Player Matchup

Fenrir
Fenrir
ExoRagnaroek
Fenrir
Level 20
God Stats
17W - 22L
1,377 SR
Queue Stats
35W - 55L
1,051 Elo+
Party 1
Skadi
Skadi
Fafnir21061993
Skadi
Level 6
God Stats
15W - 19L
1,282 SR
Queue Stats
102W - 134L
1,320 Elo+
Party 1
Eset
Eset
HealYouBaby
Eset
Level 5
God Stats
1W - 3L
1,334 SR
Queue Stats
2W - 4L
1,352 Elo+
Party 3
Izanami
Izanami
Krey3
Izanami
Level 26
God Stats
22W - 26L
1,418 SR
Queue Stats
57W - 81L
1,436 Elo+
Party 3
Set
Set
PurpelCat
Set
Level 17
God Stats
1W - 1L
1,602 SR
Queue Stats
6W - 10L
1,425 Elo+
Party 3
Team Averages
Level 15
1,402 SR
1,317 Elo+

VS

Team Averages
Level 23
1,368 SR
1,281 Elo+
Pele
Pele
 
Pele
Level 13
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
FaIL3D
Anubis
Level 25
God Stats
3W - 0L
1,500 SR
Queue Stats
9W - 6L
1,226 Elo+
Party 2
Neith
Neith
GhostRaptor92
Neith
Level 26
God Stats
3W - 5L
1,171 SR
Queue Stats
9W - 10L
1,226 Elo+
Party 2
Thanatos
Thanatos
Rosenow
Thanatos
Level 29
God Stats
6W - 2L
1,171 SR
Queue Stats
9W - 8L
1,226 Elo+
Party 2
Ymir
Ymir
Silex92
Ymir
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 10L
1,226 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
15
5 / 7 / 2
10,155
484
6,528
17,004
8,635
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

18
2 / 5 / 1
11,214
534
6,481
11,630
4,276
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

14
1 / 8 / 0
9,484
452
5,905
13,643
3,123
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Izanami
Krey3
Izanami
14
7 / 6 / 6
10,267
489
22,479
18,291
5,552
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

13
4 / 11 / 2
8,815
420
7,384
18,741
5,248
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
18
11 / 3 / 10
12,558
598
11,733
20,788
11,822
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Anubis
FaIL3D
Anubis
19
10 / 2 / 10
12,385
590
18,028
13,101
7,802
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

16
5 / 6 / 15
10,844
516
11,322
12,388
4,744
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Thanatos
Rosenow
Thanatos
17
8 / 4 / 11
11,297
538
8,642
17,880
7,882
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ymir
Silex92
Ymir
15
2 / 7 / 16
9,356
446
6,069
18,736
17,720
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
98
19
Kills
36
37
Deaths
22
11
Assists
62
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
11
3
10
5.33
L
Fenrir
5
7
2
0.86
W
Anubis
FaIL3D
Anubis
10
2
10
7.5
L
2
5
1
0.5
W
5
6
15
2.08
L
1
8
0
0.13
L
Izanami
Krey3
Izanami
7
6
6
1.67
L
4
11
2
0.45
W
Thanatos
Rosenow
Thanatos
8
4
11
3.38
W
Ymir
Silex92
Ymir
2
7
16
1.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,777
Damage
55,794
79,309
Taken
82,893
26,834
Mitigated
49,970
14,850
Healing
31,026
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
11,733
3,337
0
8,497
20,788
11,822
404
2,059
18,605
0
94,912
L
Fenrir
6,528
1,414
156
4,530
17,004
8,635
2,023
4,552
12,452
0
42,430
W
Anubis
FaIL3D
Anubis
18,028
1,586
0
6,364
13,101
7,802
1,390
1,606
11,233
86,317
0
L
6,481
2,300
0
1,826
11,630
4,276
2,885
3,847
7,783
0
67,497
W
11,322
5,880
0
2,353
12,388
4,744
3,172
606
11,716
0
55,492
L
5,905
406
0
1,319
13,643
3,123
895
4,410
9,233
48,042
0
L
Izanami
Krey3
Izanami
22,479
15,544
0
3,641
18,291
5,552
1,671
5,543
12,748
0
62,868
L
7,384
3,581
0
3,378
18,741
5,248
270
7,560
11,181
0
26,942
W
Thanatos
Rosenow
Thanatos
8,642
2,069
471
13,341
17,880
7,882
2,009
604
17,238
0
56,493
W
Ymir
Silex92
Ymir
6,069
1,716
0
0
18,736
17,720
855
502
18,196
22,583
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,935
Gold Earned
56,440
445
Minions Killed
468
0
Camps Cleared
0
1,596,420
Distance Traveled
1,857,913
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
12,558
598
127
6
0
400,051
0
L
Fenrir
10,155
484
65
3
0
323,855
1
W
Anubis
12,385
590
144
7
0
351,272
2
L
Skadi
11,214
534
136
6
0
362,282
1
W
Neith
10,844
516
110
5
0
332,247
1
L
Eset
9,484
452
105
5
0
280,413
0
L
Izanami
10,267
489
98
5
0
327,247
3
L
Set
8,815
420
41
2
0
302,623
1
W
Thanatos
11,297
538
73
3
0
410,507
3
W
Ymir
9,356
446
14
1
0
363,836
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role