Player Matchup

Gilgamesh
Gilgamesh
Gold III
Degr33zDaVillian
Gilgamesh
Gold III
Level 146
God Stats
15W - 8L
1,679 SR
Queue Stats
235W - 253L
1,437 MMR
Solo
Hachiman
Hachiman
Gold V
rapiedade
Hachiman
Gold V
Level 126
God Stats
8W - 12L
1,484 SR
Queue Stats
545W - 545L
1,312 MMR
Solo
Baron Samedi
Baron Samedi
Gold IV
thaoneguyy
Baron Samedi
Gold IV
Level 59
God Stats
54W - 48L
1,563 SR
Queue Stats
159W - 182L
1,413 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 110
1,575 SR
1,387 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 110
1,624 SR
1,407 MMR
Ganesha
Ganesha
Silver III
Hustlegang226
Ganesha
Silver III
Level 108
God Stats
23W - 9L
1,711 SR
Queue Stats
64W - 38L
1,417 MMR
Party 1
Kukulkan
Kukulkan
Bronze III
Ninja Seng
Kukulkan
Bronze III
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,500 MMR
Party 1
Izanami
Izanami
Gold V
imjackingg
Izanami
Gold V
Level 101
God Stats
18W - 11L
1,660 SR
Queue Stats
92W - 96L
1,302 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
15
7 / 7 / 4
12,406
827
15,287
23,024
22,769
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Hachiman
rapiedade
Hachiman
14
3 / 7 / 4
10,724
715
5,991
14,243
4,278
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Baron Samedi
thaoneguyy
Baron Samedi
14
3 / 9 / 3
9,998
667
10,071
15,351
6,154
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bans
AthenaPersephoneCthulhuHera

VS

Bans
TiamatDanzaburouNeithHeimdallr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
13
0 / 4 / 16
10,515
701
8,927
15,648
18,566
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Kukulkan
Ninja Seng
Kukulkan
18
15 / 5 / 6
12,937
862
20,845
12,950
5,298
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
imjackingg
Izanami
15
8 / 4 / 10
11,644
776
10,721
12,494
4,911
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
55
13
Kills
23
23
Deaths
13
11
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
7
7
4
1.29
W
Ganesha
0
4
16
2
W
Kukulkan
Ninja Seng
Kukulkan
15
5
6
3.6
W
Izanami
imjackingg
Izanami
8
4
10
3.25
L
Hachiman
rapiedade
Hachiman
3
7
4
0.71
L
Baron Samedi
thaoneguyy
Baron Samedi
3
9
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,349
Damage
40,493
52,618
Taken
41,092
33,201
Mitigated
28,775
11,371
Healing
6,005
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
15,287
4,307
90
3,890
23,024
22,769
238
9,237
13,787
0
43,124
W
Ganesha
8,927
633
0
1,591
15,648
18,566
527
4,711
10,937
20,824
0
W
Kukulkan
Ninja Seng
Kukulkan
20,845
1,836
0
2,420
12,950
5,298
1,128
3,274
9,676
56,835
0
W
Izanami
imjackingg
Izanami
10,721
7,636
0
1,994
12,494
4,911
1,241
2,086
10,408
0
45,533
L
Hachiman
rapiedade
Hachiman
5,991
2,970
0
1,182
14,243
4,278
842
10,357
3,886
0
27,023
L
Baron Samedi
thaoneguyy
Baron Samedi
10,071
564
1,867
4,342
15,351
6,154
677
10,178
5,173
32,095
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,128
Gold Earned
35,096
144
Minions Killed
175
0
Camps Cleared
0
740,806
Distance Traveled
755,146
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
12,406
827
61
4
0
250,943
3
W
Ganesha
10,515
701
1
0
0
260,760
2
W
Kukulkan
12,937
862
99
7
0
253,480
0
W
Izanami
11,644
776
75
5
0
240,906
1
L
Hachiman
10,724
715
42
3
0
237,070
2
L
Baron Samedi
9,998
667
41
3
0
252,793
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role