Player Matchup

Tsukuyomi
Tsukuyomi
DeadlyHolloW505
Tsukuyomi
Level 18
God Stats
0W - 1L
1,722 SR
Queue Stats
33W - 26L
1,577 Elo+
Solo
Kuzenbo
Kuzenbo
Douchekop
Kuzenbo
Level 27
God Stats
1W - 1L
1,707 SR
Queue Stats
21W - 21L
1,527 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
DrME9672
Morgan Le Fay
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
237W - 192L
1,678 Elo+
Solo
Skadi
Skadi
PrincessToxic12
Skadi
Level 29
God Stats
13W - 12L
1,594 SR
Queue Stats
122W - 97L
1,630 Elo+
Solo
Mulan
Mulan
Suicidaldurb
Mulan
Level 14
God Stats
4W - 4L
1,887 SR
Queue Stats
148W - 92L
1,592 Elo+
Solo
Team Averages
Level 20
1,682 SR
1,601 Elo+

VS

Team Averages
Level 16
1,576 SR
1,616 Elo+
Cthulhu
Cthulhu
Gumbigo
Cthulhu
Level 18
God Stats
6W - 10L
1,374 SR
Queue Stats
59W - 69L
1,427 Elo+
Solo
Vamana
Vamana
JK HARBLEU JK
Vamana
Level 22
God Stats
6W - 3L
1,749 SR
Queue Stats
86W - 45L
1,684 Elo+
Party 1
Ra
Ra
Juanbikerz
Ra
Level 10
God Stats
2W - 0L
1,500 SR
Queue Stats
27W - 15L
1,591 Elo+
Solo
Neith
Neith
PlzworkXD
Neith
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 5L
1,768 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Sad Crumpet
Morgan Le Fay
Level 29
God Stats
19W - 8L
1,755 SR
Queue Stats
322W - 210L
1,609 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
DeadlyHolloW505
Tsukuyomi
7
0 / 4 / 0
5,633
402
2,886
6,649
1,861
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Kuzenbo
Douchekop
Kuzenbo
9
0 / 2 / 0
5,754
411
1,964
11,526
7,118
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Morgan Le Fay
DrME9672
Morgan Le Fay
11
0 / 2 / 0
6,303
450
5,692
7,439
2,510
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
4 / 4 / 0
7,881
563
7,804
9,965
3,105
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

13
3 / 1 / 0
7,943
567
7,122
11,888
8,713
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Gumbigo
Cthulhu
11
2 / 0 / 5
7,118
508
6,852
9,035
8,174
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

14
3 / 1 / 3
8,474
605
2,812
9,868
4,129
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

14
1 / 3 / 0
8,179
584
4,836
7,078
2,886
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
PlzworkXD
Neith
15
3 / 3 / 1
8,796
628
5,980
9,556
3,103
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Morgan Le Fay
Sad Crumpet
Morgan Le Fay
14
4 / 0 / 4
8,809
629
10,346
10,086
4,089
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
26
7
Kills
13
13
Deaths
7
0
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
DeadlyHolloW505
Tsukuyomi
0
4
0
0
L
Kuzenbo
Douchekop
Kuzenbo
0
2
0
0
L
Morgan Le Fay
DrME9672
Morgan Le Fay
0
2
0
0
W
Cthulhu
Gumbigo
Cthulhu
2
0
5
4.5
W
3
1
3
4.5
W
1
3
0
0.33
W
Neith
PlzworkXD
Neith
3
3
1
1.17
L
4
4
0
1
W
Morgan Le Fay
Sad Crumpet
Morgan Le Fay
4
0
4
6
L
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,468
Damage
30,826
47,467
Taken
45,623
23,307
Mitigated
22,381
12,589
Healing
12,076
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
DeadlyHolloW505
Tsukuyomi
2,886
1,334
0
1,058
6,649
1,861
0
1,291
5,334
0
25,055
L
Kuzenbo
Douchekop
Kuzenbo
1,964
631
0
2,792
11,526
7,118
0
6,725
4,483
19,332
0
L
Morgan Le Fay
DrME9672
Morgan Le Fay
5,692
269
0
1,318
7,439
2,510
108
4,780
2,539
39,044
0
W
Cthulhu
Gumbigo
Cthulhu
6,852
429
223
1,356
9,035
8,174
43
2,682
6,353
20,213
0
W
2,812
1,090
0
1,905
9,868
4,129
0
1,560
8,308
0
61,131
W
4,836
226
185
3,144
7,078
2,886
563
0
7,078
46,721
0
W
Neith
PlzworkXD
Neith
5,980
2,528
0
2,321
9,556
3,103
2,112
386
9,170
0
59,819
L
7,804
3,530
0
2,674
9,965
3,105
0
1,025
8,850
0
53,706
W
Morgan Le Fay
Sad Crumpet
Morgan Le Fay
10,346
1,043
0
2,942
10,086
4,089
396
3,028
7,058
66,157
0
L
7,122
844
0
4,747
11,888
8,713
0
6,907
4,227
0
47,676

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,514
Gold Earned
41,376
352
Minions Killed
518
0
Camps Cleared
0
1,184,693
Distance Traveled
1,371,422
14
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
5,633
402
56
4
0
166,556
2
L
Kuzenbo
5,754
411
26
2
0
238,701
3
L
Morgan Le Fay
6,303
450
79
6
0
269,070
2
W
Cthulhu
7,118
508
41
3
0
316,985
1
W
Vamana
8,474
605
110
8
0
292,904
5
W
Ra
8,179
584
125
9
0
254,151
3
W
Neith
8,796
628
122
9
0
228,947
2
L
Skadi
7,881
563
95
7
0
248,186
2
W
Morgan Le Fay
8,809
629
120
9
0
278,435
3
L
Mulan
7,943
567
96
7
0
262,180
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role