Player Matchup

Khepri
Khepri
InfernalManiac
Khepri
Level 124
God Stats
2W - 1L
1,673 SR
Queue Stats
131W - 134L
1,561 Elo+
Party 2
Izanami
Izanami
Leon666
Izanami
Level 117
God Stats
2W - 0L
1,554 SR
Queue Stats
92W - 86L
1,607 Elo+
Party 2
Baron Samedi
Baron Samedi
LooseAFur
Baron Samedi
Level 54
God Stats
38W - 29L
1,629 SR
Queue Stats
187W - 196L
1,580 Elo+
Solo
Team Averages
Level 98
1,619 SR
1,583 Elo+

VS

Team Averages
Level 62
1,468 SR
1,376 Elo+
Gilgamesh
Gilgamesh
Barbrady
Gilgamesh
Level 18
God Stats
0W - 2L
1,405 SR
Queue Stats
1W - 7L
1,174 Elo+
Party 1
Merlin
Merlin
Chanzui
Merlin
Level 59
God Stats
0W - 4L
1,261 SR
Queue Stats
14W - 25L
1,386 Elo+
Party 1
Pele
Pele
РАЙНХАРДТ
Pele
Level 108
God Stats
1W - 5L
1,737 SR
Queue Stats
223W - 195L
1,569 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 0 / 10
10,070
671
2,295
11,129
13,881
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Izanami
Leon666
Izanami
15
5 / 1 / 6
10,565
704
8,841
10,268
4,397
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Baron Samedi
LooseAFur
Baron Samedi
15
6 / 1 / 5
11,002
733
13,213
7,931
3,984
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Barbrady
Gilgamesh
12
1 / 6 / 1
9,538
636
6,575
12,574
9,553
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Merlin
Chanzui
Merlin
13
0 / 4 / 1
8,672
578
12,010
11,230
3,889
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
1 / 1 / 1
9,443
630
4,357
7,789
5,011
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
5
11
Kills
2
2
Deaths
11
21
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Barbrady
Gilgamesh
1
6
1
0.25
L
Merlin
Chanzui
Merlin
0
4
1
0.13
W
0
0
10
5
W
Izanami
Leon666
Izanami
5
1
6
8
W
Baron Samedi
LooseAFur
Baron Samedi
6
1
5
8.5
L
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,349
Damage
22,942
29,328
Taken
31,593
22,262
Mitigated
18,453
10,599
Healing
5,101
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Barbrady
Gilgamesh
6,575
1,332
0
1,272
12,574
9,553
0
6,504
5,720
0
12,158
L
Merlin
Chanzui
Merlin
12,010
799
0
1,158
11,230
3,889
180
5,604
5,354
52,708
0
W
2,295
327
0
828
11,129
13,881
207
3,775
7,354
10,180
0
W
Izanami
Leon666
Izanami
8,841
6,720
0
4,321
10,268
4,397
2,464
4,378
5,890
0
46,923
W
Baron Samedi
LooseAFur
Baron Samedi
13,213
710
2,300
3,150
7,931
3,984
546
3,857
4,074
47,215
0
L
4,357
625
0
2,671
7,789
5,011
0
2,584
5,011
0
52,326

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,637
Gold Earned
27,653
174
Minions Killed
167
0
Camps Cleared
0
823,386
Distance Traveled
848,997
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
9,538
636
9
1
0
268,602
1
L
Merlin
8,672
578
79
5
0
251,669
5
W
Khepri
10,070
671
21
1
0
283,023
1
W
Izanami
10,565
704
74
5
0
274,863
2
W
Baron Samedi
11,002
733
79
5
0
265,500
2
L
Pele
9,443
630
79
5
0
328,726
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role