Player Matchup

Nemesis
Nemesis
Kakkoii1
Nemesis
Level 28
God Stats
42W - 41L
1,531 SR
Queue Stats
188W - 195L
1,533 Elo+
Solo
Thor
Thor
NFx_ReMiXz
Thor
Level 13
God Stats
1W - 5L
1,525 SR
Queue Stats
14W - 17L
1,447 Elo+
Solo
Sol
Sol
WOLFERTRX
Sol
Level 29
God Stats
32W - 22L
1,486 SR
Queue Stats
117W - 104L
1,451 Elo+
Party 1
Aphrodite
Aphrodite
hormiga-mejor
Aphrodite
Level 21
God Stats
21W - 28L
1,474 SR
Queue Stats
27W - 38L
1,425 Elo+
Party 1
Agni
Agni
sebaxtian202
Agni
Level 26
God Stats
8W - 10L
1,411 SR
Queue Stats
95W - 82L
1,508 Elo+
Solo
Team Averages
Level 23
1,485 SR
1,473 Elo+

VS

Team Averages
Level 17
1,457 SR
1,457 Elo+
Yemoja
Yemoja
Aaron_Lairwin
Yemoja
Level 24
God Stats
11W - 8L
1,528 SR
Queue Stats
15W - 12L
1,385 Elo+
Solo
Vulcan
Vulcan
BlackFarba
Vulcan
Level 18
God Stats
5W - 11L
1,296 SR
Queue Stats
32W - 46L
1,447 Elo+
Solo
Fenrir
Fenrir
ChefJerg
Fenrir
Level 16
God Stats
16W - 21L
1,480 SR
Queue Stats
114W - 117L
1,470 Elo+
Solo
Jormungandr
Jormungandr
etherrael
Jormungandr
Level 16
God Stats
3W - 4L
1,155 SR
Queue Stats
79W - 95L
1,498 Elo+
Solo
Medusa
Medusa
srandre32
Medusa
Level 13
God Stats
2W - 0L
1,824 SR
Queue Stats
15W - 11L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Kakkoii1
Nemesis
9
0 / 3 / 1
5,111
465
1,882
5,561
1,765
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

9
1 / 3 / 0
5,291
481
1,527
6,577
1,956
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

8
0 / 1 / 0
4,617
420
2,875
3,731
859
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Aphrodite
hormiga-mejor
Aphrodite
8
0 / 2 / 0
4,634
421
1,696
4,412
1,411
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes

Shoes

+6%
Movement Speed

12
2 / 4 / 0
6,487
590
2,722
4,819
1,371
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 0 / 4
5,634
512
1,103
4,192
1,540
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Vulcan
BlackFarba
Vulcan
11
1 / 2 / 2
6,267
570
2,482
4,265
1,465
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Fenrir
ChefJerg
Fenrir
11
8 / 0 / 0
6,613
601
5,570
5,647
2,101
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jormungandr
etherrael
Jormungandr
12
3 / 1 / 0
6,541
595
2,929
4,173
2,844
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Medusa
srandre32
Medusa
8
0 / 0 / 0
4,582
417
1,609
3,152
924
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
18
3
Kills
12
13
Deaths
3
1
Assists
6
Player
Kills
Deaths
Assists
KDA
W
0
0
4
2
W
Vulcan
BlackFarba
Vulcan
1
2
2
1
W
Fenrir
ChefJerg
Fenrir
8
0
0
8
L
Nemesis
Kakkoii1
Nemesis
0
3
1
0.17
L
1
3
0
0.33
L
0
1
0
0
W
Jormungandr
etherrael
Jormungandr
3
1
0
3
L
Aphrodite
hormiga-mejor
Aphrodite
0
2
0
0
L
2
4
0
0.5
W
Medusa
srandre32
Medusa
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,702
Damage
13,693
25,100
Taken
21,429
7,362
Mitigated
8,874
6,793
Healing
4,895
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,103
200
1,528
761
4,192
1,540
372
2,749
1,443
11,173
0
W
Vulcan
BlackFarba
Vulcan
2,482
887
0
1,032
4,265
1,465
807
1,357
2,908
31,231
0
W
Fenrir
ChefJerg
Fenrir
5,570
1,787
0
957
5,647
2,101
546
1,532
4,115
0
31,965
L
Nemesis
Kakkoii1
Nemesis
1,882
1,157
0
748
5,561
1,765
333
2,333
3,204
0
16,224
L
1,527
593
0
1,294
6,577
1,956
164
1,775
4,786
0
21,381
L
2,875
125
0
341
3,731
859
765
307
3,424
16,549
0
W
Jormungandr
etherrael
Jormungandr
2,929
679
0
617
4,173
2,844
580
0
4,173
30,509
0
L
Aphrodite
hormiga-mejor
Aphrodite
1,696
110
1,940
2,220
4,412
1,411
443
558
3,854
23,039
0
L
2,722
132
0
250
4,819
1,371
119
1,275
3,318
41,377
0
W
Medusa
srandre32
Medusa
1,609
413
0
0
3,152
924
442
1,655
1,497
0
18,019

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,140
Gold Earned
29,637
248
Minions Killed
247
0
Camps Cleared
0
942,715
Distance Traveled
956,450
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
5,634
512
18
2
0
194,975
2
W
Vulcan
6,267
570
71
6
0
204,315
0
W
Fenrir
6,613
601
63
6
0
235,838
0
L
Nemesis
5,111
465
40
4
0
183,537
0
L
Thor
5,291
481
49
4
0
210,044
0
L
Sol
4,617
420
30
3
0
173,088
0
W
Jormungandr
6,541
595
68
6
0
152,614
1
L
Aphrodite
4,634
421
42
4
0
180,962
3
L
Agni
6,487
590
87
8
0
195,084
2
W
Medusa
4,582
417
27
2
0
168,708
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role