Player Matchup

Erlang Shen
Erlang Shen
Alencas
Erlang Shen
Level 65
God Stats
22W - 26L
1,496 SR
Queue Stats
153W - 150L
1,501 Elo+
Party 1
Xbalanque
Xbalanque
GabGou1
Xbalanque
Level 119
God Stats
16W - 7L
1,682 SR
Queue Stats
464W - 443L
1,510 Elo+
Party 1
Merlin
Merlin
Xiever
Merlin
Level 116
God Stats
12W - 11L
1,332 SR
Queue Stats
156W - 165L
1,458 Elo+
Solo
Chaac
Chaac
Zarckover
Chaac
Level 105
God Stats
8W - 7L
1,591 SR
Queue Stats
287W - 271L
1,516 Elo+
Party 1
Geb
Geb
otochsamy
Geb
Level 88
God Stats
4W - 2L
1,586 SR
Queue Stats
244W - 267L
1,448 Elo+
Party 1
Team Averages
Level 99
1,537 SR
1,486 Elo+

VS

Team Averages
Level 135
1,540 SR
1,519 Elo+
Anhur
Anhur
 
Anhur
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
BodinhoAlado
Morgan Le Fay
Level 146
God Stats
6W - 7L
1,558 SR
Queue Stats
687W - 721L
1,508 Elo+
Solo
Sylvanus
Sylvanus
RaphaelBurgos
Sylvanus
Level 144
God Stats
114W - 94L
1,540 SR
Queue Stats
586W - 560L
1,545 Elo+
Party 2
Awilix
Awilix
Stinguixd1
Awilix
Level 109
God Stats
22W - 26L
1,517 SR
Queue Stats
88W - 93L
1,542 Elo+
Solo
Mulan
Mulan
mendigochapado
Mulan
Level 122
God Stats
49W - 49L
1,585 SR
Queue Stats
272W - 272L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Alencas
Erlang Shen
20
8 / 2 / 10
12,930
562
17,572
17,937
9,052
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Xbalanque
GabGou1
Xbalanque
18
2 / 5 / 8
11,166
485
14,636
16,520
5,965
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Merlin
Xiever
Merlin
20
5 / 2 / 5
13,213
574
16,508
15,269
7,394
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chaac
Zarckover
Chaac
20
8 / 3 / 7
13,764
598
17,810
25,861
34,140
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

15
1 / 7 / 8
10,039
436
8,326
19,710
17,790
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
17
0 / 5 / 5
10,920
475
9,669
18,654
7,840
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morgan Le Fay
BodinhoAlado
Morgan Le Fay
20
3 / 4 / 6
12,041
524
17,648
16,223
8,150
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sylvanus
RaphaelBurgos
Sylvanus
16
6 / 5 / 5
10,125
440
10,442
20,347
21,450
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Awilix
Stinguixd1
Awilix
16
3 / 5 / 3
10,059
437
3,336
15,316
5,876
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

20
7 / 5 / 3
12,489
543
24,125
25,447
24,536
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
41
24
Kills
19
19
Deaths
24
38
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
0
5
5
0.5
W
Erlang Shen
Alencas
Erlang Shen
8
2
10
6.5
L
Morgan Le Fay
BodinhoAlado
Morgan Le Fay
3
4
6
1.5
W
Xbalanque
GabGou1
Xbalanque
2
5
8
1.2
L
Sylvanus
RaphaelBurgos
Sylvanus
6
5
5
1.7
L
Awilix
Stinguixd1
Awilix
3
5
3
0.9
W
Merlin
Xiever
Merlin
5
2
5
3.75
W
Chaac
Zarckover
Chaac
8
3
7
3.83
L
7
5
3
1.7
W
1
7
8
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,852
Damage
65,220
95,297
Taken
95,987
74,341
Mitigated
67,852
24,892
Healing
32,703
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
9,669
6,944
0
6,542
18,654
7,840
513
1,669
16,947
0
90,381
W
Erlang Shen
Alencas
Erlang Shen
17,572
10,502
0
1,941
17,937
9,052
0
4,924
13,013
0
113,918
L
Morgan Le Fay
BodinhoAlado
Morgan Le Fay
17,648
736
0
4,225
16,223
8,150
660
7,234
8,717
101,222
0
W
Xbalanque
GabGou1
Xbalanque
14,636
5,725
0
3,470
16,520
5,965
1,537
3,900
12,620
0
95,440
L
Sylvanus
RaphaelBurgos
Sylvanus
10,442
1,885
3,429
5,193
20,347
21,450
126
8,626
11,563
35,484
5,987
L
Awilix
Stinguixd1
Awilix
3,336
1,823
0
4,870
15,316
5,876
0
1,484
13,822
0
49,230
W
Merlin
Xiever
Merlin
16,508
616
0
2,854
15,269
7,394
0
7,540
7,729
105,903
0
W
Chaac
Zarckover
Chaac
17,810
3,877
0
13,793
25,861
34,140
69
4,156
21,705
0
96,097
L
24,125
3,674
0
8,444
25,447
24,536
489
5,153
20,104
0
84,650
W
8,326
548
0
2,834
19,710
17,790
551
7,100
12,610
28,192
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,112
Gold Earned
55,634
731
Minions Killed
610
0
Camps Cleared
0
2,143,687
Distance Traveled
1,819,895
20
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
10,920
475
144
6
0
338,348
2
W
Erlang Shen
12,930
562
151
7
0
486,537
2
L
Morgan Le Fay
12,041
524
167
7
0
413,969
3
W
Xbalanque
11,166
485
158
7
0
384,230
4
L
Sylvanus
10,125
440
64
3
0
365,804
4
L
Awilix
10,059
437
79
3
0
317,556
2
W
Merlin
13,213
574
200
9
0
412,661
8
W
Chaac
13,764
598
186
8
0
449,138
6
L
Mulan
12,489
543
156
7
0
384,218
4
W
Geb
10,039
436
36
2
0
411,121
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role