Player Matchup

Eset
Eset
 
Eset
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mercury
Mercury
Dessko787
Mercury
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Medusa
Medusa
JacobSnape4
Medusa
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 6L
1,230 Elo+
Party 2
Team Averages
Level 35
1,500 SR
1,410 Elo+

VS

Team Averages
Level 50
1,597 SR
1,383 Elo+
Sun Wukong
Sun Wukong
DB4U2NV
Sun Wukong
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 102L
1,306 Elo+
Party 1
Hou Yi
Hou Yi
SumPifffArmors
Hou Yi
Level 11
God Stats
2W - 2L
1,827 SR
Queue Stats
106W - 124L
1,392 Elo+
Party 1
Hera
Hera
denee215
Hera
Level 81
God Stats
11W - 18L
1,465 SR
Queue Stats
115W - 156L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
13
2 / 1 / 8
8,455
705
7,928
4,446
1,463
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mercury
Dessko787
Mercury
3
0 / 3 / 1
6,110
509
214
2,084
510
Medusa
15
9 / 1 / 2
9,802
817
11,514
8,265
3,558
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DB4U2NV
Sun Wukong
11
2 / 2 / 3
8,892
741
2,904
8,613
6,648
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
3 / 5 / 2
8,144
679
3,901
9,165
2,903
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hera
10
0 / 4 / 3
7,125
594
3,599
5,814
1,802
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
13
11
Kills
5
5
Deaths
11
11
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Eset
 
Eset
2
1
8
6
L
Sun Wukong
DB4U2NV
Sun Wukong
2
2
3
1.75
W
Mercury
Dessko787
Mercury
0
3
1
0.17
W
Medusa
9
1
2
10
L
3
5
2
0.8
L
Hera
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,656
Damage
10,404
14,795
Taken
23,592
5,531
Mitigated
11,353
1,962
Healing
3,169
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
 
Eset
7,928
545
84
878
4,446
1,463
258
1,251
3,195
21,633
0
L
Sun Wukong
DB4U2NV
Sun Wukong
2,904
566
0
1,282
8,613
6,648
387
3,031
5,186
0
21,020
W
Mercury
Dessko787
Mercury
214
94
0
0
2,084
510
0
379
1,705
0
214
W
Medusa
11,514
3,471
0
1,000
8,265
3,558
942
1,969
6,296
0
51,184
L
3,901
1,944
0
1,232
9,165
2,903
406
2,931
5,900
0
18,915
L
Hera
3,599
317
0
655
5,814
1,802
352
1,071
4,578
16,471
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,367
Gold Earned
24,161
121
Minions Killed
107
0
Camps Cleared
0
485,285
Distance Traveled
619,165
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
8,455
705
45
4
0
218,874
2
L
Sun Wukong
8,892
741
28
2
0
216,060
3
W
Mercury
6,110
509
0
0
0
53,886
0
W
Medusa
9,802
817
76
6
0
212,525
1
L
Hou Yi
8,144
679
43
4
0
206,393
1
L
Hera
7,125
594
36
3
0
196,712
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role