Player Matchup

Sol
Sol
B88Ty_BaNdIT
Sol
Level 23
God Stats
7W - 5L
1,684 SR
Queue Stats
313W - 345L
1,361 Elo+
Solo
Ymir
Ymir
Eragozasio
Ymir
Level 12
God Stats
5W - 8L
1,238 SR
Queue Stats
10W - 17L
1,161 Elo+
Party 2
Kali
Kali
Gamer_Captain08
Kali
Level 14
God Stats
4W - 6L
1,057 SR
Queue Stats
20W - 29L
1,159 Elo+
Party 2
Ganesha
Ganesha
Sean sunset
Ganesha
Level 28
God Stats
4W - 3L
1,599 SR
Queue Stats
148W - 233L
1,230 Elo+
Solo
Anubis
Anubis
ZombieKlrr
Anubis
Level 17
God Stats
8W - 8L
1,533 SR
Queue Stats
39W - 36L
1,276 Elo+
Solo
Team Averages
Level 19
1,422 SR
1,238 Elo+

VS

Team Averages
Level 11
1,411 SR
1,218 Elo+
Loki
Loki
Deadblod_
Loki
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,216 Elo+
Party 1
Zhong Kui
Zhong Kui
RuLex_13
Zhong Kui
Level 7
God Stats
0W - 1L
1,293 SR
Queue Stats
2W - 10L
1,164 Elo+
Party 1
Merlin
Merlin
kingsimp
Merlin
Level 3
God Stats
0W - 2L
1,305 SR
Queue Stats
0W - 2L
1,123 Elo+
Party 1
Hades
Hades
lius25x
Hades
Level 7
God Stats
1W - 2L
1,469 SR
Queue Stats
2W - 6L
1,211 Elo+
Party 1
Xbalanque
Xbalanque
polen_nuboso
Xbalanque
Level 31
God Stats
2W - 2L
1,487 SR
Queue Stats
25W - 32L
1,374 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
26 / 1 / 4
11,831
657
17,517
12,220
4,541
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
6 / 2 / 11
9,340
519
9,712
11,335
9,779
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

13
7 / 5 / 8
9,727
540
6,375
14,765
6,047
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ganesha
Sean sunset
Ganesha
12
0 / 1 / 15
8,264
459
5,695
10,700
5,196
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Anubis
ZombieKlrr
Anubis
14
9 / 0 / 8
9,831
546
9,592
6,981
3,266
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
9
0 / 10 / 3
6,440
358
4,401
12,553
4,912
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Zhong Kui
RuLex_13
Zhong Kui
9
2 / 13 / 1
7,054
392
7,900
16,340
9,210
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Merlin
kingsimp
Merlin
11
1 / 9 / 1
6,695
372
1,859
9,442
3,157
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hades
lius25x
Hades
11
2 / 11 / 1
7,286
405
1,651
11,020
4,021
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Xbalanque
polen_nuboso
Xbalanque
11
2 / 10 / 3
7,697
428
7,992
16,947
4,918
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
16
48
Kills
7
9
Deaths
53
46
Assists
9
Player
Kills
Deaths
Assists
KDA
W
26
1
4
28
L
Loki
0
10
3
0.15
W
6
2
11
5.75
W
7
5
8
2.2
L
Zhong Kui
RuLex_13
Zhong Kui
2
13
1
0.19
W
Ganesha
Sean sunset
Ganesha
0
1
15
7.5
W
Anubis
ZombieKlrr
Anubis
9
0
8
13
L
Merlin
kingsimp
Merlin
1
9
1
0.17
L
Hades
lius25x
Hades
2
11
1
0.23
L
Xbalanque
polen_nuboso
Xbalanque
2
10
3
0.35

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,891
Damage
23,803
56,001
Taken
66,302
28,829
Mitigated
26,218
15,352
Healing
5,056
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,517
7,864
279
7,301
12,220
4,541
10,606
2,217
10,003
78,821
0
L
Loki
4,401
899
0
10
12,553
4,912
468
6,634
5,919
0
21,439
W
9,712
2,258
0
559
11,335
9,779
923
3,751
7,584
29,411
0
W
6,375
3,593
0
5,388
14,765
6,047
1,187
2,199
12,462
0
37,794
L
Zhong Kui
RuLex_13
Zhong Kui
7,900
1,794
0
1,093
16,340
9,210
369
10,782
5,558
19,636
0
W
Ganesha
Sean sunset
Ganesha
5,695
623
0
0
10,700
5,196
926
1,760
8,940
22,863
0
W
Anubis
ZombieKlrr
Anubis
9,592
984
0
1,825
6,981
3,266
2,143
1,483
5,498
32,468
0
L
Merlin
kingsimp
Merlin
1,859
1,105
0
23
9,442
3,157
205
6,492
2,950
14,462
0
L
Hades
lius25x
Hades
1,651
276
0
95
11,020
4,021
391
7,473
3,547
9,432
0
L
Xbalanque
polen_nuboso
Xbalanque
7,992
3,403
687
3,148
16,947
4,918
160
11,135
5,812
0
28,332

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,993
Gold Earned
35,172
322
Minions Killed
126
0
Camps Cleared
0
1,496,506
Distance Traveled
1,358,217
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
11,831
657
117
7
0
286,250
1
L
Loki
6,440
358
36
2
0
338,947
0
W
Ymir
9,340
519
50
3
0
324,513
0
W
Kali
9,727
540
78
4
0
284,605
0
L
Zhong Kui
7,054
392
18
1
0
294,080
2
W
Ganesha
8,264
459
7
0
0
335,118
0
W
Anubis
9,831
546
70
4
0
266,020
0
L
Merlin
6,695
372
17
1
0
218,400
0
L
Hades
7,286
405
17
1
0
196,939
0
L
Xbalanque
7,697
428
38
2
0
309,851
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role