Player Matchup

Nemesis
Nemesis
Hmmzel
Nemesis
Level 4
God Stats
2W - 1L
1,500 SR
Queue Stats
53W - 18L
1,602 Elo+
Solo
Tyr
Tyr
XoTenno
Tyr
Level 9
God Stats
4W - 3L
1,730 SR
Queue Stats
18W - 13L
1,625 Elo+
Solo
Kukulkan
Kukulkan
charwels
Kukulkan
Level 63
God Stats
10W - 2L
1,752 SR
Queue Stats
118W - 67L
1,712 Elo+
Party 2
Danzaburou
Danzaburou
deskslam
Danzaburou
Level 3
God Stats
4W - 0L
1,865 SR
Queue Stats
5W - 1L
1,860 Elo+
Party 2
Yemoja
Yemoja
skyleb69
Yemoja
Level 7
God Stats
3W - 0L
1,690 SR
Queue Stats
5W - 6L
1,376 Elo+
Solo
Team Averages
Level 17
1,707 SR
1,635 Elo+

VS

Team Averages
Level 16
1,422 SR
1,494 Elo+
Nu Wa
Nu Wa
Dreun
Nu Wa
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 15L
1,470 Elo+
Solo
Cthulhu
Cthulhu
Freewj
Cthulhu
Level 15
God Stats
1W - 7L
1,221 SR
Queue Stats
29W - 45L
1,442 Elo+
Party 1
Bacchus
Bacchus
Horcher
Bacchus
Level 17
God Stats
1W - 1L
1,686 SR
Queue Stats
40W - 45L
1,453 Elo+
Party 1
Tyr
Tyr
Leandro11Odinson
Tyr
Level 15
God Stats
21W - 23L
1,457 SR
Queue Stats
70W - 69L
1,495 Elo+
Solo
Rama
Rama
mrcupcake02
Rama
Level 29
God Stats
1W - 3L
1,247 SR
Queue Stats
96W - 74L
1,608 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Hmmzel
Nemesis
17
8 / 3 / 6
12,488
1,135
16,421
15,970
6,332
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Tyr
17
5 / 2 / 9
10,994
999
13,724
16,706
13,312
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Kukulkan
charwels
Kukulkan
17
5 / 0 / 9
11,399
1,036
16,965
5,409
1,984
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Danzaburou
deskslam
Danzaburou
18
4 / 3 / 12
11,449
1,041
12,991
14,636
5,692
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Yemoja
skyleb69
Yemoja
17
2 / 1 / 11
11,463
1,042
6,851
9,749
4,920
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Team 1 Tickets

231

VS

Team 2 Tickets

148

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Dreun
Nu Wa
16
1 / 6 / 4
9,876
898
9,113
10,352
3,944
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
Freewj
Cthulhu
15
1 / 4 / 3
9,619
874
10,418
12,394
11,025
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bacchus
Horcher
Bacchus
16
3 / 7 / 5
10,582
962
11,171
17,992
20,297
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

16
1 / 1 / 4
10,199
927
8,619
17,369
15,404
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

17
3 / 6 / 6
11,362
1,033
17,607
14,217
5,766
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
31
24
Kills
9
9
Deaths
24
47
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
Dreun
Nu Wa
1
6
4
0.5
L
Cthulhu
Freewj
Cthulhu
1
4
3
0.63
W
Nemesis
Hmmzel
Nemesis
8
3
6
3.67
L
Bacchus
Horcher
Bacchus
3
7
5
0.79
L
1
1
4
3
W
Tyr
5
2
9
4.75
W
Kukulkan
charwels
Kukulkan
5
0
9
9.5
W
Danzaburou
deskslam
Danzaburou
4
3
12
3.33
L
3
6
6
1
W
Yemoja
skyleb69
Yemoja
2
1
11
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,952
Damage
56,928
62,470
Taken
72,324
32,240
Mitigated
56,436
17,699
Healing
8,719
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
Dreun
Nu Wa
9,113
2,954
0
0
10,352
3,944
0
2,271
8,081
15,787
0
L
Cthulhu
Freewj
Cthulhu
10,418
919
418
769
12,394
11,025
0
5,583
6,811
23,711
0
W
Nemesis
Hmmzel
Nemesis
16,421
8,818
0
2,851
15,970
6,332
0
7,234
8,436
0
35,417
L
Bacchus
Horcher
Bacchus
11,171
1,582
0
0
17,992
20,297
0
6,053
11,487
24,866
0
L
8,619
452
0
5,787
17,369
15,404
0
5,708
11,070
5,732
18,309
W
Tyr
13,724
2,973
0
5,399
16,706
13,312
0
7,532
8,934
0
20,818
W
Kukulkan
charwels
Kukulkan
16,965
1,205
0
1,167
5,409
1,984
0
2,424
2,895
60,025
0
W
Danzaburou
deskslam
Danzaburou
12,991
6,674
0
4,952
14,636
5,692
0
7,854
6,782
0
36,492
L
17,607
10,132
0
1,745
14,217
5,766
0
4,201
9,773
0
62,909
W
Yemoja
skyleb69
Yemoja
6,851
1,942
1,889
1,441
9,749
4,920
0
7,291
2,308
15,942
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,793
Gold Earned
51,638
255
Minions Killed
216
11
Camps Cleared
6
1,085,597
Distance Traveled
1,127,257
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
9,876
898
9
1
1
205,011
0
L
Cthulhu
9,619
874
33
3
1
245,511
0
W
Nemesis
12,488
1,135
43
4
8
269,496
3
L
Bacchus
10,582
962
29
3
1
227,975
0
L
Tyr
10,199
927
44
4
1
268,211
1
W
Tyr
10,994
999
16
1
1
226,350
0
W
Kukulkan
11,399
1,036
111
10
0
227,207
0
W
Danzaburou
11,449
1,041
63
6
0
168,798
0
L
Rama
11,362
1,033
101
9
2
180,549
0
W
Yemoja
11,463
1,042
22
2
2
193,746
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role