Player Matchup

Morgan Le Fay
Morgan Le Fay
DevilCult
Morgan Le Fay
Level 89
God Stats
47W - 38L
1,559 SR
Queue Stats
114W - 91L
1,554 Elo+
Solo
Mercury
Mercury
DiegoCrumbs
Mercury
Level 128
God Stats
2W - 1L
1,509 SR
Queue Stats
60W - 33L
1,762 Elo+
Party 2
Odin
Odin
HarmuTheGreatPoo
Odin
Level 126
God Stats
5W - 0L
1,999 SR
Queue Stats
56W - 45L
1,631 Elo+
Party 2
Thoth
Thoth
TImmyTails
Thoth
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 7L
1,385 Elo+
Party 2
Cthulhu
Cthulhu
khanadin
Cthulhu
Level 125
God Stats
3W - 0L
1,912 SR
Queue Stats
41W - 28L
1,656 Elo+
Party 2
Team Averages
Level 95
1,696 SR
1,598 Elo+

VS

Team Averages
Level 59
1,533 SR
1,493 Elo+
Izanami
Izanami
Kirito4200
Izanami
Level 129
God Stats
0W - 1L
1,252 SR
Queue Stats
8W - 10L
1,424 Elo+
Party 1
Cthulhu
Cthulhu
Unsung97
Cthulhu
Level 2
God Stats
4W - 5L
1,368 SR
Queue Stats
4W - 6L
1,257 Elo+
Party 1
Hera
Hera
Viceless
Hera
Level 42
God Stats
39W - 25L
1,550 SR
Queue Stats
1,152W - 1,075L
1,542 Elo+
Solo
Skadi
Skadi
Woodzyy1
Skadi
Level 36
God Stats
10W - 7L
1,622 SR
Queue Stats
84W - 58L
1,593 Elo+
Solo
Scylla
Scylla
slammincody
Scylla
Level 87
God Stats
0W - 1L
1,871 SR
Queue Stats
26W - 18L
1,647 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
DevilCult
Morgan Le Fay
16
0 / 0 / 0
11,470
717
0
0
0
Mercury
DiegoCrumbs
Mercury
20
27 / 9 / 10
21,210
1,326
43,339
40,698
18,059
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

20
5 / 5 / 19
16,343
1,021
17,489
21,588
22,917
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Thoth
20
2 / 7 / 8
13,969
873
6,124
16,921
7,602
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cthulhu
khanadin
Cthulhu
20
5 / 1 / 28
17,586
1,099
35,074
41,275
59,353
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Team 1 Tickets

10

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Kirito4200
Izanami
20
4 / 14 / 13
15,432
965
23,361
28,378
16,045
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Cthulhu
Unsung97
Cthulhu
20
1 / 4 / 13
15,736
984
9,979
19,992
27,000
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hera
20
7 / 8 / 9
16,613
1,038
25,510
20,531
18,316
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Skadi
Woodzyy1
Skadi
20
9 / 6 / 8
17,323
1,083
36,191
22,722
12,577
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Scylla
20
1 / 7 / 12
14,229
889
19,542
15,121
7,183
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
77
39
Kills
22
22
Deaths
39
65
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
DevilCult
Morgan Le Fay
0
0
0
0
W
Mercury
DiegoCrumbs
Mercury
27
9
10
3.56
W
5
5
19
2.9
L
Izanami
Kirito4200
Izanami
4
14
13
0.75
W
Thoth
2
7
8
0.86
L
Cthulhu
Unsung97
Cthulhu
1
4
13
1.88
L
Hera
7
8
9
1.44
L
Skadi
Woodzyy1
Skadi
9
6
8
2.17
W
Cthulhu
khanadin
Cthulhu
5
1
28
19
L
Scylla
1
7
12
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,026
Damage
114,583
120,482
Taken
106,744
107,931
Mitigated
81,121
6,590
Healing
12,521
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
DevilCult
Morgan Le Fay
0
0
0
0
0
0
0
0
0
0
0
W
Mercury
DiegoCrumbs
Mercury
43,339
30,966
0
4,690
40,698
18,059
0
16,452
23,995
0
83,866
W
17,489
1,677
0
0
21,588
22,917
0
9,251
12,140
0
37,784
L
Izanami
Kirito4200
Izanami
23,361
12,626
0
2,808
28,378
16,045
0
8,462
19,676
0
54,128
W
Thoth
6,124
1,308
0
153
16,921
7,602
0
8,033
8,725
28,872
0
L
Cthulhu
Unsung97
Cthulhu
9,979
1,447
822
3,363
19,992
27,000
0
11,529
7,956
20,868
0
L
Hera
25,510
6,026
0
0
20,531
18,316
0
6,750
13,494
66,806
0
L
Skadi
Woodzyy1
Skadi
36,191
19,095
0
4,929
22,722
12,577
0
8,798
13,714
0
81,336
W
Cthulhu
khanadin
Cthulhu
35,074
3,206
635
1,112
41,275
59,353
0
20,009
20,591
82,717
0
L
Scylla
19,542
700
0
599
15,121
7,183
0
4,355
10,706
43,155
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

80,578
Gold Earned
79,333
298
Minions Killed
368
5
Camps Cleared
14
1,305,588
Distance Traveled
1,487,953
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
11,470
717
0
0
0
0
0
W
Mercury
21,210
1,326
73
5
4
358,286
1
W
Odin
16,343
1,021
49
3
0
340,530
3
L
Izanami
15,432
965
71
4
0
274,818
0
W
Thoth
13,969
873
48
3
0
241,104
5
L
Cthulhu
15,736
984
20
1
1
269,851
0
L
Hera
16,613
1,038
87
5
5
331,452
3
L
Skadi
17,323
1,083
121
8
7
297,510
0
W
Cthulhu
17,586
1,099
128
8
1
365,668
1
L
Scylla
14,229
889
69
4
1
314,322
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role