Player Matchup

Ymir
Ymir
Badbish123
Ymir
Level 15
God Stats
2W - 1L
1,500 SR
Queue Stats
14W - 9L
1,611 Elo+
Solo
Neith
Neith
BlackFarba
Neith
Level 18
God Stats
9W - 10L
1,522 SR
Queue Stats
32W - 46L
1,456 Elo+
Solo
Poseidon
Poseidon
KingJiren
Poseidon
Level 7
God Stats
1W - 1L
1,584 SR
Queue Stats
1W - 2L
1,642 Elo+
Solo
Thor
Thor
NFx_ReMiXz
Thor
Level 13
God Stats
1W - 5L
1,750 SR
Queue Stats
14W - 17L
1,497 Elo+
Solo
Agni
Agni
sebaxtian202
Agni
Level 26
God Stats
8W - 10L
1,443 SR
Queue Stats
95W - 82L
1,519 Elo+
Solo
Team Averages
Level 16
1,560 SR
1,545 Elo+

VS

Team Averages
Level 18
1,560 SR
1,523 Elo+
Chang'e
Chang'e
Caprisunny
Chang'e
Level 28
God Stats
3W - 2L
1,602 SR
Queue Stats
119W - 113L
1,531 Elo+
Solo
Fenrir
Fenrir
ChefJerg
Fenrir
Level 16
God Stats
16W - 21L
1,462 SR
Queue Stats
114W - 117L
1,452 Elo+
Solo
Jing Wei
Jing Wei
ImDahKing
Jing Wei
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
171W - 151L
1,589 Elo+
Party 1
Xing Tian
Xing Tian
PippinAllSmite
Xing Tian
Level 6
God Stats
4W - 3L
1,735 SR
Queue Stats
111W - 92L
1,493 Elo+
Party 1
Horus
Horus
TheeAdresia
Horus
Level 24
God Stats
4W - 2L
1,500 SR
Queue Stats
114W - 108L
1,548 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
3
0 / 2 / 1
2,964
494
309
1,842
538
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Neith
7
1 / 0 / 1
3,721
620
961
1,670
379
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Poseidon
KingJiren
Poseidon
4
0 / 3 / 1
3,275
546
943
1,907
290
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

4
0 / 3 / 0
2,992
499
550
3,102
478
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

6
0 / 4 / 0
3,646
608
1,852
3,040
843
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Caprisunny
Chang'e
8
3 / 0 / 1
4,906
818
2,077
3,852
1,086
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Fenrir
ChefJerg
Fenrir
7
2 / 1 / 1
4,140
690
1,071
2,911
785
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jing Wei
ImDahKing
Jing Wei
6
2 / 1 / 1
3,991
665
1,173
1,941
618
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Xing Tian
PippinAllSmite
Xing Tian
6
0 / 0 / 3
3,845
641
1,078
3,499
1,289
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

8
5 / 0 / 0
4,664
777
2,726
2,757
1,448
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
18
1
Kills
12
12
Deaths
2
3
Assists
6
Player
Kills
Deaths
Assists
KDA
L
0
2
1
0.25
L
Neith
1
0
1
1.5
W
Chang'e
Caprisunny
Chang'e
3
0
1
3.5
W
Fenrir
ChefJerg
Fenrir
2
1
1
2.5
W
Jing Wei
ImDahKing
Jing Wei
2
1
1
2.5
L
Poseidon
KingJiren
Poseidon
0
3
1
0.17
L
0
3
0
0
W
Xing Tian
PippinAllSmite
Xing Tian
0
0
3
1.5
W
5
0
0
5
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,615
Damage
8,125
11,561
Taken
14,960
2,528
Mitigated
5,226
1,535
Healing
6,166
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
309
63
0
12
1,842
538
0
384
1,458
2,685
0
L
Neith
961
624
0
713
1,670
379
0
616
1,054
0
10,976
W
Chang'e
Caprisunny
Chang'e
2,077
477
113
2,655
3,852
1,086
0
1,686
2,166
19,877
0
W
Fenrir
ChefJerg
Fenrir
1,071
402
0
439
2,911
785
0
166
2,745
0
16,870
W
Jing Wei
ImDahKing
Jing Wei
1,173
910
0
272
1,941
618
409
362
1,555
0
15,522
L
Poseidon
KingJiren
Poseidon
943
474
0
0
1,907
290
0
78
1,769
6,878
0
L
550
319
0
760
3,102
478
0
0
2,892
0
3,870
W
Xing Tian
PippinAllSmite
Xing Tian
1,078
32
0
1,465
3,499
1,289
252
690
2,751
4,971
0
W
2,726
943
0
1,222
2,757
1,448
0
118
2,639
0
14,989
L
1,852
432
0
50
3,040
843
0
1,849
963
14,819
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,598
Gold Earned
21,546
74
Minions Killed
163
0
Camps Cleared
0
430,310
Distance Traveled
627,322
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
2,964
494
4
1
0
58,250
1
L
Neith
3,721
620
23
4
0
94,972
0
W
Chang'e
4,906
818
41
7
0
117,636
2
W
Fenrir
4,140
690
46
8
0
149,440
0
W
Jing Wei
3,991
665
39
7
0
105,190
0
L
Poseidon
3,275
546
13
2
0
75,381
0
L
Thor
2,992
499
5
1
0
95,986
1
W
Xing Tian
3,845
641
9
2
0
136,431
1
W
Horus
4,664
777
28
5
0
118,625
0
L
Agni
3,646
608
29
5
0
105,721
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role