Player Matchup

Cthulhu
Cthulhu
CapnCrit
Cthulhu
Level 28
God Stats
38W - 23L
1,627 SR
Queue Stats
193W - 184L
1,453 Elo+
Solo
Arachne
Arachne
Chiipo
Arachne
Level 29
God Stats
25W - 23L
1,536 SR
Queue Stats
81W - 92L
1,430 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
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Morgan Le Fay
Level 30
God Stats
36W - 25L
1,577 SR
Queue Stats
79W - 88L
1,430 Elo+
Party 1
Apollo
Apollo
IamHez
Apollo
Level 23
God Stats
16W - 11L
1,509 SR
Queue Stats
53W - 59L
1,332 Elo+
Party 3
Athena
Athena
RaiseUrGame
Athena
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 45L
1,261 Elo+
Party 3
Team Averages
Level 24
1,550 SR
1,381 Elo+

VS

Team Averages
Level 24
1,398 SR
1,391 Elo+
Thanatos
Thanatos
AlphaDingo
Thanatos
Level 22
God Stats
16W - 22L
1,464 SR
Queue Stats
115W - 131L
1,417 Elo+
Solo
Ullr
Ullr
MrMcL0VIN01
Ullr
Level 28
God Stats
0W - 2L
1,276 SR
Queue Stats
200W - 237L
1,390 Elo+
Party 2
Khepri
Khepri
RatSmacker
Khepri
Level 23
God Stats
19W - 21L
1,500 SR
Queue Stats
106W - 120L
1,318 Elo+
Party 2
Osiris
Osiris
Youngmitra
Osiris
Level 26
God Stats
2W - 2L
1,601 SR
Queue Stats
84W - 84L
1,445 Elo+
Solo
Scylla
Scylla
xMMLVx
Scylla
Level 23
God Stats
8W - 26L
1,147 SR
Queue Stats
158W - 226L
1,384 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
CapnCrit
Cthulhu
16
1 / 1 / 5
9,693
539
7,525
10,725
9,948
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Arachne
Chiipo
Arachne
15
7 / 3 / 4
9,734
541
6,889
13,351
4,778
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morgan Le Fay
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Morgan Le Fay
15
7 / 6 / 8
9,992
555
15,296
13,779
5,583
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
IamHez
Apollo
16
8 / 2 / 3
9,815
545
10,154
9,455
4,514
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Athena
11
0 / 1 / 3
7,296
405
509
5,770
3,691
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
AlphaDingo
Thanatos
14
7 / 7 / 2
9,163
509
8,045
15,066
7,037
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
1 / 5 / 3
7,659
426
5,979
9,554
3,523
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Khepri
RatSmacker
Khepri
13
1 / 1 / 2
8,070
448
3,680
7,526
4,230
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Osiris
Youngmitra
Osiris
13
2 / 5 / 2
7,951
442
7,713
15,189
10,865
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Scylla
xMMLVx
Scylla
12
1 / 5 / 2
7,484
416
2,225
7,529
2,389
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
23
23
Kills
12
13
Deaths
23
23
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Thanatos
AlphaDingo
Thanatos
7
7
2
1.14
W
Cthulhu
CapnCrit
Cthulhu
1
1
5
3.5
W
Arachne
Chiipo
Arachne
7
3
4
3
W
Morgan Le Fay
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Morgan Le Fay
7
6
8
1.83
W
Apollo
IamHez
Apollo
8
2
3
4.75
L
1
5
3
0.5
W
Athena
0
1
3
1.5
L
Khepri
RatSmacker
Khepri
1
1
2
2
L
Osiris
Youngmitra
Osiris
2
5
2
0.6
L
Scylla
xMMLVx
Scylla
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,373
Damage
27,642
53,080
Taken
54,864
28,514
Mitigated
28,044
16,242
Healing
18,918
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
AlphaDingo
Thanatos
8,045
2,203
0
9,570
15,066
7,037
0
4,728
10,158
0
55,185
W
Cthulhu
CapnCrit
Cthulhu
7,525
625
121
4,488
10,725
9,948
1,244
501
10,224
51,821
0
W
Arachne
Chiipo
Arachne
6,889
5,053
0
5,112
13,351
4,778
0
555
12,796
0
50,180
W
Morgan Le Fay
Hidefinitiontv
Morgan Le Fay
15,296
2,484
120
2,800
13,779
5,583
858
1,653
12,126
53,824
0
W
Apollo
IamHez
Apollo
10,154
6,912
0
2,603
9,455
4,514
204
1,899
7,556
0
61,751
L
5,979
2,631
0
1,322
9,554
3,523
552
3,688
5,836
0
52,262
W
Athena
509
63
0
998
5,770
3,691
224
1,297
4,473
6,343
0
L
Khepri
RatSmacker
Khepri
3,680
0
0
1,489
7,526
4,230
145
2,365
5,131
21,344
0
L
Osiris
Youngmitra
Osiris
7,713
2,076
272
4,366
15,189
10,865
0
7,621
6,863
0
35,673
L
Scylla
xMMLVx
Scylla
2,225
132
0
1,899
7,529
2,389
0
3,983
3,546
32,709
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,530
Gold Earned
40,327
414
Minions Killed
332
0
Camps Cleared
0
1,708,582
Distance Traveled
1,497,748
17
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
9,163
509
83
5
0
322,068
3
W
Cthulhu
9,693
539
122
7
0
345,780
4
W
Arachne
9,734
541
91
5
0
339,706
5
W
Morgan Le Fay
9,992
555
83
5
0
315,442
2
W
Apollo
9,815
545
110
6
0
341,942
2
L
Ullr
7,659
426
84
5
0
261,087
4
W
Athena
7,296
405
8
0
0
365,712
4
L
Khepri
8,070
448
40
2
0
351,692
5
L
Osiris
7,951
442
67
4
0
298,959
2
L
Scylla
7,484
416
58
3
0
263,942
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role