Player Matchup

Danzaburou
Danzaburou
CanadaOrNaw
Danzaburou
Level 112
God Stats
6W - 0L
1,840 SR
Queue Stats
76W - 54L
1,556 Elo+
Solo
Cthulhu
Cthulhu
FlamingReaper45
Cthulhu
Level 105
God Stats
2W - 2L
1,656 SR
Queue Stats
27W - 25L
1,552 Elo+
Party 1
Achilles
Achilles
Kaabii13
Achilles
Level 105
God Stats
1W - 0L
1,272 SR
Queue Stats
51W - 41L
1,581 Elo+
Party 1
Loki
Loki
KermitGodOfWar
Loki
Level 86
God Stats
5W - 1L
1,683 SR
Queue Stats
60W - 58L
1,560 Elo+
Solo
Hera
Hera
sunnysideupz
Hera
Level 157
God Stats
5W - 11L
1,219 SR
Queue Stats
893W - 933L
1,543 Elo+
Solo
Team Averages
Level 113
1,534 SR
1,558 Elo+

VS

Team Averages
Level 125
1,486 SR
1,412 Elo+
Fenrir
Fenrir
 
Fenrir
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ganesha
Ganesha
CannibalCrux
Ganesha
Level 127
God Stats
0W - 1L
1,315 SR
Queue Stats
2W - 5L
1,164 Elo+
Party 2
Thoth
Thoth
Franchizzz
Thoth
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,332 Elo+
Solo
Tyr
Tyr
JUANKOSSA
Tyr
Level 108
God Stats
11W - 6L
1,546 SR
Queue Stats
521W - 499L
1,540 Elo+
Solo
Olorun
Olorun
Nozara
Olorun
Level 126
God Stats
5W - 5L
1,569 SR
Queue Stats
92W - 107L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CanadaOrNaw
Danzaburou
16
3 / 3 / 10
10,660
561
16,254
12,952
5,142
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
9 / 1 / 3
10,499
553
9,294
15,246
15,678
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Achilles
Kaabii13
Achilles
15
4 / 2 / 5
9,770
514
9,311
15,692
17,617
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

16
3 / 3 / 8
10,308
543
11,845
11,488
4,295
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

16
1 / 1 / 4
9,864
519
6,885
11,591
4,936
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
15
5 / 4 / 2
9,544
502
10,101
19,860
11,354
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Ganesha
CannibalCrux
Ganesha
13
0 / 4 / 5
8,421
443
5,486
15,933
11,199
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Thoth
14
0 / 3 / 1
8,620
454
4,485
10,512
3,274
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
3 / 4 / 1
9,766
514
10,138
14,770
11,460
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Olorun
Nozara
Olorun
15
2 / 5 / 0
8,709
458
2,795
11,607
4,091
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
19
20
Kills
10
10
Deaths
20
30
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
5
4
2
1.5
W
Danzaburou
CanadaOrNaw
Danzaburou
3
3
10
2.67
L
Ganesha
CannibalCrux
Ganesha
0
4
5
0.63
W
9
1
3
10.5
L
Thoth
0
3
1
0.17
L
3
4
1
0.88
W
Achilles
Kaabii13
Achilles
4
2
5
3.25
W
3
3
8
2.33
L
Olorun
Nozara
Olorun
2
5
0
0.4
W
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,589
Damage
33,005
66,969
Taken
72,682
47,668
Mitigated
41,378
19,413
Healing
19,861
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
10,101
3,890
0
3,783
19,860
11,354
0
3,788
16,012
0
68,465
W
Danzaburou
CanadaOrNaw
Danzaburou
16,254
8,631
0
5,131
12,952
5,142
4,923
3,600
9,352
0
73,230
L
Ganesha
CannibalCrux
Ganesha
5,486
266
0
3,869
15,933
11,199
0
3,981
11,862
26,127
0
W
9,294
780
784
2,772
15,246
15,678
173
4,598
10,648
33,721
0
L
Thoth
4,485
184
0
2,273
10,512
3,274
0
4,824
5,358
55,014
0
L
10,138
1,416
0
4,507
14,770
11,460
184
853
13,857
0
60,681
W
Achilles
Kaabii13
Achilles
9,311
2,709
243
5,166
15,692
17,617
655
802
14,890
0
43,169
W
11,845
4,711
0
242
11,488
4,295
1,541
800
10,688
0
65,027
L
Olorun
Nozara
Olorun
2,795
1,744
114
5,315
11,607
4,091
0
2,193
9,414
64,150
0
W
6,885
1,679
574
4,501
11,591
4,936
792
2,966
8,625
67,931
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,101
Gold Earned
45,060
466
Minions Killed
497
0
Camps Cleared
0
1,849,611
Distance Traveled
1,770,987
19
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
9,544
502
116
6
0
324,265
2
W
Danzaburou
10,660
561
104
5
0
351,154
2
L
Ganesha
8,421
443
19
1
0
350,201
3
W
Cthulhu
10,499
553
47
2
0
365,417
1
L
Thoth
8,620
454
116
6
0
373,353
2
L
Tyr
9,766
514
123
6
0
381,723
2
W
Achilles
9,770
514
71
4
0
363,438
4
W
Loki
10,308
543
119
6
0
393,541
7
L
Olorun
8,709
458
123
6
0
341,445
2
W
Hera
9,864
519
125
7
0
376,061
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role