Player Matchup

Hachiman
Hachiman
AlpsTheYeti
Hachiman
Level 2
God Stats
0W - 3L
1,500 SR
Queue Stats
7W - 11L
1,500 Elo+
Solo
Discordia
Discordia
ICYplagueD0c
Discordia
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
99W - 113L
1,345 Elo+
Solo
Ares
Ares
Shaka187623
Ares
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 4L
1,500 Elo+
Solo
Bakasura
Bakasura
beasley4
Bakasura
Level 17
God Stats
10W - 8L
1,531 SR
Queue Stats
37W - 45L
1,303 Elo+
Party 1
Osiris
Osiris
camocroc0510
Osiris
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 12L
1,013 Elo+
Party 1
Team Averages
Level 11
1,506 SR
1,332 Elo+

VS

Team Averages
Level 10
1,446 SR
1,343 Elo+
Nemesis
Nemesis
Ckraided
Nemesis
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Apollo
Apollo
FICAM02
Apollo
Level 10
God Stats
21W - 15L
1,456 SR
Queue Stats
101W - 90L
1,302 Elo+
Solo
Cerberus
Cerberus
TempFungus2219
Cerberus
Level 30
God Stats
25W - 21L
1,656 SR
Queue Stats
287W - 359L
1,415 Elo+
Solo
Aphrodite
Aphrodite
The Lover Babe
Aphrodite
Level 4
God Stats
4W - 4L
1,119 SR
Queue Stats
4W - 4L
996 Elo+
Solo
Ymir
Ymir
paranormalerKran
Ymir
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
AlpsTheYeti
Hachiman
18
8 / 10 / 3
11,262
469
16,724
20,085
7,135
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Discordia
ICYplagueD0c
Discordia
8
1 / 2 / 1
7,680
320
1,483
2,295
418
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
0 / 13 / 4
9,458
394
4,355
24,207
24,360
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bakasura
beasley4
Bakasura
19
17 / 6 / 3
12,858
536
24,167
22,891
9,209
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Osiris
14
4 / 12 / 9
10,461
436
10,692
26,528
15,012
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Ckraided
Nemesis
12
0 / 15 / 6
9,557
398
3,499
17,714
8,098
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Apollo
FICAM02
Apollo
17
8 / 5 / 12
12,388
516
13,841
14,381
6,057
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cerberus
19
13 / 2 / 19
13,634
568
15,566
26,767
30,297
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Aphrodite
The Lover Babe
Aphrodite
20
18 / 3 / 12
14,559
607
29,783
29,858
15,336
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

14
2 / 12 / 3
11,164
465
5,511
19,087
9,364
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
93
30
Kills
41
43
Deaths
37
20
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Hachiman
AlpsTheYeti
Hachiman
8
10
3
0.95
W
Nemesis
Ckraided
Nemesis
0
15
6
0.2
W
Apollo
FICAM02
Apollo
8
5
12
2.8
L
Discordia
ICYplagueD0c
Discordia
1
2
1
0.75
L
0
13
4
0.15
W
Cerberus
13
2
19
11.25
W
Aphrodite
The Lover Babe
Aphrodite
18
3
12
8
L
Bakasura
beasley4
Bakasura
17
6
3
3.08
L
Osiris
4
12
9
0.71
W
2
12
3
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,421
Damage
68,200
96,006
Taken
107,807
56,134
Mitigated
69,152
17,403
Healing
47,061
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
AlpsTheYeti
Hachiman
16,724
10,394
0
5,340
20,085
7,135
0
10,851
9,234
0
70,905
W
Nemesis
Ckraided
Nemesis
3,499
1,770
0
1,334
17,714
8,098
658
493
16,368
0
19,956
W
Apollo
FICAM02
Apollo
13,841
9,010
191
2,156
14,381
6,057
6,774
2,724
11,490
0
56,141
L
Discordia
ICYplagueD0c
Discordia
1,483
0
0
38
2,295
418
0
1,556
739
7,393
0
L
4,355
447
0
2,196
24,207
24,360
0
8,953
15,254
33,689
0
W
Cerberus
15,566
1,487
1,236
3,786
26,767
30,297
2,116
2,155
23,967
42,095
0
W
Aphrodite
The Lover Babe
Aphrodite
29,783
4,353
15,368
22,990
29,858
15,336
3,992
2,620
26,868
109,162
0
L
Bakasura
beasley4
Bakasura
24,167
19,692
243
7,881
22,891
9,209
3,130
12,688
10,203
0
75,935
L
Osiris
10,692
4,483
0
1,705
26,528
15,012
92
16,812
9,716
10,018
24,083
W
5,511
1,309
0
0
19,087
9,364
2,702
422
18,645
42,173
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,719
Gold Earned
61,302
322
Minions Killed
405
0
Camps Cleared
0
1,632,526
Distance Traveled
2,176,324
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
11,262
469
98
4
0
325,944
2
W
Nemesis
9,557
398
38
2
0
460,476
4
W
Apollo
12,388
516
81
3
0
436,086
1
L
Discordia
7,680
320
13
1
0
67,751
0
L
Ares
9,458
394
39
2
0
356,929
2
W
Cerberus
13,634
568
50
2
0
505,104
0
W
Aphrodite
14,559
607
155
6
0
467,201
6
L
Bakasura
12,858
536
132
6
0
450,749
1
L
Osiris
10,461
436
40
2
0
431,153
1
W
Ymir
11,164
465
81
3
0
307,457
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role