Player Matchup

Ymir
Ymir
Gold V
 
Ymir
Gold V
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nemesis
Nemesis
Gold IV
Ferdinando19
Nemesis
Gold IV
Level 129
God Stats
11W - 7L
1,662 SR
Queue Stats
157W - 167L
1,415 MMR
Solo
Discordia
Discordia
Bronze III
Irasue
Discordia
Bronze III
Level 78
God Stats
1W - 0L
1,874 SR
Queue Stats
7W - 7L
1,418 MMR
Solo
Vamana
Vamana
Gold IV
shmackshmack
Vamana
Gold IV
Level 136
God Stats
1W - 1L
1,291 SR
Queue Stats
183W - 183L
1,412 MMR
Solo
Chiron
Chiron
Gold V
ηуÇяysis
Chiron
Gold V
Level 160
God Stats
2W - 2L
1,296 SR
Queue Stats
115W - 111L
1,396 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 130
1,525 SR
1,428 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 102
1,590 SR
1,409 MMR
Guan Yu
Guan Yu
Gold V
GiveM3UrToes
Guan Yu
Gold V
Level 105
God Stats
0W - 2L
1,696 SR
Queue Stats
33W - 36L
1,422 MMR
Solo
Hou Yi
Hou Yi
Silver II
ItsYoshiro
Hou Yi
Silver II
Level 105
God Stats
0W - 2L
1,546 SR
Queue Stats
4W - 8L
1,421 MMR
Solo
Cerberus
Cerberus
Bronze III
KILLAMEISTER
Cerberus
Bronze III
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 37L
1,354 MMR
Party 1
Awilix
Awilix
Bronze III
KidGohan11
Awilix
Bronze III
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 40L
1,421 MMR
Party 1
Agni
Agni
Gold III
Wizardean
Agni
Gold III
Level 160
God Stats
133W - 91L
1,710 SR
Queue Stats
848W - 856L
1,426 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
11
2 / 0 / 11
7,993
571
3,460
6,468
3,070
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Nemesis
Ferdinando19
Nemesis
13
7 / 1 / 3
8,532
609
7,915
7,502
2,662
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Discordia
Irasue
Discordia
13
4 / 0 / 4
8,317
594
5,809
6,212
1,959
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Vamana
14
2 / 1 / 7
8,251
589
9,428
8,628
7,417
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Chiron
15
8 / 2 / 2
9,675
691
7,747
9,133
3,124
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bans
SetGilgameshTsukuyomiPersephoneAthena

VS

Bans
TiamatCthulhuRatatoskrAresGanesha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
GiveM3UrToes
Guan Yu
12
1 / 2 / 0
6,880
491
5,242
10,353
7,935
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hou Yi
ItsYoshiro
Hou Yi
11
0 / 4 / 2
6,425
459
4,012
6,806
1,760
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
KILLAMEISTER
Cerberus
8
1 / 7 / 0
5,972
427
2,671
12,299
8,263
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Awilix
KidGohan11
Awilix
7
0 / 6 / 1
5,375
384
1,387
10,034
2,660
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Agni
12
2 / 4 / 0
7,111
508
4,454
7,215
2,027
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
7
23
Kills
4
4
Deaths
23
27
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
2
0
11
7.5
W
Nemesis
Ferdinando19
Nemesis
7
1
3
8.5
L
Guan Yu
GiveM3UrToes
Guan Yu
1
2
0
0.5
W
Discordia
Irasue
Discordia
4
0
4
6
L
Hou Yi
ItsYoshiro
Hou Yi
0
4
2
0.25
L
Cerberus
KILLAMEISTER
Cerberus
1
7
0
0.14
L
Awilix
KidGohan11
Awilix
0
6
1
0.08
L
Agni
2
4
0
0.5
W
Vamana
2
1
7
5.5
W
Chiron
8
2
2
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,359
Damage
17,766
37,943
Taken
46,707
18,232
Mitigated
22,645
13,123
Healing
9,336
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
3,460
1,051
0
3,208
6,468
3,070
465
1,300
5,153
14,374
0
W
Nemesis
Ferdinando19
Nemesis
7,915
5,013
0
963
7,502
2,662
210
826
6,569
0
49,803
L
Guan Yu
GiveM3UrToes
Guan Yu
5,242
955
416
3,142
10,353
7,935
422
353
9,984
0
37,290
W
Discordia
Irasue
Discordia
5,809
612
0
2,148
6,212
1,959
64
1,731
4,373
49,564
0
L
Hou Yi
ItsYoshiro
Hou Yi
4,012
1,271
0
2,099
6,806
1,760
0
1,107
5,655
0
27,015
L
Cerberus
KILLAMEISTER
Cerberus
2,671
697
0
1,314
12,299
8,263
0
4,360
7,765
15,687
0
L
Awilix
KidGohan11
Awilix
1,387
453
0
1,420
10,034
2,660
0
1,798
8,127
0
21,163
L
Agni
4,454
624
0
945
7,215
2,027
0
1,043
5,907
33,802
0
W
Vamana
9,428
5,221
0
2,597
8,628
7,417
2,113
1,145
7,460
0
52,683
W
Chiron
7,747
3,749
149
4,058
9,133
3,124
2,712
1,782
7,263
0
58,627

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,768
Gold Earned
31,763
432
Minions Killed
275
0
Camps Cleared
0
1,418,595
Distance Traveled
1,188,274
18
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
7,993
571
15
1
0
283,817
3
W
Nemesis
8,532
609
97
7
0
305,205
0
L
Guan Yu
6,880
491
77
6
0
253,826
1
W
Discordia
8,317
594
103
7
0
287,166
5
L
Hou Yi
6,425
459
45
3
0
228,226
3
L
Cerberus
5,972
427
42
3
0
228,522
0
L
Awilix
5,375
384
46
3
0
271,292
2
L
Agni
7,111
508
65
5
0
206,408
1
W
Vamana
8,251
589
93
7
0
287,358
2
W
Chiron
9,675
691
124
9
0
255,049
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role