Player Matchup

Ares
Ares
ChikenLIttleok
Ares
Level 12
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 3L
1,310 Elo+
Party 1
Fenrir
Fenrir
EnderVenom97
Fenrir
Level 29
God Stats
19W - 13L
1,685 SR
Queue Stats
133W - 136L
1,395 Elo+
Solo
Thanatos
Thanatos
StunnaIce1400
Thanatos
Level 6
God Stats
0W - 2L
1,250 SR
Queue Stats
4W - 6L
1,297 Elo+
Party 1
Hel
Hel
Trinaltagg
Hel
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,303 Elo+
Solo
Sol
Sol
v DesMond v
Sol
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 54L
1,239 Elo+
Solo
Team Averages
Level 18
1,487 SR
1,309 Elo+

VS

Team Averages
Level 17
1,454 SR
1,384 Elo+
Cerberus
Cerberus
Guttarae38
Cerberus
Level 25
God Stats
15W - 10L
1,500 SR
Queue Stats
108W - 137L
1,312 Elo+
Solo
Danzaburou
Danzaburou
ST4Y HYP3
Danzaburou
Level 26
God Stats
5W - 3L
1,621 SR
Queue Stats
14W - 16L
1,539 Elo+
Solo
Jormungandr
Jormungandr
Wurmiwible
Jormungandr
Level 18
God Stats
49W - 36L
1,502 SR
Queue Stats
118W - 103L
1,415 Elo+
Solo
Izanami
Izanami
bramichel91YT
Izanami
Level 12
God Stats
13W - 12L
1,144 SR
Queue Stats
61W - 67L
1,307 Elo+
Solo
Amaterasu
Amaterasu
szafty
Amaterasu
Level 6
God Stats
2W - 0L
1,500 SR
Queue Stats
12W - 21L
1,350 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 20 / 5
11,699
975
7,580
33,204
15,661
Fenrir
18
6 / 4 / 8
13,107
1,092
13,942
20,908
11,997
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

Thanatos
StunnaIce1400
Thanatos
17
3 / 10 / 5
11,497
958
10,992
17,929
7,879
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

18
3 / 6 / 11
12,104
1,009
14,149
19,280
7,907
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

20
4 / 5 / 12
13,325
1,110
23,049
21,140
7,880
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

0

VS

Team 2 Tickets

214

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Guttarae38
Cerberus
20
9 / 0 / 21
13,917
1,160
10,065
10,476
12,948
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Danzaburou
ST4Y HYP3
Danzaburou
20
11 / 6 / 16
14,030
1,169
30,499
16,529
6,661
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Jormungandr
Wurmiwible
Jormungandr
20
9 / 2 / 23
14,379
1,198
25,041
18,189
20,146
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Izanami
20
8 / 4 / 20
13,689
1,141
20,951
14,441
6,159
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Amaterasu
szafty
Amaterasu
19
7 / 7 / 18
12,563
1,047
12,976
17,060
9,167
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
142
19
Kills
44
45
Deaths
19
41
Assists
98
Player
Kills
Deaths
Assists
KDA
L
3
20
5
0.28
L
Fenrir
6
4
8
2.5
W
Cerberus
Guttarae38
Cerberus
9
0
21
19.5
W
Danzaburou
ST4Y HYP3
Danzaburou
11
6
16
3.17
L
Thanatos
StunnaIce1400
Thanatos
3
10
5
0.55
L
3
6
11
1.42
W
Jormungandr
Wurmiwible
Jormungandr
9
2
23
10.25
W
Izanami
8
4
20
4.5
W
Amaterasu
szafty
Amaterasu
7
7
18
2.29
L
4
5
12
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,712
Damage
99,532
112,461
Taken
76,695
51,324
Mitigated
55,081
20,237
Healing
13,121
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,580
1,191
0
0
33,204
15,661
0
10,395
22,809
19,100
0
L
Fenrir
13,942
2,960
0
263
20,908
11,997
0
3,666
17,242
0
29,872
W
Cerberus
Guttarae38
Cerberus
10,065
1,089
0
2,364
10,476
12,948
0
4,651
5,825
33,335
0
W
Danzaburou
ST4Y HYP3
Danzaburou
30,499
14,272
0
3,820
16,529
6,661
0
9,776
6,753
0
48,648
L
Thanatos
StunnaIce1400
Thanatos
10,992
4,668
0
3,530
17,929
7,879
0
6,700
11,229
0
32,562
L
14,149
1,326
5,269
5,094
19,280
7,907
0
7,857
11,423
31,751
0
W
Jormungandr
Wurmiwible
Jormungandr
25,041
5,627
0
110
18,189
20,146
0
11,072
7,117
53,866
0
W
Izanami
20,951
15,778
0
2,025
14,441
6,159
0
8,868
5,573
0
38,513
W
Amaterasu
szafty
Amaterasu
12,976
9,048
195
4,607
17,060
9,167
0
10,411
6,649
0
17,244
L
23,049
10,971
0
6,081
21,140
7,880
0
6,488
14,652
49,558
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,732
Gold Earned
68,578
158
Minions Killed
227
3
Camps Cleared
4
974,225
Distance Traveled
1,081,029
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
11,699
975
11
1
1
165,001
0
L
Fenrir
13,107
1,092
30
3
0
240,284
0
W
Cerberus
13,917
1,160
61
5
4
284,121
0
W
Danzaburou
14,030
1,169
47
4
0
187,067
0
L
Thanatos
11,497
958
31
3
2
155,859
2
L
Hel
12,104
1,009
40
3
0
194,383
0
W
Jormungandr
14,379
1,198
62
5
0
255,147
0
W
Izanami
13,689
1,141
49
4
0
188,839
0
W
Amaterasu
12,563
1,047
8
1
0
165,855
1
L
Sol
13,325
1,110
46
4
0
218,698
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role