
Zhong Kui
Level 160
God Stats
17W - 1L
1,843 SR
Queue Stats
446W - 240L
1,685 Elo+
Party 1
Team Averages
Level 134
1,640 SR
1,689 Elo+

VS

Team Averages
Level 124
1,580 SR
1,630 Elo+
Tyr
Tyr
HikingHen3918
Tyr
Level 146
God Stats
3W - 4L
1,516 SR
Queue Stats
241W - 203L
1,567 Elo+
Party 2
Awilix
Awilix
II Dr Panda II
Awilix
Level 129
God Stats
0W - 1L
1,208 SR
Queue Stats
276W - 228L
1,638 Elo+
Party 2
Tiamat
Tiamat
Lanthode
Tiamat
Level 121
God Stats
16W - 14L
1,580 SR
Queue Stats
300W - 214L
1,638 Elo+
Party 2
Anhur
Anhur
No Styley
Anhur
Level 160
God Stats
0W - 1L
1,895 SR
Queue Stats
35W - 23L
1,703 Elo+
Solo
Sobek
Sobek
ShadesReign
Sobek
Level 65
God Stats
6W - 4L
1,701 SR
Queue Stats
126W - 84L
1,605 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 1 / 2
5,622
562
1,338
6,927
2,030
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rama
CraQHOT
Rama
10
2 / 2 / 3
5,977
598
8,029
7,583
1,710
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

12
5 / 1 / 1
6,612
661
3,889
4,780
1,543
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
0 / 0 / 0
5,513
551
1,221
4,059
1,206
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Zhong Kui
ZWS_TwiSster
Zhong Kui
11
1 / 0 / 2
6,185
619
3,790
3,464
2,288
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 0
5,787
579
893
5,749
3,264
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

10
0 / 2 / 0
5,308
531
1,481
6,225
1,769
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tiamat
Lanthode
Tiamat
11
2 / 0 / 0
6,370
637
5,462
2,751
1,204
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Anhur
No Styley
Anhur
7
1 / 6 / 1
5,145
515
4,307
6,994
1,242
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
1 / 0 / 1
5,647
565
2,561
8,596
3,149
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
6
10
Kills
4
4
Deaths
10
8
Assists
2
Player
Kills
Deaths
Assists
KDA
W
2
1
2
3
W
Rama
CraQHOT
Rama
2
2
3
1.75
L
0
2
0
0
L
0
2
0
0
L
Tiamat
Lanthode
Tiamat
2
0
0
2
L
Anhur
No Styley
Anhur
1
6
1
0.25
L
1
0
1
1.5
W
5
1
1
5.5
W
0
0
0
0
W
Zhong Kui
ZWS_TwiSster
Zhong Kui
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,267
Damage
14,704
26,813
Taken
30,315
8,777
Mitigated
10,628
12,077
Healing
9,128
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,338
227
690
3,129
6,927
2,030
0
2,322
4,605
8,615
0
W
Rama
CraQHOT
Rama
8,029
6,307
0
2,840
7,583
1,710
40
1,646
5,937
0
39,340
L
893
0
0
2,678
5,749
3,264
0
3,022
2,727
0
23,730
L
1,481
661
0
627
6,225
1,769
0
1,341
4,884
0
33,448
L
Tiamat
Lanthode
Tiamat
5,462
287
0
2,055
2,751
1,204
0
594
2,157
40,940
0
L
Anhur
No Styley
Anhur
4,307
2,203
0
1,254
6,994
1,242
0
429
6,565
0
18,242
L
2,561
379
0
2,514
8,596
3,149
0
963
7,633
11,530
0
W
3,889
1,955
0
248
4,780
1,543
0
1,515
3,265
0
43,828
W
1,221
0
0
2,289
4,059
1,206
0
2,448
1,611
32,909
0
W
Zhong Kui
ZWS_TwiSster
Zhong Kui
3,790
1,340
0
2,881
3,464
2,288
0
92
3,372
26,579
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,909
Gold Earned
28,257
325
Minions Killed
295
0
Camps Cleared
0
992,030
Distance Traveled
1,020,273
22
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
5,622
562
12
1
0
209,555
6
W
Rama
5,977
598
76
8
0
194,634
4
L
Tyr
5,787
579
73
7
0
206,050
4
L
Awilix
5,308
531
61
6
0
224,714
2
L
Tiamat
6,370
637
104
10
0
225,431
4
L
Anhur
5,145
515
37
4
0
153,929
2
L
Sobek
5,647
565
20
2
0
210,149
3
W
Apollo
6,612
661
81
8
0
218,717
2
W
Sol
5,513
551
91
9
0
197,551
6
W
Zhong Kui
6,185
619
65
7
0
171,573
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role